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WhiteWolf
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Which platform will you buy BF4 for?  

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Limited ammo in AC130 Gunship. Also, the building collapse shown in MP trailer is player initiated and not a timed event like in Caspian Border tower fall. Did anyone notice that C flag disappered and came back again when the building turned into debris. Awesome.

 

Sent from My Paranoid Nexus 4 using Tapatalk 2

 

 

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Here's the community website for Battlefield India. Admin has gone to E3 in Los Angeles. www.battlefieldindia.com He keeps us updated. Join it to stay connected. Not spamming. just being informative.

 

Sent from My Paranoid Nexus 4 using Tapatalk 2

 

 

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More info:

 

Assists that are high are counted as kills!

Ability to shoot out the tires of vehicles now

Motion balls for Recon confirmed.

Can customize secondary weapons.

Sniper rifles gets zeroing feature.

You have to hold down your exit vehicle button for 2 seconds in order to exit the vehicle.

The "perk bar" will reset after the squad was wiped out.

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More info:

 

Assists that are high are counted as kills!

Ability to shoot out the tires of vehicles now

Motion balls for Recon confirmed.

Can customize secondary weapons.

Sniper rifles gets zeroing feature.

You have to hold down your exit vehicle button for 2 seconds in order to exit the vehicle.

The "perk bar" will reset after the squad was wiped out.

 

:clapping::clapping:

Edited by kaka_messi
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  • 2 types of med packs (one possibly a one time "quick" heal" the smaller med kit
  • Levolution of buildings is not scripted, requires team effort
  • Spectator Mode (for PC only at this time)
  • Angled grips for primary weapons
  • Ability to click on a base on the map to spawn there
  • 3 team factions, USA, Russia and China
  • You can shoot fire extinguishers to get a smokescreen
  • Sprint swimming and ability to dive underwater for stealth
  • Dynamic environment, area will remain dusty/cloudy after heavy damage or demolition of a building
  • Addition of working elevators.
  • Addition of deploy-able road blocks for stopping road traffic.
  • Vehicles now have an ammo limit (i.e primary gun on Abrams only has 6 shells) (will reload slowly over time, secondary gun does not seem to run out, only over heat )
  • Recon class has ability to "peak" up over an object and fire while taking cover, possible that other classes may have this too.
  • Spotting now has a hand gesture and will spot multiple targets at once, eliminating the need to spam the spot key (and in my case annoy my wife with the constant "i have spotted an enemy machine gunner in you AO" playing over and over again)
  • base jumping / parachute mechanic has changed, you can see player pulling the rip cord after changing to a head first positon
  • Knifing animation has changed, and also features a counter knife feature. Currently counter knife only works from frontal attacks.
  • When capturing a base, the radius for being in the capture zone has increased and the icon of the base no longer enlarges and blocks the players view.
  • Updates to net coding to smooth out game play and reduce "rubber banding"
  • Being killed by a jet, Viper, or road vehicle will now displayed as killed by "vehicle name" instead of just "killed"

 

COMMANDER MODE

 

  • Two modes, COMMANDER MODE and MOBILE COMMANDER, Commander mode confirmed for PC at this time, Mobile Commander confirmed for tablets
  • One commander per team, does not take up a slot, can not be killed like in bf2 while playing as Commander.
  • MOBILE COMMANDER VERSION Controlled only via tablet device, no mobile phones.
  • Confirmed to work with Apple Ipad/Ipad Mini, Google Nexus and Samsung Galaxy Tab.
  • Features such as Tomahawk missiles andC-130 gunner ship are based on objectives taken.

 

 

AND

 

Incendiary Grenades!

 

aJO0BHY.gif

 

Let's burn the world.

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