Big Boss Posted July 10, 2012 Report Share Posted July 10, 2012 Rooting will NOT void warranty Link to comment Share on other sites More sharing options...
VelivolusDas Posted July 10, 2012 Author Report Share Posted July 10, 2012 The 'Ouya' campaign on Kickstarter has raised more than $950,000 already..... They had targeted to raise that in a month.... People already investing.... Link to comment Share on other sites More sharing options...
Javs Posted July 11, 2012 Report Share Posted July 11, 2012 2 million now!!! wow and i thought i wanted to pledge for the $95 and get the console.....before everyone else, now its sold out Link to comment Share on other sites More sharing options...
PS Fan Posted July 11, 2012 Report Share Posted July 11, 2012 ooooooo yaaaaaah Link to comment Share on other sites More sharing options...
Right Posted July 12, 2012 Report Share Posted July 12, 2012 2 million now!!! wow and i thought i wanted to pledge for the $95 and get the console.....before everyone else, now its sold out You can still do, for 99$. I'm doing it. Android for evahhh! Link to comment Share on other sites More sharing options...
Javs Posted July 12, 2012 Report Share Posted July 12, 2012 You can still do, for 99$. I'm doing it. Android for evahhh! my only worry is how to get the console to india Link to comment Share on other sites More sharing options...
Irredeemable Posted July 12, 2012 Report Share Posted July 12, 2012 You can still do, for 99$. I'm doing it. Android for evahhh! include 30 dollars for shipping to india my friend Link to comment Share on other sites More sharing options...
Right Posted July 12, 2012 Report Share Posted July 12, 2012 ^ It's 20$ for shipping. They will get it to us, I kinda believe that. I pledged 120$ which should take care of shipping as well. Expecting Indian customs to mooch off 1500-2000, but that's OK. Link to comment Share on other sites More sharing options...
Heaven Angel Posted July 12, 2012 Report Share Posted July 12, 2012 Is anyone planning for this ... i got a hold for PS4 and Xbox 720 .. I don't think it'll score well when masters rules the market ... Link to comment Share on other sites More sharing options...
kemosabe Posted July 13, 2012 Report Share Posted July 13, 2012 excellent !! lets the Android goodness flow..interesting start up..people are same way negative when Android was launched initially Link to comment Share on other sites More sharing options...
mshingore Posted July 13, 2012 Report Share Posted July 13, 2012 A New, $99 Console Called Ouya Is Real and Radically Different From Xbox, PlayStation and Wii How the hell do you pronounce this thing.....???? pronounced as Booyaah widout d B Link to comment Share on other sites More sharing options...
Karooo Posted July 15, 2012 Report Share Posted July 15, 2012 The pitch is very deceptive, and they're pretty much riding on the fact that people crave something new. Link to comment Share on other sites More sharing options...
devil_angel Posted July 15, 2012 Report Share Posted July 15, 2012 The pitch is very deceptive, and they're pretty much riding on the fact that people crave something new. Watchu got new for us Karoo? Link to comment Share on other sites More sharing options...
b!T Posted July 15, 2012 Report Share Posted July 15, 2012 TBH I have my doubts about this one. Will wait to see how it does and then buy one. Link to comment Share on other sites More sharing options...
