KnackChap Posted September 3, 2007 Author Report Share Posted September 3, 2007 [gt]24378[/gt] vey nice dev walkthrough video Link to comment Share on other sites More sharing options...
K'dash Posted September 3, 2007 Report Share Posted September 3, 2007 Definitely looks nice!! it also reminds me of Timesplitter series too.. Link to comment Share on other sites More sharing options...
KnackChap Posted September 3, 2007 Author Report Share Posted September 3, 2007 i thought that u didnt care about this game??a case of sour grapes or nectar i guess Link to comment Share on other sites More sharing options...
K'dash Posted September 3, 2007 Report Share Posted September 3, 2007 Well its definitely a good thing that PS3 gets a good exclusive FPS game....this year..but who knows wht happens next year......anyways i have had good times with timesplitter...so this will be good aswell...n ya my mouth tastes a little sour aswell.. Link to comment Share on other sites More sharing options...
rad2689 Posted September 3, 2007 Report Share Posted September 3, 2007 that was friggin' awsome Link to comment Share on other sites More sharing options...
MarketTantrik Posted September 3, 2007 Report Share Posted September 3, 2007 The graphics are pretty good, a testament to the power of the Unreal Engine 3, but not upto Crysis standards as was earlier expected. Also the animations looked very last gen, especially when the enemies were killed. That kinda makes you lose the immersion factor. I hope they clean it up before the final version. Link to comment Share on other sites More sharing options...
KnackChap Posted September 3, 2007 Author Report Share Posted September 3, 2007 Ever since they showed the rebel sections the gfx looked pretty meh to me, the jungle still looks astounding. The concept is nice,story looks to have political undertones,and very importantly its under the good hands of free radical. Link to comment Share on other sites More sharing options...
Snake Posted September 3, 2007 Report Share Posted September 3, 2007 yeah the gfx is good...but as always GFX will always be third to me(story and gameplay come first and second),as KC said really nice concept and Free Radical FTW!!! Link to comment Share on other sites More sharing options...
Chaztin Posted September 3, 2007 Report Share Posted September 3, 2007 wow, i crossed this game for the first time... looks really good work..by the developers... bt in gaming sooo many game launches and short duration sld affect gaming industry negatively as hardly anyone, especially in India, live cosoles 24 hours... so everyone needs time to complete the games! bt yet games like Gears, R6 and Forza2 hv longg term effect and do not need a successor very soon! Unlike COD and other tiltes! Link to comment Share on other sites More sharing options...
KnackChap Posted September 29, 2007 Author Report Share Posted September 29, 2007 blimblim's on a roll after the uncharted video a new video popped up 10 min gameplay video http://www.gamersyde.com/stream_4773_en.html Link to comment Share on other sites More sharing options...
CarbonCore Posted September 29, 2007 Report Share Posted September 29, 2007 Its in french Link to comment Share on other sites More sharing options...
KnackChap Posted September 29, 2007 Author Report Share Posted September 29, 2007 maybe jade can translate it for you Link to comment Share on other sites More sharing options...
KnackChap Posted October 23, 2007 Author Report Share Posted October 23, 2007 Spanish PlayStation website confirms that a demo of Haze will be available on the EU PS Store on November 16, 2007. Podremos descargar y probar el impresionante shooter de Free Radical Design dos semanas antes del lanzamiento del juegoEstás avisado: el próximo día 16 de noviembre, viernes, no dejes de conectarte a PLAYSTATION®Network porque estaremos de estreno en exclusiva. Ubisoft presentará en nuestro PLAYSTATION®Store de modo gratuito, una demo del impresionante shooter desarrollado por Free Radical Design para PS3™, Haze™. La demo jugable contará con un nivel que podrás pasarte de modo individual o en cooperativo con 4 jugadores. Haze supone el debut de los estudios de Free Radical en el desarrollo para PLAYSTATION®3. Estamos ante un planteamiento futurista que nos lleva al año 2048 en un mundo donde los gobiernos contratan a Empresas Militares Privadas (PCM). Tú serás un militar del ejército de Mantel Global Industries, la más importante de estas compañías destinadas a resolver con éxito peligrosas