WhiteWolf Posted September 25, 2013 Report Share Posted September 25, 2013 Plus, you need controller to play the moment. I prefer controller.....Best way to play single player games imo .. Mouse and KBD only for online competitive shooters Link to comment Share on other sites More sharing options...
ScrewyAurum Posted September 25, 2013 Report Share Posted September 25, 2013 This game! Link to comment Share on other sites More sharing options...
ALPHA17 Posted November 16, 2013 Report Share Posted November 16, 2013 Breakdown DLC available tomorrow Breakdown will hit a certain last-gen console and past-current-and-future-gen PCs on November 29th, which is when zombies traditionally celebrate the festive period. (They have zombie reindeer and a zombie Santa and everything - it's really quite lovely, actually.) What is in, on, or under Breakdown's bonnet, you ask? Why, a new, pretty-much-endless sandbox mode, along with "new achievements, survivors and weapons". All that and a bag of chips (warning: game might not contain chips) can be yours for $6.99. The new sandbox mode functions much like the main one - only without a story, obviously - and with the ability to discover a broken-down RV that will transport you to a reshuffled version of the map if you can get it running. It's essentially Dark Souls' New Game Plus; once you've plundered the map's resources and saved everyone you want to save, you can take your chums on a trip to a new, eerily similar valley with remixed content and harder level of difficulty. You can do this an endless number of times, apparently, though developers Undead Labs have only managed to survive about eight. Source: PCGamer Link to comment Share on other sites More sharing options...
dylanjosh Posted November 16, 2013 Report Share Posted November 16, 2013 Co-Op in yet? Link to comment Share on other sites More sharing options...
ALPHA17 Posted November 16, 2013 Report Share Posted November 16, 2013 Co-Op in yet? No. Link to comment Share on other sites More sharing options...
Aftrunner Posted December 3, 2013 Report Share Posted December 3, 2013 Really having fun with this. The stamina bar is a brilliant idea. Makes the game super intense at times knowing you cant just f**k around and leg it. Night time feels genuinely scary. It just FEELS like how a zombie survival game should be. Its not as hardcore as DayZ but its infinitely more approachable. Looks nice too. Only downside is the colors feel way over saturated, I dunno if thats just me though. You can also see the roots of the MMO they have been wanting to make in this. Infact you can see this sliding into the MMO territory with a few minor changes and an online option. The game is practically halfway there. Link to comment Share on other sites More sharing options...
Big Boss Posted December 3, 2013 Report Share Posted December 3, 2013 Only downside is the colors feel way over saturated, I dunno if thats just me though. So it wasn't just me. I had to increase in game gamma settings to 1.7 something. There is really something odd with color settings for this game. Overall great improvement over 360 version graphics wise though. Link to comment Share on other sites More sharing options...
Heaven Angel Posted February 28, 2014 Report Share Posted February 28, 2014 One major goal of our DLC is to explore new perspectives — to find interesting people in the world of State of Decay whose lives we haven’t experienced yet, and see what it’s like to face the crisis from where they stand. This is what led us to create State of Decay: Lifeline — an expansion that explores the military side of the zombie apocalypse. Taking Command "Few people have a greater opportunity to make life-altering choices than soldiers."In zombie fiction, the military is often the go-to badguy. They’re the hammer to which every problem is a nail, blindly mowing everything down to serve some unknown goal. But this view is fairly one-sided and naïve. On the State of Decay team, we have a different perspective (some of us firsthand) — the military is made up of many good men and women who stand on the line that divides safety and civilization from