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Last Thursday evening, in Episode 4 of Kei Masuda's PES 2014 interview, we were first told about an '11 versus 11' online game mode. Going on from this, Hosoda said users will be able to play matches with 10 of their friends. Alternatively, users can also randomly join another match room and play with 10 non-friends.

 

I think this suggests that we can play 5 vs 5 online with strangers/friends....I'll just confirm it...

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Confirmed that the right analog stick lets you shift a players body weight while dribbling,fighting for the ball,headers etc..a step up imo compared to the traditional right analog stick which was assigned to performing pre-set dribble moves.

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Konami's flagship football game PES 2014 won't appear onPS4 or Xbox One due to questions over the adoption rate of new consoles, a company spokesperson has claimed.



Manorito Hosoda, a marketing executive at Konami, told CVG during a recent hands-on event that the firm "wants to make a good game" with its new engine before migrating to next-gen consoles.


"We're not sure how quickly the uptake of the next generation will go", Hosoda said.


"The fan base is with the current gen, and before moving on we want to make a good game with the new engine."


Given FIFA's current sales advantage over PES (recent versions haveoutsold it by over 20:1 in the UK, although the global figure is closer), it may seem illogical to give EA a free run at PS4 and Xbox One during launch.


Konami's argument is that current gen consoles have an installed base of far more than 100 million customers, whereas the launch games on next-gen systems will be sold to a significantly smaller audience. One counter-argument is that launch games tend to gain more exposure and enjoy less competition on shelves.


Another representative for the game, Jon Murphy, acknowledged the dilemma.


"We're kind of damned if we do and damned if we don't. I think we're in a slightly different position [to FIFA], because we've been criticised in the past about producing a 'next gen' version when we weren't ready".


Murphy's comments relate to the early days of PES on PS3, where Konami struggled to adapt its PS2 engine.


"Perhaps we're in a slightly different position to another company in that sense", says Murphy.


"We can't get away with producing a version that isn't absolutely sh*t-hot on next generation.


"I think we want to be confident when we do bring something out and not in a position where people are criticising us for producing a sloppy, second rate port. We're going to produce something that puts us back to where we should be in terms of quality".


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Pro Evolution Soccer 2014 Will Support Havok For Realistic Physics

 

Havok today announced that it is working with Konami Digital to provide advanced physics, animation and cloth simulation technologies to deliver a true-to-life and graphically advanced soccer experience for all the players of Pro Evolution Soccer (PES) 2014, the highly-anticipated new entry in the 82.3-million-selling soccer franchise. Arnaud Saint-Martin, Asia Regional Director at Havok said:

“Player movements and physics are key components of a lively game, so it’s a true honor for Havok to power these elements in Konami’s incredible PES 2014. The Pro Evolution Soccer team has been dedicated to pushing the boundaries of what is possible in a football game, and in these years, Havok has worked with this talented team to integrate Havok’s technology to help take the realism of PES even further. We think football fans will appreciate how Havok technology will blur the line between the sport and simulation, and provide a football experience that looks as real as can be.”

 

src: dsogaming

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