Heaven Angel Posted September 1, 2014 Report Share Posted September 1, 2014 The content will be entitled Bad Blood and tell the story of T-Bone, now be a playable character itself with a campaign of 10 missions in Chicago. The plot revolves around a strange track that will provide a fellow hacker, Tobias Frewe which will take you to unexpected places and ambushes in the world of digital infiltration. Also, the game will have new mechanics: contracts Swift Street, a new system of side quests; Hacking the Tailing and modalities, in addition to the app CTOs. There will also be a package of exclusive weapons, costumes and a car remote contrl named Eugene. Bad Blood is included in the season pass but can also be purchased separately. The season pass holders can download it from September 23, and the rest of users a week later, from September 30. Link to comment Share on other sites More sharing options...
Heaven Angel Posted September 3, 2014 Report Share Posted September 3, 2014 Link to comment Share on other sites More sharing options...
dullu Posted September 10, 2014 Report Share Posted September 10, 2014 running into a weird problem in act 2....while trying to start the mission where Aiden has to plant a bug in the trashcan; i am not able to start the mission!! the prompt appears but pressing the button does not start the mission. Tried switching off the console and turning it back on...any idea ????? Link to comment Share on other sites More sharing options...
WR10 Posted September 10, 2014 Report Share Posted September 10, 2014 Is that the Planting a bug mission at the end of Act 2? If so, you need to get inside the bar and you will find a trashcan where you can start the mission. Link to comment Share on other sites More sharing options...
dullu Posted September 10, 2014 Report Share Posted September 10, 2014 inside the bar ? I thought the trashcan was just outside !!! That's where the prompt flashes for me Link to comment Share on other sites More sharing options...
WR10 Posted September 10, 2014 Report Share Posted September 10, 2014 No go inside the bar i was making the same mistake as u are doing. Inside the bar just near the door you will find a small trashcan. Even i thought that the huge garbage box near the bar with those black bags around it is where i had to start the mission. Link to comment Share on other sites More sharing options...
dullu Posted September 10, 2014 Report Share Posted September 10, 2014 Link to comment Share on other sites More sharing options...
Heaven Angel Posted September 15, 2014 Report Share Posted September 15, 2014 Link to comment Share on other sites More sharing options...
Big Boss Posted September 15, 2014 Report Share Posted September 15, 2014 Link for the mod which makes the game more beautiful? Lets test my GPU Link to comment Share on other sites More sharing options...
Heaven Angel Posted September 15, 2014 Report Share Posted September 15, 2014 Watch_Dogs - TheWorse Mod 1.0 Link to comment Share on other sites More sharing options...
Big Boss Posted September 15, 2014 Report Share Posted September 15, 2014 Thanks. Downloading it now. Lets see. Link to comment Share on other sites More sharing options...
Abdulah Posted September 15, 2014 Report Share Posted September 15, 2014 Link for the mod which makes the game more beautiful? Lets test my GPU http://forums.guru3d.com/showthread.php?t=392653 . Try this one , much better . Though its performance hungry . You got a new gpu? Edit - You got R9 280 , cheers . In that case try other games with nice gfx to appreciate your upgradation more - Witcher 2 , Crysis 3 , BF4 , Tomb Raider etc . Link to comment Share on other sites More sharing options...
Big Boss Posted September 15, 2014 Report Share Posted September 15, 2014 Thanks. Installed the Joe Cool version. Game looks great, at night it is a sight to behold. FPS drops during chases though. Still a better way to play the game. And Witcher 2 was fine with older GPU, 35-50 fps at 1080p minus ubersampling. Crysis 3 was alright at medium settings, now looks great at max. Need to install TR again for tressfx. Link to comment Share on other sites More sharing options...
WR10 Posted September 16, 2014 Report Share Posted September 16, 2014 Even the Sweet FX Mod is awesome...Try that as well Link to comment Share on other sites More sharing options...
