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Dragon Ball Z Kinect [X360 Exclusive]


NitroNeo

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From Bandai a new type of DBZ Game is added this year to the yearly updated DBZ Game library , now feel the power of kamehameha yourself with Microsoft Kinect , channelize your KI Energy & let it all out for those awesome unreal DBZ Attacks

 

Info.

 

Developer(s) Spike ChunSoft

Publisher(s) Namco Bandai

Release date(s) June 15 , 2012 Japan & October 2 , 2012 US & Europe

Genre(s) First-Person Fighting

Platform(s) Xbox 360

Input Kinect

 

 

Details :

 

The game has over 50 characters (including one character exclusive to the game), and over 100 moves to perform. There are over 20 special cards with QR codes that can be scanned via the Kinect for additional content (characters and power ups). Those QR cards are offered as preorder incentives, promotions, or in the press.

 

Also, a special movie [ Dragon Ball: Episode of Bardock ] with a run-time just under 20 minutes is included in game.

 

Gameplay :

Returned by spectacular camera movements in an anime style, the fighting require the player to carry his body with every movement and every shot so that the character executes them on the screen. It result in a true fusion of breathtaking cinematic and immerse gameplay.

Modes :

 

Story Mode -

 

The Story Mode allows the player to follow the Dragon Ball story from a first-person perspective for the first time on console. It includes battles against giant characters, like Great Ape Vegeta.

 

Score Attack -

 

The Score Attack challenges the player to overcome successive duels for the highest score possible.

 

Screenshots -

 

dbzkinect2.jpg

 

dbzkinect6.jpg

 

Trailer -

 

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Attari was a better DBZ Game developer/publisher IMO & the developers should not change each year DBZ BT2 , DBZ BL were good games of the series , they should return to those developers if possible , but this game being a kinect game could hopefully do well for the series

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Attari was a better DBZ Game developer/publisher IMO & the developers should not change each year DBZ BT2 , DBZ BL were good games of the series , they should return to those developers if possible

 

Atari was never a developer for DBZ games. They were publishers for NA regions and then Namco Bandai got the license to publish DBZ games everywhere. Dimps were the devlopers of Budokai series, Infinite world and Burst Limit; and Spike were the developers for Budokai Tenkaichi series, RB series and UT.

 

Also, none of the current gen games match the quality and content of PS2 DBZ game titles like Budokai 3 and BT3, as developers didn't pay much attention to the core gameplay.

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  • 5 months later...

 

 

You guys still feel u want this game ??

If yes , tell me ill post more vids , u'll surely change your mind..

me only miss kinect not this game :P looks like fail game :P

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Only games which had great kinect features till now was Skyrim & Ghost Recon. Shouts and Giving voice commands worked really well , although my folks thought i was a retard when doing skyrim shouts :rofl: . This i will buy.

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You guys still feel u want this game ??

If yes , tell me ill post more vids , u'll surely change your mind..

 

:roflroll: , lets hope the avengers game turn out better than this , and fable the journey did well

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