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Coincidence or not, the May issue contains a first look at Mass Effect 3 exclusive national was also the fastest to hit newsstands in the history of Marca Player. Today, 19 April, I had no trouble finding the magazine in a relatively small town lost in the southeast Spanish. After a brief stop on the way to work and 1.90 euros less in the pocket, case solved.

 

To avoid legal problems I have chosen not to reproduce the image story. Yes I can, at least broadly discuss what you can find in the report. The magazine costs less than 2 euros, so I encourage you to buy some and you to take a firsthand look.

 

 

Modesty

 

The most and the least has been able to see scanned the 12 pages published by GameInformer, the first magazine in the world to open fire. It is well known reputation of "cazaexclusivas" this veteran American publication. Almost always the first and the most material received, so it was not expected that a young Spanish head could make shadow.

 

In total, the story of Mark Player has an area of ​​seven pages, of which the first two are a double page purely introductory, half page with a list of influences and a small one-page interview with producer Casey Hudson (rather soda, by the way). That leaves three and a half pages "useful", although it should be clear that the space is pretty well spent thanks to the good work layout.

 

As for photos, things are regular. Most of the catches of Mass Effect 3 have already been published by GameInformer. To these are added a few new images, four of them in-game and a pair of conceptual designs. This may disappoint the fans more anxious, but is in line with what was expected.

 

I assume you've all read the summary of the progress of GameInformer (and if not, here is the link ), so I omit all that has already been told to avoid repeating information. It is well known BioWare secrecy, so we appreciate the good work of writer Mark Player, which has managed to get some new details.

 

 

The Galaxy is never big enough

 

The most interesting part of the story is probably the one devoted to the stage. It is confirmed that the maps will be considerably larger and open. Also transmit more life, more supporting characters and certain dynamic events, which may be interactive or not. A level of detail we can enjoy a more complex architecture and implementation of new lighting effects.

 

Some locations are confirmed planet of origin salarianos, Mars, moon Koriana world (this seems a transcription error, probably means "world quarians") and several cities on Earth, including London and New York probably. According to the BioWare team has been a challenge to imagine what could be the cities earthlings in the future. The artists have finally chosen to design mega halfway between Seattle and Vancouver.

 

Something does not change too much of Mass Effect 2 on the third installment: Normandy. Although the ship is now in the hands of the Alliance, which will make some small changes, the overall design will remain, so the units will be very familiar.

 

 

Making friends

 

This time the enemies pose a greater challenge than ever. AI has been greatly improved by introducing a new system of coordinated assault. This means that every enemy will have a specific role within their group, like chess pieces, and will be able to adopt strategies based on their own role. The variety of enemies is much higher, with units of different size and power. Even within the reapers will own ranks, from the main buildings of 2 km in length to a smaller escort reapers of between 500 and 600 meters.

 

In general it will be a game harder than previous ones, but Shepard also have new advantages. For starters there is a new dynamic damage system that will injure or destroy specific parts of enemies. For example, shielded enemies will be defeated only be hurting their weaknesses. The character will also be much more agile, able to perform new actions such as seeking cover roll, roll or jump over obstacles without prior barricade (about time).

 

The fighting will be more intense than ever, with a rate between 10% and 15% higher. It has paid particular attention to the combat, which has been expanded and improved to the point of giving way to a new class that will make the most: the "Heavy Melee.

 

Are in some respects as air vehicles. Instead of reusing the Mako or Firewalker will be new vehicles and a new navigation system that, for now, is a mystery.

 

 

Becomes the role

 

After Mass Effect 2 will focus on improving the mechanical action of the parties, the end of the trilogy will attempt to recover some of the elements rolero that fell by the wayside. Will not play as dense as the first part, but an inventory will be more generous, more types of objects to collect, a skill tree much richer and weapons can be customized mounting accessories such as scopes or canyons, which also have a aesthetic effect.

 

The dialogue system will remain virtually unchanged, though BioWare "is putting emphasis on increasing the bond between the player and their characters." For its part, the decisions will be more important than ever and have an effect more evident. As the end of the trilogy, BioWare has no pressure to prevent chaos things too, so there will be many and very different end.

 

On the argument has not been said virtually nothing we do not know. There are no confirmed new names of colleagues or clarified what happens with Cerberus. At least the producer is wet and has promised that the story will be less evident than in Mass Effect 2. The plot will be revealed little by little, instead of showing all his cards right from the start, and vary throughout the adventure as the player's own choices.

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Can I join MEDF?

I am more than 100+ hours into ME2 & I am loving

all side quests & loyalty missions done

:bigyellowgrin:

 

ME doesn't even need a defence force.

 

Everyone (except the leg-shaving-retard) is in love with it anyway! :P

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many are saying those screenshots are first glimpse of cerberus so called ninja type soldiers sent to kill shepard .....i kinda dont find any ninja thing in there...suits are bulky and all...should have kept them in more slim trim style ...also hope their moment is fluid and quick...majha ajayega phir...

 

something MGS4 did with frogs...they were quick and hard to hit

mgs4-frogs-soldier.jpg

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They look like Cerebrus heavies...bulky armour with a shotty= not a ninja

yes but there these Details that came out sometime back which said

 

 

Cerberus forces consist of mechs and new “ninja-style” shock troops.

\

 

and that is why i said that they dont look like ninja and from the fight scene i can make out from the screenshot it seems they move like regular enemies only...

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Guys wrong thread I know but I need to ask this asap

I have a full paragon meter & I finished the final boss fight

 

 

Now do I save the ship for illusive man or destroy it?

real doubts here

 

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Whether they'll be the real bad guys in ME3, remains to be seen. If you choose to destroy the data, they will become your enemies.

 

Cerberus is a shady organization, even if their goals are humane (which is debatable) they still operate above the law, which makes them enemies of the Council. Allying with them would make Shepard a renegade.

 

BTW on my first playthrough, I was a Renegade and I still destroyed the data. My Shepard does what he feels is right.

 

 

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Whether they'll be the real bad guys in ME3, remains to be seen. If you choose to destroy the data, they will become your enemies.

 

Cerberus is a shady organization, even if their goals are humane (which is debatable) they still operate above the law, which makes them enemies of the Council. Allying with them would make Shepard a renegade.

 

BTW on my first playthrough, I was a Renegade and I still destroyed the data. My Shepard does what he feels is right.

 

 

 

 

okay last question

 

 

I am with Miranda, will destroying the data affect the relationship in future?

 

 

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