Jump to content

Recommended Posts

Udham, stop please. This device is still not out, and we don't know about any game coming out for it yet. So, let's not discuss what it can, or can't run; or if it will overheat on running certain games or not.

 

 

Although, one thing for sure, this is simply android based, not default android, so, we can be sure almost every app in Play store will need an update to run on this thing.

Link to comment
Share on other sites

  • 4 weeks later...

Don't simply compare this console with hardware spec against the mainstream consoles. The main usp of this console is its open and hacker friendly, targeted for Free 2 play games and its in Android.Development cost will be very very less,which is one of the prime problem of mainstream console game development. Its a interesting concept, hope it will work.

Link to comment
Share on other sites

Now that nvidia has announced a handheld console ,whats going to happen to oyua??

 

Nvidia announced it as a project, not sure if they are going to sell the end product directly or through their partners.They have not announced anything about the pricing that's where OUYA has the major upper hand, imagine if their plenty of other cheap peripherals start supporting OUYA, for example leap motion

Sent from Motorola Defy using Tapatalk 2

Link to comment
Share on other sites

  • 2 months later...

Controller doesn't look too good. And the emulator thing doesn't appeal that much to me, i can do all that on my phone.

A lot of people put their money and hope on this and i think they may be disappointed. But i may buy it if some interesting games (I'm looking at you DiveKick) come to it and the price has fallen. Ouya can go either way.

Link to comment
Share on other sites

for $99 console, i think that was pretty good gameplay for most of the games. esp that ball pushing :lol: game

and the fact that there are emulators galore for android, its total value for money. Those who want better graphics will buy a PS360

Link to comment
Share on other sites

Reviews:

 

http://www.engadget.com/2013/04/03/ouya-review-founding-backer-edition/

 

 

The version of OUYA shipping now should be considered a beta release, and anyone hoping for anything more is in for some disappointment. It's simply not ready for retail. The system is rough around the edges in many ways, quite literally when regarding the controller, but the interface and menus also could use work.

And then there is, of course, the game selection. There are quite a few titles here worth playing, but virtually all of them have been seen elsewhere in one form or another, which makes the initial offering a bit hard to get excited about. Additionally, the vast majority are what we'd broadly call "mobile" games: simple experiences and simple graphics that are fine for casual play, but lack the kind of immersion you might want when you get settled in at home on your couch.

So, is the OUYA a revolution in console gaming? No, it isn't -- not yet. But it's early days still. As of this writing there are roughly two months until the system launches at retail -- time enough, we hope, to flesh out the interface, fix the controller and maybe, just maybe, line up a few new games worth getting really excited about. We'll be back with a full review of that version when it ships.

 

http://www.theverge.com/2013/4/4/4180242/ouya-review

 

Rating: 3.5/10

 

 


 

For $99, everyone who backed Ouya's Kickstarter has unwittingly signed up to beta-test a game console. Alpha-test, even: this is a product with some good ideas and a potentially promising future, but it's a million miles away from something worth spending your money on. Even if the concept is right, the Ouya misses the mark. The controller needs work, the interface is a mess, and have I mentioned there's really nothing to do with the thing? I'm not even sure the concept is right, either: there are plenty of fun Android games, but currently few that work well with a controller and even fewer that look good on your television.

Let's say everything goes exactly right for Ouya. Every good game in the Play Store becomes available to Ouya, Netflix and Amazon decide to play nice with the device, and the ROM and hacker community explode and make every app and many more available to the nascent platform. Then and only then, Ouya can be viable — if it can combine a decent set-top box with a decent gaming platform, it may have a case to make for your $99. But those are a lot of cards that have to fall a particular way, and without them the Ouya is a lot more like a Raspberry Pi than an Xbox 360.

To its credit, the company says loudly and often that this is only the beginning of a long road for Ouya — and I'll be watching its progress with interest. But the device is currently being sold as a product, not a prototype, and that's just wrong. Ouya isn't a viable gaming platform, or a good console, or even a nice TV interface. I don't know what it is, but until Ouya figures it out, it's not worth $99.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...