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Gaming Obvious


CM Sunny

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the most common pattern these days is group of 4 soliders on a mission. A engineer/hacker, a meathead, a smart a*s sidekick (who always dies) and you. Also, only these guys conquer enemy forces and kill the enemy boss while thousands of soldiers die halfway.

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the most common pattern these days is group of 4 soliders on a mission. A engineer/hacker, a meathead, a smart a*s sidekick (who always dies) and you. Also, only these guys conquer enemy forces and kill the enemy boss while thousands of soldiers die halfway.

Thats because games tell the story of the dudes that "did it", not those that "bit it".

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There are some parts of the world that are inaccessibly until you have reached some amount of proficiency,when you do so you would be required to break a barrier which cannot be broken through any other means,inside that barrier is a boss fight and the boss is standing waiting for you to come in

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in racing games you know how to drive every, i mean EVERY car PERFECTLY, same goes for Guns in shooters

the enemies hardly know how to use the sniper but you can find them lying around to drill their heads

the bigger/uglier they are the easier they fall, the cooler they look the more badass they are

somehow AI never runs out of ammo :doh:

the AI know only one way of coming or attacking (changing nowdays though), i remember how i used to challenge to clear contra, mario without even looking

 

Last 2 for now:

on a long, tiring, world saving, sometimes globe trotting, even intergalactic journey, the protagonist NEVER, really NEVER eats

even after the whole castle (or whatever) has collapsed like years earlier, Lara Croft can still find perfectly spaced Hooks to help her swing easily end to end over the debris

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in racing games you know how to drive every, i mean EVERY car PERFECTLY, same goes for Guns in shooters

the enemies hardly know how to use the sniper but you can find them lying around to drill their heads

the bigger/uglier they are the easier they fall, the cooler they look the more badass they are

somehow AI never runs out of ammo :doh:

the AI know only one way of coming or attacking (changing nowdays though), i remember how i used to challenge to clear contra, mario without even looking

 

Last 2 for now:

on a long, tiring, world saving, sometimes globe trotting, even intergalactic journey, the protagonist NEVER, really NEVER eats

even after the whole castle (or whatever) has collapsed like years earlier, Lara Croft can still find perfectly spaced Hooks to help her swing easily end to end over the debris

The racing games part is false.....and COD already showed us how a grenade spamming AI would be a major PITA. Now you want quick-scoping AI?? Dude trust me, it's the last thing we need. If you would've ever played CS with some F*** who had aim-bot, you'd know :P

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The racing games part is false.....and COD already showed us how a grenade spamming AI would be a major PITA. Now you want quick-scoping AI?? Dude trust me, it's the last thing we need. If you would've ever played CS with some F*** who had aim-bot, you'd know :P

:lol: a tvr tuscan speed 6 with comfort hard tyres in gt5 is madness :|

 

but still in gt5p on n1 tyres on simulation settings almost every car was :samui:

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