chaos and war. Few people have a greater opportunity to make life-altering choices than soldiers. They’ve played that role as side characters in the original State of Decay...but now we are adding a new story, in which you take on that responsibility yourself. Losing Ground "At the height of the initial crisis, you still have support, but things are rapidly breaking down."You control Greyhound One — a small surviving unit that has been sent to the fallen city of Danforth to rescue scientists whose research is critical to fighting the outbreak. This is at the height of the initial crisis. You still have a chain of command and access to off-map support, but the voices over the radio are making it clear that things are rapidly breaking down. So what you end up with is the inverse of the usual progression. Instead of starting with nothing, and slowly building yourself up into a post-apocalyptic powerhouse, you start the game as a well-equipped, well-supported military unit, and then must learn to improvise as one resource after another is depleted…and isn’t coming back. Holding the Line "You have defenses, artillery to call in, well-trained soldiers, and military-grade weaponry. But in the end, it’s down to fighting tooth versus blade."One of your first imperatives is to secure the Landing Zone where you can receive supply drops and extract civilians. This location becomes your base, which you must defend at all costs against the zombie horde. Since this is a military story, we have the perfect opportunity to expand on the concept of defending that base. The people you are here to rescue are extremely important — and extremely tasty. If you let zombies overrun your gates, these helpless civilians will be among the first to feed the horde. Lose too many, and your mission is over. You have minefields and defenses to build and upgrade. Off-map artillery to call in. Well-trained soldiers who will guard weak points and respond to zombie threats. A stock of military-grade weaponry to use from several commanding positions. But in the end, when the zeds get into the heart of your base, it’s down to fighting tooth versus blade. Distributing Intel In the coming weeks, we’re going to expand on more of these topics. We’ll introduce our all-new cast of characters, investigate our new military facilities and defenses, explore the map of Danforth, break down the military hardware…and add a few more surprises. http://undeadlabs.com/2014/02/news/in-the-army-now/#more-6654 Link to comment Share on other sites More sharing options...
Heaven Angel Posted August 29, 2014 Report Share Posted August 29, 2014 State of Decay coming to Xbox One in 2015 Larry Hryb, Xbox Live's Major Nelson visits Undead Labs to find out more about the Xbox One exclusive State of Decay: Year One Survival Edition, including the upgrade to 1080p, included game add-ons and more. Link to comment Share on other sites More sharing options...
WhiteWolf Posted August 29, 2014 Report Share Posted August 29, 2014 No PC version? Link to comment Share on other sites More sharing options...
dylanjosh Posted August 29, 2014 Report Share Posted August 29, 2014 No PC version? Um.. http://store.steampowered.com/app/241540 Link to comment Share on other sites More sharing options...
WhiteWolf Posted August 29, 2014 Report Share Posted August 29, 2014 Iam talking about new Year one edition... Link to comment Share on other sites More sharing options...
SRINI87 Posted January 21, 2015 Author Report Share Posted January 21, 2015 State of Decay: Year-One Survival Edition dated for Xbox One, PC State of Decay finally has a release date on Xbox One, and it’s coming to the console via the Year-One Survival Edition. This version is also coming to PC and there’s an upgrade plan for Xbox 360 State of Decay owners which offers a 33% discount on State of Decay: Year-One Survival Edition, but they will need to take advantage of it by June 30. Link to comment Share on other sites More sharing options...
triggr happy ss Posted April 28, 2015 Report Share Posted April 28, 2015 How is the game? It released today Link to comment Share on other sites More sharing options...
