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Metal Gear Solid V: The Phantom Pain


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Where? Show me the post..

 

 

 

I will have no problem saying SORRY. .If i directly used pony against any member...

Sorry se kya hoga. See KCs post with screenshot. Sorry se kuch nahi hoga IMO. I didn't mind at all until you started calling admins and mods for same thing they did to you.

 

IMO week ban to hona chahiye [emoji14]

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UK first week


Code:

(95%)

[Week 36, 2015] METAL GEAR SOLID V: THE PHANTOM PAIN (KONAMI) - 169,880 / NEW

PlayStation 4 - 122,314 
Xbox One - 37,374
PlayStation 3 - 5,096
Xbox 360 - 3,398

Code: previous titles

[Week 24, 2008] METAL GEAR SOLID 4: GUNS OF THE PATRIOTS (KONAMI) - 110,000 / NEW
[Week 09, 2005] METAL GEAR SOLID 3: SNAKE EATER (KONAMI) - 86,000 / NEW
[Week 10, 2002] METAL GEAR SOLID 2: SONS OF LIBERTY (KONAMI) - 124,000 / NEW
[Week 08, 1999] METAL GEAR SOLID (KONAMI) - <100,000 / NEW
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Flipkart finally delivered the game today.Played for about 3 hours, and damn,wth was the prologue?! :lol: I mean that in a good way.Also,i hope there is a good explanation for all that by the end of the game.

 

As for the performance on PS3,it runs great.I'm not a fps/graphics wh*re so it was fantastic for me.Also,it's easily one of the best (some may argue it to be the best)looking last gen games.

 

Gameplay is tight and controls feels solid.Currently on episode 4 with just 1% completion.It's going to a looong game.

 

One question though,Is MGS series known for frequently breaking the fourth wall? :P

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Last Afghan mission was tedious. The quest would've been enjoyable if I didn't feel like I actually walked a mile for NO f**king reason. f**k open world. Just takes all the fun away.

 

Even getting to someone was a pain in the a*s. Like 2k km. They made us travel the entire distance just to meet with someone in middle. WTF. Also there are no jumping shortcuts like in Skyrim. Meh.

 

It was like 9.5/10 but then became 7/10 just for making a shitty open world. They just repeated a set of mountains for no reason. They aren't even pretty to look at. Should've kept it linear.

 

Now in Africa, looks refreshing. Proper map sizes. Hopefully the map won't be so tiresome.

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Last Afghan mission was tedious. The quest would've been enjoyable if I didn't feel like I actually walked a mile for NO f**king reason. f**k open world. Just takes all the fun away.

 

Even getting to someone was a pain in the a*s. Like 2k km. They made us travel the entire distance just to meet with someone in middle. WTF. Also there are no jumping shortcuts like in Skyrim. Meh.

 

It was like 9.5/10 but then became 7/10 just for making a shitty open world. They just repeated a set of mountains for no reason. They aren't even pretty to look at. Should've kept it linear.

 

Now in Africa, looks refreshing. Proper map sizes. Hopefully the map won't be so tiresome.

 

+10000

This should have been a linear game like the earlier ones :\

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