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Assassin's Creed 4: Black Flag


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NVIDIA has just announced their latest GeForce GTX Holiday bundle at their ‘The Way Its Meant To Be Played’ event ongoing in Montreal.

 

NVIDIA-GeForce-GTX-Holiday-Bundle-635x35

 

The NVIDIA GeForce GTX Holiday Bundle would be announced for a variety of GeForce 700 and GeForce 600 series cards. The top tier GeForce GTX Titan, GeForce GTX 780 and GeForce GTX 770 buyers would be awarded with Assassins Creed IV: Black Flag, Batman: Arkham Origins and Splinter Cell :Blacklist automatically adding $150 value to these cards. In addition to this, the buyers would also get a $100 US discount on NVIDIA’s Shield hand-held gaming console.

 

Rest of the lineup which includes the GeForce GTX 760, GeForce GTX 680, GeForce GTX 670, GeForce GTX 660 Ti and GeForce GTX 660 buyers would get two of the titles which includes Splinter Cell: Blacklist and Assassins Creed IV: Black Flag which adds upto $100 value to these cards and additionally, buyers would get $50 US off on the GeForce Shield which is an amazing offer for those who want to grab a second android device for gaming purposes.

All of these games offer enhanced experiences on GeForce graphic cards such as the addition of PhysX, advanced Anti-Aliasing algorithms support. NVIDIA is also working on other titles such as the recently delayed Watch Dogs from Ubisoft and the much anticipated Witcher 3: The Wild Hunt which adds in the new NVIDIA Fur technology.

 

Witcher 3: The Wild Hunt would feature like smooth and fluid animations, soft shadows, HBAO+ (horizon-based ambient occlusion) and advanced DX11 tessellation. Aside from these, the game would also feature the latest Fur tech technology.

 

 

 

We will see more bundles in future. Watch Dogs + Witcher 3 maybe :D

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Assassin’s Creed IV: Differences Between PS4/Xbox One/PC and Old Generation Further Detailed

During a conference held by Nvidia in Montreal we learned further details on the differences we’ll see in Assassin’s Creed IV: Black Flag between the next generation versions (including PC) and the versions on previous generation consoles, introduced by Associate Producer Sylvain Trottier

According to the presenter all the technology has been created on PC first and then ported to the consoles, and next generation versions will include the following visual goodies:

  • Dynamic foliage (foliage will also be far denser and rendered at a longer distance).
  • Rain/Wet Surfaces with 3D rain and particles independently lit. Puddles will be created as it rains. Rain will move with the wind.
  • Parallax Occlusion mapping will make objects smoother.
  • Screen Space Reflections with full reflections on surfaces, like the ocean.
  • Volumetric Fog with fog rendered through locations, impacted by lighting.
  • Lighted particles with smoke from cannon fire lit up over distance, such as ships battling at night.
  • High Resolution textures.
  • HBAO ambient occlusion.
  • Improved shadows.
  • Motion blur, depth of field, lens flares, god rays, etc.

The following features will be on PC only:

  • HBAO+ ambient occlusion.
  • Improved soft shadows.
  • MSAA and TXAA Anti Aliasing. TXAA is exclusive to Nvidia cards.
  • Improved god rays.
  • 4K Resolution.

 

Foliage – old gen

AC4_01-670x376.jpg

Foliage – next gen

AC4_02-670x376.jpg

Rain – old gen

AC4_03-670x376.jpg

Rain – next gen

AC4_04-670x376.jpg

No Parallax Occlusion mapping – old gen
AC4_05-670x376.jpg

With Parallax Occlusion mapping – next gen AC4_06-670x376.jpg

Reflections – old gen

AC4_07-670x376.jpg

Reflections – next gen

AC4_08-670x376.jpg

Volumetric fog – next gen only
AC4_09-670x376.jpg AC4_10-670x376.jpg AC4_11-670x376.jpg

No Ambient Occlusion – no version is like this, all versions have at least SSAO.

AC4_12-670x376.jpg

SSAO – old gen

AC4_13-670x376.jpg

HBAO+ – PC only (HBAO for PS4/Xbox One wasn’t shown)

AC4_14-670x376.jpg

Shadows – old gen

AC4_15-670x376.jpg

Improved Shadows – next gen

AC4_16-670x376.jpg

Improved Soft Shadows – PC only

AC4_17-670x376.jpg

And here are five additional screencaps of the environments within the game.

AC4_18-670x376.jpg AC4_19-670x376.jpg AC4_20-670x376.jpg AC4_21-670x376.jpg

AC4_22-670x376.jpg

 

src:Dualshockers

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Looking at those screenshots comparison of current gen and next gen/PC, I can say parallax occlusion mapping, HBAO+ and soft shadows are the 3 most useless improvements. And probably these 3 will hog the system most. The improvements are so subtle, that they are noticeable only when you take screenshots and watch real close. Rest stuff like foliage, rain effects, fog, reflections and high res textures are pretty cool.

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