WhiteWolf Posted April 28, 2015 Report Share Posted April 28, 2015 Xbox Gamer.me The field party is coming to an end, so now the ending short and sweet. YOSE, like its Xbox 360 predecessor, offers many, many hours of gameplay; even if you are a returning player it is well worth the upgrade. And if you’ve never played before, what are you waiting for? This is the best zombie survival game currently available Xbox Achievements - 8/10 It's not without its flaws, and State of Decay: Year-One Survival Edition is still haunted by more than its fair share of bugs, but this is survival horror at its most nerve-shredding and tense. The open-world is staggering in size, marred only by muddy textures, frequent pop-in and an almost wearying, (and no doubt intentional) constant drabness to its apocalyptic world. State of Decay is how we imagine a real-life zombie apocalypse might play out, with splintered communities, and an all-pervading sense of desperation and despair. State of Decay: Year-One Survival Edition isn't an easy ride by any stretch, and it'll test the mettle and patience of players looking for a more instantly gratifying experience, but stick with it and Undead Labs' seminal open-world survival horror rewards in spades. IGN - 8.9 State of Decay deservedly shattered Xbox Live Arcade sales records in 2013: it is a potent mix of RPG gameplay systems that all fuse together to create an unpredictable and tense survival experience. Time hasn’t taken anything away from that for Year One Survival Edition, and though it hasn’t fixed its technical problems either, this zombie-bashing, resource-managing post-apocalyptic gem still stands out from the horde of brainless zombie games. XBLAFans - Buy it Considering that the criticisms I've leveled at YOSE are pretty minor in comparison to the praise, I have little hesitation in recommending the game to basically anyone. New players can expect a deep and richly rewarding sandbox of zombie slaughter, resource management and occasional emotional turmoil — permadeath! — wrapped up in a neat package. For returning players, the promotional price and special attention lavished by Undead Labs will leave all but the harshest of critics feeling as if they have been wrapped in their favourite winter blanket, freshly cleaned and renewed after a year or so on the shelf. Gamesradar - 3/5 Newcomers can add a point to the score, but returning players will be disappointed to learn how little has been fixed. Worth a look for the stories it generates, but be prepared for frustration. GameSided - 7.5 State of Decay: Survival Edition doesn’t solve the longstanding issues that rankle the game, instead it opts to simply apply a fresh coat of paint. Entertainment doesn’t have to be perfect, and State of Decay was (and still is) a seminal survival game of the last generation. Its innovative gameplay should be able to trump the annoying quirks for most players, but its issues will certainly prove too much for others. Polygon - 8.5 Year One Survival Edition isn't worse than the 360 version in this regard — it's improved, in fact. But driving through downtown areas or fighting off large hordes can still cause major drops in the framerate and even introduce some slight screen-tearing. I can live with the compromises on presentation, but the decreased controller response is frustrating in a game so willing to punish missteps with permanent consequences. It's also worth mentioning that load times for most of the game feel quicker, but the load time from the title screen to any of the three modes is incredibly long — as in, wander around your apartment long. Still, even after two years, State of Decay remains a unique and singularly successful take on the zombie subgenre — and the new content and retooled systems made enough of a difference to pull me right back in. We Got This Covered - 3.5 In the end, though, it comes down to how much you’re interested in a third-person survival experience such as this. If this type of game is right up your alley, then it makes sense to spend thirty dollars on it. However, if you’re on the fence or happen to be a returning fan who’s spent many hours with the original version, State of Decay: Year One Survival Edition is something that you should wait on, or perhaps even pass on altogether. There’s a lot of enjoyable and immersive content here, but it’s flawed and lacking, especially in the polish department. God is a Geek - 9 The whole experience is much more cohesive than before, uninterrupted by bad textures and game-breaking framerate drops, and the graphical polish is hugely welcome. The improved lighting really brings Trumball County to life, never more-so than when you’re charging through a wheat field with a dozen zombies behind, and you just want to stop and admire the sunset. There are still moments of slow-down and the AI isn’t quite on par (allies often block you in behind counters and such, while zombies occasionally stop chasing you for no real reason and wander off), but the overall package is vastly improved. IGN Italy - 7.9 State of Decay: Year One Survival Edition is a package full of goodies. The game itself is still one of the best steps towards the dream of a persistent apocalyptic world, but poor graphics and the lack of multiplayer are even worse today than two years ago. Gamespot - 5 If I found myself describing the game to friends as the game I wanted it to be more than the game it was, it's because the "ideal" version of State of Decay is intoxicating. When State of Decay was fashioning stories around my crew and the decisions I made--or failed to make by taking too much time to act and costing the lives of people not in my direct group--it spoke to a world that existed both around the choices I made and beyond anything my individual play shaped. But State of Decay was too willing time and time again to remind me not only of its inherent gaminess, but also that large swaths of that game were outright broken. Game is good but still they havn't fixed some of the major bugs which were present in original 360 version :| ..Really sad Link to comment Share on other sites More sharing options...
WhiteWolf Posted December 25, 2015 Report Share Posted December 25, 2015 This game is really good. If you are into hardcore survival games then must try it. Link to comment Share on other sites More sharing options...
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