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Cyberpunk 2077


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On 2/25/2021 at 5:05 PM, rushaboswal said:

How good was dying light ? Always hold out from buying it during sale :(

Probably one of my most played games last gen right after GT Sport and P4G. I've actually started a new playthrough a few days back. If you do end up getting it FFS never skip the side quests. They're the best. Shame DL2 will probably end up being a pile of crap from the looks of it. 

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  • 3 weeks later...

WHAT’S NEW IN NIGHT CITY? [PATCH 1.2 DEVELOPMENT INSIGHT]

 

NCPD Quick Response Team too quick?

 

  • You heard right! The NCPD Quick Response Team is under fire from concerned Night Citizens and corporations alike. The rapid deployment tactics they recently adopted forced mercenaries to think twice before pointing a gun at anyone, but will now be adjusted to give the other side some breathing room.

 

Vehicular manslaughter statistics higher than ever

 

  • Look left, then right, then left again — and then run for your life. As morgues are filling up with roadkill, it is now statistically safer to stroll through Kabuki Market with shiny new cyberware than to cross some of Night City’s intersections. The City Council approved a bill forcing vehicle manufacturers to update their steering firmware.

 

  • Soon, the mandatory update will allow for better synchronization between the CrystalDome system and the vehicle, resulting in a more fluid driving experience even when the image signal skips a frame or two. 
  • In addition, drivers should also expect to be able to better personalize their driving experience by adjusting the sensitivity limits to a level they are comfortable with — providing a much needed breather for insurance companies.

Rock&Roll for racers

 

  • No, it’s not a new genre of music! The brand new Rock&Roll vehicle subsystem will allow any unfortunate street racer who missed a turn and ended up stuck on a pile of garbage to quickly get back on track. The system will allow drivers to rotate or rock their vehicles back and forth in order to regain traction.
  • Gone are the days of abandoning a vehicle in the middle of the city just because things got out of control. Accidents happen and being in a rush isn’t a crime! Now, if somebody appears out of nowhere when you’re crossing a red light, you will still be able to make it to your meeting on time and let your insurance take care of the mess.

 

Update your neuroprocessor drivers or die

 

  • This is not a joke! It’s raining men in Night City and not for the reasons you’d expect. Just over the last month authorities recorded nearly 4000 fatal accidents caused by a neuroprocessor glitch causing users to dodge without intending to. The manufacturer has prepared an update to address the issue.

 

The update will allow users to better personalize their chips and match software responses with their neural patterns. Aside from resolving the issue with sudden dodging, it will also mean that people will find it easier to move and use the chip, regardless of their handedness, abilities or personal preferences.

 

 

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3 hours ago, Joe Cool said:

Lots of words for minor changes. They're fixing police spawning, vehicle handling, and giving you the option to turn-off double-tap dodging.

 

baizhu.png


Pretty much, right? And 1.2 is the last explicitly listed patch on their roadmap. The rest is all vague.

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3 minutes ago, Ne0 said:

so, is this the right time to buy the game , considering they patched all they could :fear: ?

 

Patch isn't out. and these changes aren't good nor should be treated as major update regardless of what they trying to say. 

 

This is a community mod level work and has been out for month(s).

 

Enhanced Police - https://www.nexusmods.com/cyberpunk2077/mods/1672

Better Vehicle Handling - https://www.nexusmods.com/cyberpunk2077/mods/210

Disable Dodge Key - Optional Reassign to Single Tap Dodge Key - https://www.nexusmods.com/cyberpunk2077/mods/99

 

This is embarrassing. 

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6 hours ago, Ne0 said:

so, is this the right time to buy the game , considering they patched all they could :fear: ?

 

Wait for the next-gen patch if you are on current consoles. It'll come in second half of this year.

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6 hours ago, Joe Cool said:

 

Patch isn't out. and these changes aren't good nor should be treated as major update regardless of what they trying to say. 

 

This is a community mod level work and has been out for month(s).

 

Enhanced Police - https://www.nexusmods.com/cyberpunk2077/mods/1672

Better Vehicle Handling - https://www.nexusmods.com/cyberpunk2077/mods/210

Disable Dodge Key - Optional Reassign to Single Tap Dodge Key - https://www.nexusmods.com/cyberpunk2077/mods/99

 

This is embarrassing. 

 

People can't use these mods on consoles. So, they need something official. 

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1 hour ago, Agent 47 said:

People can't use these mods on consoles. So, they need something official. 

 

No, I mean the amount of work in so called major update is embarrassing.

 

Their cop fix is...spawn cops few meters away than before. ?

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47 minutes ago, Ne0 said:

yeah, guess cp 2078 if it ever releases can have these fixes, this game is done, will wait for it to come to GP.  Was supposed to be the GTA of this gen, damn, how the mighty fall :(

 

That's what people assumed. In actuality, it was never supposed to be like GTA. It derived from a tabletop RPG and still the end product was stripped off a lot of things. 

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8 hours ago, WhiteWolf said:

I don't know why they even bother with open world sh*t. They should have made it DuesEx style RPG 

 

Nah CDPR can do open world really well. It's just that it has to be a free open world like AC/ES and not set in 1 location (City Sim) like GTA/Sleeping Dogs. Every time they try the city sim (One Major Area) it's the most flop areas of the game 9Witcher 2 - Flotsam/Witcher 3 - Novigrad/ Cyberpunk - Entire Game Night City) 

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