Heaven Angel Posted September 16, 2014 Report Share Posted September 16, 2014 Link to comment Share on other sites More sharing options...
vickyjohn Posted September 16, 2014 Report Share Posted September 16, 2014 what is that Watch Dogs Bad Blood ?? Is that a Dlc ?can anyone explain Link to comment Share on other sites More sharing options...
Heaven Angel Posted September 16, 2014 Report Share Posted September 16, 2014 Upcoming DLC. Come back to Chicago in a brand new Watch_Dogs adventure! Play as T-Bone Grady, the legendary and eccentric hacker and Aiden Pearce's trusted comrade. Now on the run from Blume T-Bone has to make the decision to flee and start a new life or fight Blume to save an old friend. Face your shady past on your road to redemption. This new single player DLC contains: - 10 new missions - A new online coop mode - New locations - New weapons Link to comment Share on other sites More sharing options...
Sach4life Posted September 16, 2014 Report Share Posted September 16, 2014 What is the price? Link to comment Share on other sites More sharing options...
Heaven Angel Posted September 16, 2014 Report Share Posted September 16, 2014 Season pass: $19.99 DLC price should be $9.99. Link to comment Share on other sites More sharing options...
Max Pain Posted September 23, 2014 Report Share Posted September 23, 2014 And here comes the sequel! UBISOFT MONTREAL PROMISES 'RADICAL' CHANGES IN WATCH DOGS SEQUEL In a recent interview with CVG, Ubisoft Montreal's Vice President of Creative Lionel Raynaud discussed the studio's plans for the eventual Watch Dogs sequel, noting its reception mirrors that of the firstAssassin's Creed. "We had a lot of flaws in the replayability of gameplay loops and you could feel that the game [Assassin's Creed] was a first iteration. At the time, there was clear potential but it was not easy to know it was going to become the franchise that it is today," Raynaud said. "It's the same thing with Watch Dogs: it was difficult to do everything at the right level, which is why we took more time." Raynaud went on to explain that the studio is already looking to address the flaws of Watch Dogs, promising a "radical" approach to changing some of them in its sequel. WATCH DOGS / 22 SEP 2014UBISOFT MONTREAL PROMISES 'RADICAL' CHANGES IN WATCH DOGS SEQUEL 260Watch Dogs = Assassin's Creed BY CASSIDEE MOSERIn a recent interview with CVG, Ubisoft Montreal's Vice President of Creative Lionel Raynaud discussed the studio's plans for the eventual Watch Dogs sequel, noting its reception mirrors that of the firstAssassin's Creed. "We had a lot of flaws in the replayability of gameplay loops and you could feel that the game [Assassin's Creed] was a first iteration. At the time, there was clear potential but it was not easy to know it was going to become the franchise that it is today," Raynaud said. "It's the same thing with Watch Dogs: it was difficult to do everything at the right level, which is why we took more time." Raynaud went on to explain that the studio is already looking to address the flaws of Watch Dogs, promising a "radical" approach to changing some of them in its sequel. How Watch Dogs' Bad Blood DLC Changes the Game02:36 "There are flaws, obviously. We absolutely want to tackle these flaws and surprise players, and the way to tackle some of those flaws is going to be quite radical. There are parts of the game that will need to change," he explained. "We have this ambition to have games that are worlds with systems that offer more agency and freedom for players, that allow them to discover the world in the way they want. We want them to be less narrative or character driven and more creative, with more choices for the player." He noted that this was "quite a high ambition," also explaining that it would require the studio to "develop technologies" they didn't have for the first game. "...this combined with fixing and refining what worked well is probably the way to go for Watch Dogs 2," he said. A few months back, a possible New Jersey setting for the Watch Dogs sequel was teased by a mysterious Tweet from Ubisoft, although this has not yet been confirmed. Releasing earlier this year, Watch Dogs broke sales records by selling 4 million copies in its first week. IGN's review of the game called it "fundamentally well-made," despite some key flaws. http://www.ign.com/articles/2014/09/22/ubisoft-montreal-promises-radical-changes-in-watch-dogs-sequel?utm_campaign=fbposts&utm_source=facebook Link to comment Share on other sites More sharing options...
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