misiones. Si no has visto nada aún de Haze, puedes ver los temas relacionados que te ofrecemos en esta noticia, visitar la página oficial del juego, o descargarte un vídeo de PS Store con imágenes del juego en gameplay (¡impresionante!, ¿qué veremos cuando tengamos el juego?) ilustradas por los comentarios de uno de los miembros del equipo de desarrollo. Eso sí, el vídeo está en el idioma original en inglés sin subtítulos, y sobre todo y lo más importante: recuerda que el material de Haze es apto sólo para mayores de 18 años. Haze™, distribuido por Ubisoft, se pondrá a la venta para PLAYSTATION®3 el próximo 29 de noviembre. Pero recuerda que para convencerte de que vivas esta alucinante aventura de acción con increíbles posibilidades multijugador, puedes probar dos semanas antes su demo gracias a PS Network. translated text We will be able to download and test the impressive shooter from Free Radical Design two weeks before the launch of the gameYou are warned: the next day on November 16, Friday, be sure to log onto PLAYSTATION ® because Network will premiere exclusively. Ubisoft presented in our PLAYSTATION ® Store at no charge, an impressive demo shooter developed by Free Radical Design for PS3 ™ ™ Haze. The playable demo will be a level that can switch so individually or cooperatively with 4 players. Haze represents the debut of Free Radical studies on the development for PLAYSTATION ® 3. This is a futuristic approach, which leads us to the year 2048 in a world where governments hire Private Military Companies (PCM). You will be a soldier of the army of Mantel Global Industries, the largest of these companies to address successfully dangerous missions. If you have not seen anything yet Haze, you can see the related topics we provide in this story, visit the official web site of the game, or download a video of PS Store with images of the game in gameplay (¡impressive! What we see when we have the game?) as illustrated by the comments of one member of the development team. However, the video is in the original language in English without subtitles, and above all and most importantly, remember that the material Haze is suitable only for 18 years and older. Haze ™, distributed by Ubisoft, which will be available for sale for PLAYSTATION ® 3 next November 29. But remember to convince that this mind-blowing live action adventure with incredible multiplayer options, you can test two weeks before his demo thanks to PS Network. Link to comment Share on other sites More sharing options...
KnackChap Posted October 23, 2007 Author Report Share Posted October 23, 2007 Korn record song "inspired by" Haze Today, Ubisoft, one of the world's largest video game publishers, announced that the multi-platinum selling, ground-breaking hard rock band Korn has written and recorded an original song inspired by Ubisoft’s upcoming Haze™ video game. The song will be launched to radio and video in November 2007, to coincide with the launch of the Haze video game. The single, entitled “Haze”, will be available for purchase via online music download sites. Korn, who released their debut in 1994, has sold more than 30 million records worldwide, releasing seven consecutive multi-platinum selling albums. Their latest untitled album was released in July of this year, debuting at #2 on the US album charts and #3 on the European album charts. Lead singer Jonathan Davis has often mentioned a love for video games, including games from Ubisoft like Tom Clancy’s Rainbow Six® Vegas and Tom Clancy’s Ghost Recon Advanced Warfighter® 2. “Gaming for me is a religion and Haze is the sh*t!” said Jonathan Davis. “I had to come up with a track that can hit up that kind of rush I get from the game and I think we really rocked it!!" The deal with Korn is a first for Ubisoft and marks a new strategy of creative partnership with different figures in the music industry. “This partnership with Korn is original in the video game industry in that the song will be released and promoted as a full-fledged single, and not just as a download with the video game,” stated Christian Salomon, vice president of worldwide licensing at Ubisoft. “It is a testament to the synergy possibilities between music and video games, which often share the same audience.” Link to comment Share on other sites More sharing options...
MarketTantrik Posted October 23, 2007 Report Share Posted October 23, 2007 Could there have been a more appropriate band to write a song for Haze ?? :jumpy: Link to comment Share on other sites More sharing options...