Lanius Posted July 15, 2012 Report Share Posted July 15, 2012 This week, you couldn't dodge the Ouya. Already the most successful gaming Kickstarter yet with four weeks still left to run, it is a project that sells a dream. A $99 console that runs on Android aiming for a March 2013 launch, at the time of writing it has captured the imagination of 35,000 people to the tune of 4.4 million dollars, and counting fast. There's just one thing: the Ouya will never appear, and even if it does is doomed.It's amazing how much has so far been written about the Ouya's capabilities without acknowledging the fact that its Kickstarter pitch is deliberately deceptive. The thing that engenders immediate distrust is the weaselly language and dubious claims made by the company's CEO and co-founder, Julie Uhrman, who does most of the talking in the pitch video. First of all there's the use of 'free to play', with specific reference to popular examples of this model like Triple Town, League of Legends and Team Fortress 2. It's claimed all games on Ouya will be free to play. This is not the case. A game with a demo, according to the Ouya definition, is free to play. The phrase refers to a specific business model, and Ouya gives appropriate examples, but then... it's just not borne out. The UI is very similar to the 360 dashboard layout, and its panels are filled with games that are unlikely to happen - the new Madden? Please. OK, so that's using industry jargon in an unfamiliar manner. Simple confusion, perhaps, though it doesn't inspire confidence. But free to play isn't the worst of it by a long shot. The most blatantly untrue claim is that "Minecraft will be on it," the exact words of Uhrman. Except... erm, it might, but only if the platform's a success and Mojang decide they want to put Minecraft on it. It's like me saying I'm going to marry Scarlett Johansson, as soon as I've become much richer, younger and better looking. With this claim Uhrman moves from re-defining jargon to simple deception. The whole video is a cleverly edited confection, with more time spent watching a saw cutting a piece of wood with a controller drawn on top (seriously) than anything resembling a functional games console. The most impressive bit of mock-uppery Ouya has is a sexy-looking controller facade, though it also has an interface featuring game logos like Madden. Do you think Madden is going to appear on Ouya? Of course it isn't, and we'll come back to why - but it's interesting that the pitch is all about small developers and AAA console titles. Because the two don't have any crossover whatsoever. It's one of the multitude of things that make no sense. Take the controller: nearly every single Android game is made for a touchscreen. The pitch begins by pointing out that gaming is moving away from the television towards portable devices. True enough. So Ouya's going to reverse this? I can't think of a single mobile phone game I'd want to play on my TV, controller or not. Not even a tablet game. Good designers make good games, and good games take account of their host platform - even if they upscale well, most mobile games are mobile games. They're snacks. I love Tiny Wings, but I don't want to play it on the TV. Some may translate well to a controller - Luke Schneider, aka Radiangames, says on Gamasutra that he'll "very likely port my games to Ouya" if the machine is a reality. Schneider's right to point out that there are games that will port easily and suit a controller - shooters like his own Super Crossfire HD will be perfect. But even given these good fits, I think Ouya presents an insurmountable problem for potential developers, and one that guarantees the absence of exclusives. Ouya says it refers to the prototype as 'the Stradivarius of controllers'. Shouldn't that be the Stradivari of controllers? Ouya is claimed to be a developer-focused system. I think it's exactly the opposite, if you accept that developers need to earn a living. What Ouya offers developers beyond the PC, other than the brocade of television gaming, is yet another shard of Android customers and the cast-iron guarantee their software will be pirated. This will be the easiest system in history on which to pirate software. Ouya is designed explicitly for modders and the hacking community: what this means is that within hours of its release there will be piracy, and within days of its release there will be organised piracy that will be incredibly easy to access. Think about the Ouya's early adopters. Is it going to be little Johnny? Is it heck - it's gaming nerds, with a good smattering of Android nerds among them. This is exactly the kind of person that not only knows about the potential of the Ouya, but is quite capable of putting the machine's USB 2.0 port to nefarious use. Piracy isn't impossible on home consoles and tablets, of course, but you don't see Apple boasting that you can jailbreak your iPad. Pirating games on Ouya will require a quick google and a download. There will be beginner's guides in days, and you probably won't even need one. Open systems do not work for software sales; you are basically saying you'll build a business on an honesty box. Here is an imaginary conversation: Me: Hello Peter Moore! I have a new console, will you develop for it? Fake Peter Moore: We'll certainly consider it. We at EA are always looking for ways to get great experiences to as many... Ouya's defenders say that it will offer a low-cost entrypoint to development, but that's disingenuous - is there anywhere in the world a videogame developer that doesn't own a