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Assassin's Creed 4: Black Flag


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Assassin’s Creed Brahman Graphic Novel Set in India Introduces New Assassin

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Assassin’s Creed Brahman Graphic Novel Set in India Introduces New Assassin

 

Ubisoft has announced “Assassin’s Creed: Brahman”, a new graphic novel set to launch this fall in North America that whisks fans away to 19th century India – a land of mysterious golden palaces and cursed treasure chambers held in the iron grip of British colonial rule.

 

Writer Brenden Fletcher (DC’s award winning Wednesday Comics) joins Eisner and Shuster Award-winning artists Cameron Stewart (Batman & Robin, Seaguy and Catwoman) and Karl Kerschl (Superman and the Flash), the critically acclaimed creative team behind Assassin’s Creed: The Fall and Assassin’s Creed: The Chain, to create “Assassin’s Creed: Brahman”, the latest chapter in the ongoing saga based on the popular video game series.

 

“Assassin’s Creed: Brahman” introduces a new Assassin – Arbaaz Mir – as he battles a lifelong foe who has subjugated Mir’s land and people.The graphic novel will dive into the rich lore of the Assassin’s Creed universe, unveiling new information and teasing future storylines.Click the link to download the Assassin’s Creed: Brahman PDF Preview.

 

Interview with the creators

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Truth and fantasy in Assassin's Creed 4: Black Flag

 

History is doomed to repeat itself, especially if you're the sort of person who likes to play Assassin's Creed games.

 

This is historical fiction, video game style. Vaguely-approximately, sorta-kinda, the old days.

 

Let's face it. No-one seriously expects genuine history in a franchise that has managed to tether itself to a daffy plot device about the Animus, and pseudo time-traveling tech-wizards.

 

Even so, the game's makers are at pains to point out the noble verisimilitude of their endeavor.

 

http://www.polygon.com/2013/7/22/4543968/truth-and-fantasy-in-assassins-creed-4-black-flag

 

 

New screens:

 

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Assassin’s Creed 4: Ubisoft has “put effort” into improved stealth

 

 

“People loved the naval [combat], people really enjoyed the fight, but we knew that the stealth element was something that we needed to push,” he said.

 

“If you really wish to play the game completely in stealth then you can,” Ismail said.

 

“All this stuff has been really simplified and made much more intuitive. The feedback itself has also been improved, so now we really focus on what the player needs to know,” Ismail said, noting that these changes have been made in response to feedback.

 

“Having tools that work in range, having tools that work in close combat, but have a stealth element to them,” Ismail said.

 

“I think Assassin’s Creed 3 was really a great game, it had its faults for sure, but there was a lot of people that truly loved the game. I think there are some elements that we are pushing in AC4, for example stealth being one of them, that we are making sure that we are really paying attention to what people have to say.”

http://www.vg247.com/2013/07/26/assassins-creed-4-ubisoft-has-put-effort-into-improved-stealth/

 

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