SRINI87 Posted June 15, 2011 Report Share Posted June 15, 2011 Six years into its lifecycle, we haven't seen the best that Xbox 360 has to offer - and developers can still squeeze more out of the system. That's according to Epic Game design chief Cliff Bleszinski, who said at E3 2011 last week that although it would be like getting "water from a stone", he still believed studios could push the hardware that little bit further. Click to view larger image Following a Gears Of War 3 demo, Bleszinski was asked if he thought his own game was evidence of the best we could expect on 360. After acknowledging the query was a "loaded question", he replied: "Honestly [360] is a puzzle, a puzzle box. It's a matter of figuring out how to squeeze water from a stone at this stage in the generation. "If you look at games like the new Tomb Raider, or look at Gears [3], these are games that weren't really possible when the consoles first came out. Only when the developers mastered what the console was capable of were they able to squeeze that much graphic power from it. "I still think we can still squeeze some more out of it, right? It's a matter of optimising how you run your work flow and what you do with it." We'd be surprised if there's much more to come - the Gears multiplayer gameplay footage we saw looked stunning, and more colourful than anything we've seen from the Epic series before. Check out some footage from the Microsoft E3 conference below. source:CVG Link to comment Share on other sites More sharing options...
WhiteWolf Posted June 15, 2011 Report Share Posted June 15, 2011 abey ye exclusive developer kabhi nahi bolengey that hardware is maxed out..... Link to comment Share on other sites More sharing options...
Sackboy Posted June 15, 2011 Report Share Posted June 15, 2011 abey ye exclusive developer kabhi nahi bolengey that hardware is maxed out..... Yeah they said UC2 used 95%-100% of PS3s power and now UC3 uses more than UC2 did Same is true for blezenski Link to comment Share on other sites More sharing options...
FlaminPhoenix Posted June 15, 2011 Report Share Posted June 15, 2011 Says the guy whos making MS platform exclusive games.. Link to comment Share on other sites More sharing options...
Choron ka raja Posted June 15, 2011 Report Share Posted June 15, 2011 Talk about flamebait. He clearly says, getting more power out of this gen console, is like "squeezing water from stone". That's because consoles are running at max capability. Optimizing the code, can always give better results. Their is no limit to optimization anyways. Only problem, now, the amount of resources used is more than the return benefit in terms of power. Link to comment Share on other sites More sharing options...
FlaminPhoenix Posted June 15, 2011 Report Share Posted June 15, 2011 @ Raja: Exactly. We saw Crysis 2 come out with current gen consoles alongside its PC counterparts didnt we? Yes. I agree that the PC version has a little more "detail" to it than the console counterparts, but meh. Who would want to buy an gosh expensive gaming rig just to see a few more papers scattered around on the virtual floor when you can get the same albeit-dumbed-down-experience on a console?.. I wouldnt.. Link to comment Share on other sites More sharing options...
Big Boss Posted June 15, 2011 Report Share Posted June 15, 2011 As zodak said, no exclusive developer will agree that console is maxed out. UC devs will say the same, so will Sucker Punch, and so will Epic. And we all know, Cliffy B is TEH TROLL. Link to comment Share on other sites More sharing options...
Django_3101 Posted June 15, 2011 Report Share Posted June 15, 2011 The maximum power used by any game is LA Noire... They heated up the systems Link to comment Share on other sites More sharing options...
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