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Grand Theft Auto V


Snake
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I think so xbox1 graphics are more cleared then ps4...

 

Also shadow is show....in xbox1

 

It depends on the sun position and Time of Day. Those are low res screenshots, only to point out massive reduction in grass on Xbone.

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So DS4 light color changes according to character. For Franklin its green and Mike its blue. For Trevor it should be red I guess.

The phone sounds come via DS4 speaker, very cool feature. Also, the DS4 lights flash red and blue like police lights when you are being chased by police.

 

yeah the light flasing was a nice surprise :)

The game looks good but tbh I don't remember it looking worse on PS3 either. Tried the First person view, but it did not work for me. There is too much verticality in the game and I kept feeling I was missing too much of the environment in that view. Driving is also murder in it.

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First person view on bikes is pretty cool. Its a nice novelty, nothing else.

I prefer it to cars tbh! Feels much better driving when you don't have the entire car's internals taking up most of the screen. Very fun weaving through traffic at high speeds in first person view :D

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Couple of videos I uploaded:

 

Watch "Grand Theft Auto V PS4: Setting shop on fire" on YouTube - Grand Theft Auto V PS4: Setting shop on fire:

 

Watch "Grand Theft Auto V PS4 Setting people on fire" on YouTube - Grand Theft Auto V PS4 Setting people on fire:

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We started our Xbox One playthrough directly after re-familiarising ourselves with the game via a couple of hours of PlayStation 3 gameplay, and the sense we get from the new title is that it's a brighter, crisper reworking of the original that eliminates the vast majority of the original release's technical shortcomings. The Xbox One version's consistent update is a radical departure from the lacklustre performance of its last-gen siblings - gameplay is mostly locked at 30fps with just minor fluctuations beneath its target. Curiously, despite a consistent update, judder can manifest a little during gameplay - a curious effect. We'll need to look into this a little more, but we can rule out frame-pacing as an issue, as the straight-line frame-time graphs in the video below demonstrate.

As it transpires, 1080p resolution is something of a doubled-edged sword. On the plus side, it's clear that the arrival of the new wave of consoles has really spoiled us. Returning to the PS3 game, the native 720p pixel-count looks decidedly sub-par in the modern era - a state of affairs not helped by the heavy-handed post-process anti-aliasing, which blurs jaggies well enough, but adds a heavy shimmer to gameplay in motion. A similar anti-aliasing technique is in play on Xbox One, but the good news is that the far higher pixel count makes for a much cleaner presentation. That said, the stark resolution increase highlights the lower poly counts though, and while the lighting model remains frequently stunning, it's not really on par with the materials-based lighting seen in next-gen engines. There are enhancements to the quality of the main characters though and textures are definitely improved, while an accomplished depth of field effect is a welcome addition. On top of that, view distances are demonstrably better than the last-gen versions too..

We've completed work on an initial performance analysis of the PlayStation 4 version of Grand Theft Auto 5, which you can find embedded below. At first blush, we're looking at a very similar release to the Xbox One version - with only one really noticeable difference, the implementation of a lens flare effect that appears either absent or dialled back on Xbox One. Frame-rate is confirmed at 30fps, though the rare dropped frames seen on Xbox One are even less of an issue here. We're working through the game as quickly as we can and our journeys are taking us out of the city, so yes, we're definitely looking into stuff like this and will report back when we have more to share.

http://www.eurogamer.net/articles/digitalfoundry-2014-grand-theft-auto-5-performance-analysis

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Anyone tried GTAO? Are you guys able to import all your cash, property and weapons?

https://support.rockstargames.com/hc/en-us/articles/203928126

 

Ppl who haven't touched gta online since 2013 are facing problems in importing their chars. All their stats are getting wiped.

 

Make sure to run gta once on your previous gen console before importing your character if you haven't touched the last gen version since 2013.

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