KnackChap Posted October 29, 2007 Author Report Share Posted October 29, 2007 Haze is not 'gold' but still glitters One of the other big reasons to travel hundreds of miles to Nottingham (instead of going a few miles to London!) was the hands-on Haze demo. I met David Doak of Free Radical at the event and got my hands dirty with a title that I'm certain will do good business. Playing initially as one of the 'rebels' on a split screen with another avid gamer, the first thing you notice is that the controls are immediately accessible. Haze doesn't mess with the FPS formula in this respect. Everything you'd expect would be on the buttons and triggers is there, but with a few bells added on. For example, if you are playing as a rebel you can grab some 'nectar' from any of the Mantel fighters you've despatched and create a nectar grenade. Throwing the grenade at Mantel troops initiates an overdose of the drug in their systems. You can see the individuals who are affected since their armour turns red. You see, when you have an overdose of nectar as a Mantel soldier you go a bit crazy. You see the Mantel troops going mad and shooting their own people under control of the drug. The nectar grenade also provide cover and, simultaneously, gets in the way of targeting troops on the other side of the fog, so you need to be careful to use effectively. The controls are fluid, the graphics are gorgeous and the storyline is well-considered. You move seamlessly between action and the occasional story-supporting cut scene but never with that feeling some games offer where the screen goes black and you wait for the FMV to appear. It's all rendered by the PS3, and it all flows. Playing as the Mantel troops is a lot of fun too. When you administer nectar you have to be careful not to overdose. You also have to be careful not to administer too little either, or the effect won't last long enough for any benefit. When you are under the spell of the drug, enemies glow. When you're fighting in the jungle and the rebels are using cover, nectar is the only way you can spot them, so it is essential to get the balance of nectar application right. You also run faster under the drug's effects and you gain a slight 'auto-aim' capability which helps with picking off the rebels. The biggest feeling you walk away with is one of true involvement. The AI is great with enemies taking up good positions and working together (when they're not shooting each other after an overdose) and that helps the atmosphere. The graphics are stunning and the sound seems excellent. I spent a long time talking with David about the game and the state of video games in general. Some of what David said needs to be in a different story as it relates to the game industry in general. As far as Haze is concerned although the game is slick and plays beautifully, they are still working furiously to give it some extra spit and polish. Which means to say that the rumours we've all seen about Haze going gold can't be true! However, David was keen to point out that they should still have it ready and available for Christmas. We know from a recent Ubisoft financial report that Haze is one of the three new titles they are to release between now and next March but I personally think we'll see this one hit in late November. Many thanks to David and Free Radical for a great session with Haze. I for one can't wait to play the final product. Whilst the PS3 has many FPS options, Haze is certainly a stand-out title and deserves it's place in anyone's collection. http://www.ps3attitude.com/2007/10/gamecit...-but-still.html Link to comment Share on other sites More sharing options...
K'dash Posted October 29, 2007 Report Share Posted October 29, 2007 sh*t this game is going to be awesome...mark my words... Link to comment Share on other sites More sharing options...
MarketTantrik Posted November 5, 2007 Report Share Posted November 5, 2007 Derek Littlewood on Haze From Kotaku http://kotaku.com/gaming/haze/a-war-game-t...haze-318574.php __________________________________________________________________ Gamasutra's Pierre Gaultier has an interesting interview up with Derek Littlewood of Free Radical on the subject of the upcoming PS3 title Haze. Narrative design and this whole question of making games compelling on a level a little deeper than 'Oooh, shiny!' is a hot topic, and various studios have claimed to have made great strides in realizing games that have some sort of higher purpose. Most of them have fallen short. Way, way short. Free Radical has set out to tackle the challenge, and from what I've read about Haze over the past couple of months, they seem to be hitting a lot of the important points in a pretty deep way - which is more than can be said for a lot of these 'Look, look, we have a deeper purpose!' games out there. What's Littlewood's take on Haze's place among games-with-a-purpose and games in general? I've always felt that creative media are at their most compelling when they actually speak to the person experiencing them about their own life, and cause them to ask questions, or look at things from a different perspective, than they'd considered before. Haze certainly isn't the first game to try and do that, but it's still definitely the exception rather than the rule. I don't think we're going to cause every gamer who plays the game to look at war and violence in games in a completely different light, but I think the game will at least create a debate about those questions amongst some of the people who play it (to an extent, seeing people's reactions to some of our comments on the game, it's clear that debate is already happening), and that's an achievement enough in itself, I think. Will Haze also fall short, or will they delivered on their promises? Only time will tell, but Littlewood's thoughts are interesting and not flying off into totally esoteric territory (frequently something to be admired). Full interview here ______________________________________________________________ Link to comment Share on other sites More sharing options...
K'dash Posted November 10, 2007 Report Share Posted November 10, 2007 Streets of Britain Video [gt]27705[/gt] Link to comment Share on other sites More sharing options...
Hot-Drake-Pixel Posted November 10, 2007 Report Share Posted November 10, 2007 HAZE will rule for sure. Link to comment Share on other sites More sharing options...
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