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The Witcher 3: Wild Hunt


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I dont know much about soul series.. but in bloodborne after aquiring certain weapons and keeping insight in check i could kill a lot of enemies in one shot. Dint make it any less exciting for me. Infact i got an ego boost. Only the bosses and some demented enemies could get the better of me.. as for skyrim imho it is one of the best games out there. depends on what is your definition of fun.. for most the parameters set by skyrim were good.. maybe not for you.

the combat is really slick in witcher 3 as can be seen in that 15 mins video. better than skyrim imho.

This.

No need to denigrate other games for your favorite games franchise

Nobody is comparing skyrim and witcher

Different games different tastes

:)

Now lets get back to topic

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How is witcher going to be, Alpha? in terms of this scaling thing.

If anything like previous games, Witcher leveling up is like western RPG's like Mass effect, u don't need to grind and you'll keep auto leveling up after every main mission.... you can play around with attributes to level up based on your choice of gameplay !

 

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I dont know much about soul series.. but in bloodborne after aquiring certain weapons and keeping insight in check i could kill a lot of enemies in one shot.

 

You min-maxed basically.

 

That still does not mean you are completely invulnerable if you play horribly.

 

You can play like an idiot in SKYRIM and the penalty tied for that is nothing, in-fact you can initiate combat, duke it out and 9 / 10 chances you will walk out of it relatively unscathed. That is the issue, try playing a Souls title or Bloodborne with the same amount of laid-back encounters and you will have a different experience, same with The Witcher. People do not expect the opening foot soldiers to cut you down and when that happened they called the game hard, while it was just them being casual about the engagement.

 

Nothing against SKYRIM but then why do people bring that comparison, saying the combat works, when it clearly does not. Not on the same level as The Witcher, Kingdoms of Amalur and half a dozen other recent RPG's . Cash strapped studios like Piranha Bytes have tweaked the combat system more times in three Risen titles.

If anything like previous games, Witcher leveling up is like western RPG's like Mass effect, u don't need to grind and you'll keep auto leveling up after every main mission.... you can play around with attributes to level up based on your choice of gameplay !

 

That was only in The Witcher 2, I recall grinding out in The Witcher and in every hub area some boss monster spawned (after hitting an auto-trigger) that are treated as special secondary bounty quests for trophies and added earning.

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hope be like "got bored in office, lets troll alpha"

 

:rofl:

 

 

 

WTF.Idiot incompetent CD Project Red.That brown horse looks sh*t.I wanna ride a White One.How much does it take to change color of horses :ack:

 

:rofl:

Edited by Keano
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If you could ban yourself for 5 months,we can discuss this games con as well.We all will chill and party for 5 months.

 

 

I see that you are excited about the two MOST anticipated games of this year. W3 and NUNS 4 :lol:

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You min-maxed basically.

 

That still does not mean you are completely invulnerable if you play horribly.

 

You can play like an idiot in SKYRIM and the penalty tied for that is nothing, in-fact you can initiate combat, duke it out and 9 / 10 chances you will walk out of it relatively unscathed. That is the issue, try playing a Souls title or Bloodborne with the same amount of laid-back encounters and you will have a different experience, same with The Witcher. People do not expect the opening foot soldiers to cut you down and when that happened they called the game hard, while it was just them being casual about the engagement.

 

Nothing against SKYRIM but then why do people bring that comparison, saying the combat works, when it clearly does not. Not on the same level as The Witcher, Kingdoms of Amalur and half a dozen other recent RPG's . Cash strapped studios like Piranha Bytes have tweaked the combat system more times in three Risen titles.

 

That was only in The Witcher 2, I recall grinding out in The Witcher and in every hub area some boss monster spawned (after hitting an auto-trigger) that are treated as special secondary bounty quests for trophies and added earning.

 

The point is you don't need to grind, even without encountering all those additonal bosses or taking on the side quests, you can still finish the game and defeat the final boss without breaking a sweat .... most western RPGs work like that .... including games like ME !

 

Also, that "play like an idiot and no penalty tied to it" comment is pretty idiotic in itself :P the gameplay of Skyrim is not about combos like ninja gaiden or DMC , its more about the kind of weapons you wield, the armor you have, the level you are in etc .... you just have two button presses for combat .... based on your level and that of the enemy's the game just decides who's the winner .... that s how the basic combat works in most recent RPG's from bethesda .... you had a pretty little interface to mask it in FO3 and FO:NV.... if you dont like it, the game is just not for you , but calling it idiotic is :lol: !

 

also, /OT .... lets discuss witcher 3 now .... just a month to release .... hopefully its a clean launch devoid of bugs .... thats my major concern only thing preventing me from preordering it !

Edited by Ne0
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also, /OT .... lets discuss witcher 3 now .... just a month to release .... hopefully its a clean launch devoid of bugs .... thats my major concern only thing preventing me from preordering it !

 

It is going to have a day one patch, confirmed.

