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If thats what we define as loss according to SE, Then we Gamers should be resposible and take the blame for that..... by not supporting the developers and publishers.

But yeah, one thing... Hitman & TR were priced around 2499! I guess... where as nowadays Games are around 2799 or 2999, Im talking about the Standard Edition.

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If thats what we define as loss according to SE, Then we Gamers should be resposible and take the blame for that..... by not supporting the developers and publishers.

But yeah, one thing... Hitman & TR were priced around 2499! I guess... where as nowadays Games are around 2799 or 2999, Im talking about the Standard Edition.

 

Hitman was 2800

Milestone usually prices at 3k and Express ranges from 2.5 to 2.8

and how can u count us all responsible who have paid for the game day 1..There is no us in this..

The people who paid for it did their part...If it didn't work on the devs end..Hard Luck...Everyone plays the blame game...

u can just play your own part..u can't look after everyone...we did our part by supporting it and we can hope for the best for them...

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Tomb Raider sets franchise sales record

http://asia.gamespot.com/events/gdc-2013/story.html?sid=6406183

 

Today during a Game Developers Conference panel, Crystal Dynamics studio head Darrell Gallagher revealed that Tomb Raider set a franchise sales record. He explained that the series reboot enjoyed the highest week-one sales in the history of the series.

TombRaider_58376_embed.jpg

Tomb Raider was also the "biggest opening" of 2013 thus far, Gallagher said.

The game logged 1 million players in 48 hours and has sold 3.4 million units thus far. Square Enix said this week that Tomb Raider sales failed to meet expectations.

Analyst Billy Pidgeon believes Tomb Raider needs to sell 5 million copies to be successful.

Gallagher said today that Tomb Raider was the biggest game Crystal Dynamics had ever made. Its development was spread across two studios: Crystal Dynamics in California (single-player) and Eidos Montreal in Canada (multiplayer).

Additional art for Tomb Raider was made at third-party studios in Shanghai, India, Los Angeles, and "a number" of other places.

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Whats with this UC rip off complaints???

UC was a great game and Tomb raider took some lessons from it and applied them to make their game more enjoyable...thats all ,isnt how it always works ???

So why accuse tomb raider of ripping off??? When about every game is a rip off in that sense???

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This thread is stuck in an infinite loop of:

 

- I love this game, can't see why people are complaining

- Dude do you have any idea what TR is about? This isn't TR! Blasphemy!

- They ripped off Uncharted!

- It's possible to get nude Lara!

- Repeat

 

@ps, Just put a "deal with it" GIF in the OT.

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