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Gears of War: Judgment


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Storytelling In Gears Of War: What Epic Has Learned From Pixar And Its Past

 

There's no doubt that the Gears of War series is incredibly popular, people rave about the combat design and technical achievements that the series has to offer. It's fair to say that one of the less heralded aspects thus far in the series has been the storytelling. We spoke to the director of production at Epic Games Rod Fergusson about what the team has learned about presenting a story in video games from the original trilogy and what new narrative avenues Gears of War: Judgment allows.

 

With a stronger emphasis on environmental storytelling and cutting down "the friction of cinematics", the teams at Epic Games and People Can Fly hope to learn from the past, which is why they brought in a consultant from Pixar to learn from the masters.

 

http://www.gameinformer.com/b/features/archive/2012/06/25/storytelling-in-gears-of-war-what-epic-has-learned-from-its-past-and-pixar.aspx

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Judgment takes place 2 years after E-Day...It's a side Story starring Baird as main character..

 

 

weren't all the grubs down and out at the end of geow 3 ?

 

Grubs are still alive and they will return in Gears of War 4 :bigyellowgrin:

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being a diehard gears fan, this game doesnt excite me like gears2 or gears3 ever did, looks like an expansion packed DLC turned into a full game to milk more money

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PCF are working on it since 2010....It's a proper Gears game...

Most of pcf's work is seen in bulletstorm. Even raam's shadow used a lot of art from pcf's work. They have just been working on new inclusions to game, like class system, since then. All art is new, hence the disconnect between looks of cole, and Baird. If you look at the complete story, Cole is supposedly a lot older than what they show in this new game.

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