Also, that "play like an idiot and no penalty tied to it" comment is pretty idiotic in itself :P the gameplay of Skyrim is not about combos like ninja gaiden or DMC , its more about the kind of weapons you wield, the armor you have, the level you are in etc .... you just have two button presses for combat .... based on your level and that of the enemy's the game just decides who's the winner .... that s how the basic combat works in most recent RPG's from bethesda .... you had a pretty little interface to mask it in FO3 and FO:NV.... if you dont like it, the game is just not for you , but calling it idiotic is :lol: !

 

Lets call it a simplistic rote system with no depth if that is what rolls the boat.

 

Even in other RPG's you level up, get better weapons and armour sets, you get the same progression cycle in Bloodborne, Dark / Demon Souls, Dragon Age, Mass Effect, Divinity, Pillars, KoTOR and Neverwinter all the way back to when table-top D-n-D meant RPG's. Because that is the underlying principle framework, the critical chances, the special damage multiplier(s), your defence, your arcane, stamina etc (all a roll of die). But still you get tight and unforgiving combat in some games (which makes you feel awesome) and you get SKYRIM.

 

Level scaling is not a solution, it makes the encounters tame and unforgiving. You are not scared of the random bandit who tries to waylaid you once you have daedric armour but the game does not have anything else to throw at you at this point. Which is the point I am making.

 

Towards the end of chapter 1 in The Witcher 2, you have equipped yourself to taking out necrophages like a BOSS, you can wade through nine of them and come out alright but in the next chapter things are tossed up, you start fighting wraiths, automata and harpies. You got to scale up against them change your tactics, weapon set and oils, also baits.

 

The more you fight a particular monster sub-type, the more familiar you get with it and improve in combat vis-á-vis earlier. This thing never happens in SKYRIM.

Edited by ALPHA17
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@ALPHA17 - I recall you strongly recommending Witcher 2 on TE a while back, had purchased the game on your reco, I have started playing it, and my god the graphics are way ahead of its time and storyline is simply superb, makes me wanna go play Witcher 1. I do find the game a tad glitchy and the game is a bit too easy on easy mode.Having said that, I had to play at least 4 times to get rid of Kayran and boy was it satisfying. Am on Roche's path, but I am told Iorveth's is the one to play on a single play through.

 

Bottom line with a few hours of gameplay, I am extremely invested in the game, I was thinking about upgrading my GPU, Witcher 3 offered free made me take the plunge! Looking forward to Witcher 3, not before completing Witcher 2.

 

I can see a battle between the Skyrim and Witcher factions, I played Skyrim for like a few mins, couldn't for the life of me figure out the combat system and gave up, that wasn't the case with Witcher 2, had decent tutorial and combat training with Arena mode.

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The Witcher 3 speedrun takes devs about 25 hours

 

Just how big is The Witcher 3: Wild Hunt? That's one of the big questions occupying the minds of fans who are readying to enter the world of the Polish-developed RPG saga.

The studio's promising around 100 hours of content (and several more with DLC factored in), arounds 50 of which will be the main story - on a normal play-through.

But what about a speedrun? Well, a still-sizeable 25 hours is the time to beat, according to CD Projekt Red themselves. Talking to the developer during the Frankfurt leg of Bandai Namco's Level Up event this week, Gamereactor Germany were told that even the fastest of the internal testers took 25 hours to complete the story. That's taking the best route, clicking through all dialogues.

Naturally these testers know the game inside and out though, so it's quite safe to say there is no need to worry about lack of content in Wild Hunt

 

http://www.gamereactor.eu/news/30406...bout+25+hours/

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So you get new enemies in Chapter 2 of Witcher 2 which are more tougher than first chapter hence it makes game more challenging even though you are levelled up against chapter 1 enemies and can 1 shot them?

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So you get new enemies in Chapter 2 of Witcher 2 which are more tougher than first chapter hence it makes game more challenging even though you are levelled up against chapter 1 enemies and can 1 shot them?

 

missingthepoint-1.gif

~snip~

 

Glad you liked the series man, play the original Witcher as well if you get the chance, it goes real cheap these days (on all digital distribution portals) and I can guarantee that you will appreciate level of changes that have happened to the franchise since its inception.

Edited by ALPHA17
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missingthepoint-1.gif

Glad you liked the series man, play the original Witcher as well if you get the chance, it goes real cheap these days (on all digital distribution portals) and I can guarantee that you will appreciate level of changes that have happened to the franchise since its inception.

I still don't get it. Whatever you said regarding Chapter 2 enemies in Witcher 2 being tougher, how different is it from becoming an expert against a normal dragon till a Fire or Ice Dragon owns you and you need to change your spells or tactics in Skyrim? Or experiencing the Daedric enemies in later stages of the game?

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Oh arguing with Alpha

It's like taking this up your rear while he is sleeping with an alarm clock nearby:-

 

porcupine.jpg

 

Also not to mention just like this thing

The conclusion to debate is never coming out alive

It's something that was born brain dead (the argument)

I still don't get it. Whatever you said regarding Chapter 2 enemies in Witcher 2 being tougher, how different is it from becoming an expert against a normal dragon till a Fire or Ice Dragon owns you and you need to change your spells or tactics in Skyrim? Or experiencing the Daedric enemies in later stages of the game?

Ssssshhhhh....

Witcher series > everygame :P

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