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THQ files for bankruptcy


dylanjosh

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Ubisoft plots THQ bid

 

Ubisoft is one of the front-runners in the bid to buy THQ's assets, MCV understands.

 

We have been told that the French firm is keen to take over the publisher's brands and studios once THQ works through its current financial problems.

 

On Wednesday night THQ filed for bankruptcy as it handed over its tangible assets - including its studios and US operation - to an investment firm hoping to sell the business on.

 

No studios or offices are closing, but THQ is now very publicly on the market.

 

This 'stalking horse bid' process with an investor effectively writes off the company's debts but keeps its business as a going concern to make it ideal for acquisition.

 

Ubisoft had previously expressed interests in the firm's assets.

 

Now sources tell us it is already in lengthy discussions with the firm (and presumably its new owners at Clearlake investments) to forge a deal.

 

Price, however, is the obvious clincher - nose-tappers say that Ubisoft is after a bargain buy, and is prepared to hold-out until THQ is forced to sell off specific assets, as happened to now-defunct Midway when it went into bankruptcy four years ago.

 

If successful in the overall acquisition, though, Ubisoft would take over five studios and gain the rights to brands such as Saints Row, Company of Heroes, Darksiders, Homefront, Red Faction. Plus it would pick up the deals for games based on WWE and some Warhammer properties - WWE specifically would offer an expansion opportunity for Ubi, finally giving it a decent stake in the sports genre.

 

It'd be up to the French firm which of those it keeps going alongside the likes of Assassin's Creed, Just Dance, Far Cry, its various Tom Clancy games and many other titles.

 

But CEO Yves Guillemot and his exec team have made no secret of their plans to become the market's No.1 publisher. Beefing up its business with some ready-built brands and teams - especially on the eve of a new console cycle - would help it achieve that. It has also got a fast growing interest in online games and apps, and arguably can use the talent for that pipeline.

 

The firm has already had a very successful Christmas season already - with a personal best of three games in the UK top five recently and a big spread of best-selling boxed games releases.

 

 

:(

 

Dear Gaben,

Don't let Ubisoft have them. Also not EA. And not Activision.

 

Thank you

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WWE games to PC, make a MMO

 

MP had a big role to play in ruining current gen WWE games. Devs are too worried about not making MP unbalanced, hence a lot of moves are removed, we never got more than 6 players in ring, not many engine changes, too many things that could have been included were not included as those might affect MP. So going for MMO will do nothing but ruin it even more.

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MP had a big role to play in ruining current gen WWE games. Devs are too worried about not making MP unbalanced, hence a lot of moves are removed, we never got more than 6 players in ring, not many engine changes, too many things that could have been included were not included as those might affect MP. So going for MMO will do nothing but ruin it even more.

 

the problem is the developers are too lazy or publisher to greedy to improve the core game mechanics and they just want to rip the game that's why they are going down..MMO is the proper format for WWE, they can release content like anything and there will be no piracy. First they have to work on the fighting mechanics and online multiplayer part, thats where the most fun and money is.

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THQ owes $45 million to WWE (unsecured creditor); Vince McMahon apparently “furious”

 

 

Vince-McMahon.jpg

 

 

Uh oh, it looks like the Chairman and CEO of WWE, Vince McMahon, is in a bad mood again.

 

It has been revealed via THQ’s bankruptcy filings that the company owes $45 million to WWE. The license was something THQ could never take proper advantage of, churning out games running on the same old engine which were neither a critical nor a commercial success.

 

Upon hearing the THQ news, WWE have sent out a statement revealing that they were listed as an unsecured creditor, which means, they probably will not get the $45 million THQ owes them.

 

Their stockholders are understandably skeptical of the whole thing, and this statement tries to cool things down a bit.

 

WWE (NYSE:WWE) is listed in THQ, Inc.’s recent bankruptcy filing as an unsecured creditor holding a claim of approximately $45 million reflecting the entirety of the existing multi-year agreement.

 

Any impairment of a current THQ account receivable would be immaterial to WWE’s financial statements. Even if the impact of THQ’s bankruptcy were detrimental to WWE, the Company does not believe that the ultimate economic impact for financial statement purposes would materially and adversely affect the results of operations or financial position of WWE in light of the strength of the WWE brand and the historical performance of WWE’s video game business.

 

It is also being said that that Vince is extremely furious (via Dave Meltzer) about the whole thing because they are likely looking at a $45 million loss here. They are trying to salvage as much money as they can from THQ.

 

 

http://www.gamechup.com/thq-owes-45-million-to-wwe-unsecured-creditor-vince-mcmahon-apparently-furious/

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MMO is the proper format for WWE, they can release content like anything and there will be no piracy.

 

It is not. Most of the MMOs are open world with players encountering other players and interacting, also they are skill based. WWE or any pro wrestling game wont work in this way. People will not want to grind themselves for months to unlock finishers or moves and open world is out of question. Anyone when starts a WWE game, always wants to try out finishers. No one will want to wait for moves to unlock by grinding. The only MP part good for WWE games is community creations. That is just brilliant. Create and share superstars, arenas, stories, movesets etc.

 

Another region where MP has significantly affected WWE games is Create a Move. That feature could have been awesome, but they had to restrict it because it could create some horribly unbalanced moves for MP (Choke of Doom ruined MP for WWE 2009 IIRC, they removed it later)

 

WWE spin off games can be good MP fighters if fighting is done right, like WWE All Stars. It had fair bit of challenge and some combat depth. Current WWE online matches are full of players spamming running grapples and almost everyone has CAWs set at 100 with RKOs and Stunners as their normal moves. I got sick of playing online till WWE 11 because of such jokers online.

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