PC? Me: Yeah yeah, it isn't in production yet but it's out in March, and we've made it so people can mod the console really easily. It's an open system, the future! So how about the next Madden? Cos... we kinda put the logo in our Kickstarter video. So it would really help. Fake Peter Moore: Get out of my office. Now look at this survey. Ouya are running, asking what games people want for this low-cost console alternative. Call of Duty? Skyrim? Mass Effect? Final Fantasy? Grand Theft Auto? Anyone who is taking these people seriously at this point, I've got a bridge you can buy. What makes a console great? Not the hardware, or the operating system, but the software. Ouya may well turn out to be a reality, and if it does will doubtless have its defenders and a few flag-bearing devs, but at the moment there is not a single game confirmed to be in development for the console. Not one. There's a brilliant book called Revolutionaries at Sony, which focuses on how Ken Kutaragi and a small team pulled the disparate parts of Sony's empire together over years to eventually launch the PlayStation. The original PlayStation was an absolute smash, and it was able to be that because of Sony's manufacturing agreements and capabilities, the established supply chain of Sony Music, a corporate giant's marketing muscle, and the ability to attract some of the best development houses in the world to work on unknown hardware. Even then, it needed Sony's deep pockets to initiate the $100 price cut that really saw the PlayStation take off. As for the prototype, I'm sure they have something, but why not show it? Even the perfectly named Phantom, an on-demand console that never happened, had a working prototype. I am not saying that Ouya and the original PlayStation are like-for-like. The point is that behind the launch of a console there is a gigantic but invisible machine that must work in order for the product to get in enough living rooms. And that's presuming you even have a console to sell - unbelievably, the team behind the Ouya is acknowledging concerns about the hardware and hinting at additions. There is allegedly a functioning prototype of Ouya, but it hasn't been shown. The Kickstarter total is $4,400,000 and counting. The alarm bells went off as soon as I saw Ouya, and they're still going. The worst thing is that Kickstarter, unintentionally but unavoidably, casts the illusion of investment: the common-or-garden human putting up their cash to see their kind of thing happen. The difference between Kickstarter and investing in something is that you don't get anything for your money unless the recipient delivers. If they don't? Well, you've got no shares, no legal rights (until a test case, at least), no comeback - thanks for the cash, Jack. $99 sounds like a hell of a bargain for a new console, but it's a lot of money to pay for nothing. What Ouya shows is the desperation of a sizeable minority of gamers for something - anything - new. It's no coincidence that such a project should blow up after an E3 preceded by the usual PS4 and Xbox 720 rumours that ultimately produced little we hadn't seen before in both software and hardware. There is an appetite for something else in the console marketplace, but the chances of seeing this console, nevermind a launch line-up, in eight months feels like delusion. I think there are three possibilities with Ouya. One is that it is an outright scam. One is that its makers are sincere but hopeless dreamers. And the most likely is that this Kickstarter is to impress real investors. The gaming public is being leveraged in the hope that their money can be used to attract even more money. Source : http://www.eurogamer.net/articles/2012-07-14-saturday-soapbox-the-trouble-with-ouya Link to comment Share on other sites More sharing options...
Right Posted July 15, 2012 Report Share Posted July 15, 2012 I see that content on EG is getting retarded day by day. That imaginary phone call to Peter Moore and being extremely skeptic about Madden coming to Ouya while not knowing that Android version actually exists, clearly shows that. Probably, author just visited the GAF Ouya thread and made all this by himself. Devs of most of the games they are showing off, including Minecraft, must have expressed that they will support it. Yves Behar and Ad Fries have enough reputation, not to get it ruined for 4m$. Link to comment Share on other sites More sharing options...
Zeehunter Posted July 15, 2012 Report Share Posted July 15, 2012 It's a Vaporware How shamelessly the manufacturers copied the Metro UI of 360 dashboard Blog posted on The Verge - My link Link to comment Share on other sites More sharing options...
Big Boss Posted July 16, 2012 Report Share Posted July 16, 2012 Many industry specialists are saying it is a scam. Can Kickstarter allow a scam? Link to comment Share on other sites More sharing options...
Zeehunter Posted July 16, 2012 Report Share Posted July 16, 2012 Many well known people from Gaming industry are involved in this project .. It surely isn't a scam What I think is Ouya won't deliver to the promises made It will end up like Nokia N-Gage .. High on promises , low on execution Link to comment Share on other sites More sharing options...
PS Fan Posted July 16, 2012 Report Share Posted July 16, 2012 2 million now!!! wow and i thought i wanted to pledge for the $95 and get the console.....before everyone else, now its sold out you need more than 4m to launch a console Link to comment Share on other sites More sharing options...
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