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Assassin's Creed III


WhiteWolf

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Finished the game yesterday.. I thought the ending was ok-ish, certainly not as bad as ME3. Throughout the game there are hints that Juno and Minerva don't get along, and Juno has her own agenda.

 

There are definitely unanswered questions, should be resolved either via DLC or future games. This seems to be a trend with Ubisoft now.

 

Sequences 6-11 were as good as can be expected from an AC game. Solid 8.5/10 for me.

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Finished the game yesterday.. I thought the ending was ok-ish, certainly not as bad as ME3. Throughout the game there are hints that Juno and Minerva don't get along, and Juno has her own agenda.

 

There are definitely unanswered questions, should be resolved either via DLC or future games. This seems to be a trend with Ubisoft now.

 

Sequences 6-11 were as good as can be expected from an AC game. Solid 8.5/10 for me.

agree with you.

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So before face-palming me, face-palm yourself for not reading.

And if you read the post, face-palm yourself for not comprehending the same.

Thank you.

Instead suggesting others try it first on yourself.

facepalm your post. That is not game's fault.(Or maybe pc versions fault)

You should have seen this instead.

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^^ The game is very buggy and this has been discussed a lot of times (in thread).

 

With the delay in the PC version and the day-one patch that followed, I expected UBISOFT to correct ship but NO! we still have a ton of BUG's.

 

If you can live with that, I cannot change your mindset.

 

But I cannot.

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The first DLC for Assassin's Creed 3 will be made available today for Season Pass holders. "The Hidden Secrets" pack adds three missions, previously available as pre-order exclusives. The Lost Mayan Ruins, the Ghost of War, and a Dangerous Season. Combined, the three should offer an "additional hour of gameplay."

 

Deluxe users already have it since day 1.

 

1st DLC is lame to be honest..Lost Mayan Ruins is less than 3 minutes...Ghost of War is just naval mission (okay if you like naval missions)..

 

yet to check Dangerous Season..

 

Too bad for $29.99 / 4 = $7.49

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The first DLC for Assassin's Creed 3 will be made available today for Season Pass holders. "The Hidden Secrets" pack adds three missions, previously available as pre-order exclusives. The Lost Mayan Ruins, the Ghost of War, and a Dangerous Season. Combined, the three should offer an "additional hour of gameplay."

 

Deluxe users already have it since day 1.

 

1st DLC is lame to be honest..Lost Mayan Ruins is less than 3 minutes...Ghost of War is just naval mission (okay if you like naval missions)..

 

yet to check Dangerous Season..

 

Too bad for $29.99 / 4 = $7.49

if Dangerous Season= sinking a secret then its 15 min. :thumbdown:

AC3 has been a tad :thumbdown: .

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The Creators of Assassin’s Creed III interview on Kotaku - Hints for more Connor

 

original.jpg

 

For those who don't want to bother reading the long posts, here's what they talked about.

 

1. They are aware the game still has bugs, they will continue to polish it.

2. Alex wishes he had a few more months for AC3 so they can clear out all the bugs/glitches.

3. The reason the dyes don't appear in the cutscenes is because all the cutscenes are rendered in a higher resolution, and they couldn't find high res for all the dyes.

4. They didn't want all the questions to be resolved in AC3, because they didn't want to run out of ideas for future games.

5. About a trilogy for Connor, Alex says they have great plans where to continue and will announce it soon.

6. The reason some of the futures that were in the Ezio games weren't in AC3 is because they built them simultaneously. Neither tried to copy what the other did.

7. The next game will be amazing. (Hint at Connor)

8. They didn't add rival tribes/canoes because the game had too much content already.

9. They had a hard time finding native american actors for the game.

10. They skipped most of Connor's training because it was already present in previous games.

11. They made the Haytham prologue because they wanted to put a greater emphasis on the villians.

12. The twist with Juno will have a big role in future games.

13. The DLC productions started after AC3, so nothing was cut from the actual game.

14. Their main goal was to not make Connor generic. He was much harder to develop than Haytham because of the large amount of heroic archetypes that are present today. Haytham was more like an evil James Bond.

15. The etymology of Haytham's name is not Arabic, it's Anglo European.

16. The puzzles will make a comeback.

17. The devs wont' 'milk' Connor like Ezio and will put a lot of effort if he is to eventually have a sequel(s).

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How do you make that as a fanboy , so he points out some bad things like a AC3 sequel in a non angry way , but look at the good changes & finally the air around some unanswered questions about ac3 finally cleared by devs

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How do you make that as a fanboy , so he points out some bad things like a AC3 sequel in a non angry way , but look at the good changes & finally the air around some unanswered questions about ac3 finally cleared by devs

 

 

i say so just because of his avatar.

 

waht do you thaught?? :P

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^^ The game is very buggy and this has been discussed a lot of times (in thread).

 

With the delay in the PC version and the day-one patch that followed, I expected UBISOFT to correct ship but NO! we still have a ton of BUG's.

 

If you can live with that, I cannot change your mindset.

 

But I cannot.

Thats why i said its the pc versions fault. I completed it on 360.The game runs way better than pc.where in boston i was greeted with 20fps/

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