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KnackChap

  

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  • 1 month later...
  • 1 year later...

did someone say more dead-horse beatings? i'd be delighted!

 

PS3 ‘technical issues’ hampered Haze development

 

Free Radical's Karl Hilton has acknowledged that the PS3 gave the developer a number of 'stumbling blocks' when creating Haze.

 

Speaking to Develop in an interview published today, Crytek UK managing director Karl Hilton admitted that Haze “had a lot of development issues which meant it wasn’t the game it should have been.”

 

“A lot of them were technical issues,” he said. “The PS3 is a powerful machine but a difficult one to get the best out of."

 

Hilton admitted that, in developing the PS3-exclusive FPS Haze, the studio “hit a few stumbling blocks”.

 

“We spent more time trying get the game running properly and less time to design the game properly,” he said.

ok guys you know the drill! take a quote from the article, spin it around to sound like something else, post a .gif from some random neogaf thread and blame free radical for not knowing any better

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They only have themselves to blame. Shouldnt have gone exclusive.

 

Wonder how much it cost Sony for that exclusive deal. All they got out of it was one crappy game that looked like sh*t and developers that bitched about the console a few months later.

 

At least they are now realizing their full potential. :naughty:

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did someone say more dead-horse beatings? i'd be delighted!

 

PS3 'technical issues' hampered Haze development

 

 

ok guys you know the drill! take a quote from the article, spin it around to sound like something else, post a .gif from some random neogaf thread and blame free radical for not knowing any better

 

I still feel like buying this game :naughty:

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