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Level design:

 

It's less linear than BioShock Infinite, Metro LL, HL2 and many, many other shooters. It doesn't have the hub worlds of Riddick or Wolfenstein 2009 but it's still more open than those games. The best thing is that you can explore at your own pace. BJ even drops a line when an area is secure so you can wander around. If you liked the amount of exploration and secrets in RTCW you'll be happy with this one.

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All review scores:

  • Polygon - 9
  • Metro - 9
  • Stevivor review - 9
  • AusGamers - 8.7
  • Spawnfirst - 8
  • CraveOnline - 8
  • Game Informer - 8
  • Shacknews - 8
  • Gamesbeat - 7.8
  • IGN - 7.8
  • Destructoid - 7.5
  • Eurogamer - 6
  • Time - 4/5
  • USGamer - 4/5
  • Gamesrader - 4/5
  • The Escapist - 3.5/5
Quotes:

 

The New Order’s got all the workings of a classic shooter. But in their trip back to the well, Machine Games has brought all of its talents to bear. The New Order is held together, even rocketed beyond the basic sum of its smart levels and effective mechanics by its characters. That humanity takes what would be a good shooter and makes it something truly memorable.

 

Wolfenstein: The New Order's emphasis on storytelling and characters make it a shooter worth playing.

 

A sprawling epic that sometimes doesn't quite hit the ridiculously high bar it sets for itself, but nevertheless delivers an absolutely spectacular, supremely gory, utterly compelling experience.

 

Wolfenstein: The New Order is a positive step forward for the series after the last dud. Machine Games presents a competent shooter with more polish and a better array of characters, but ultimately the game feels more comfortable recompiling established conventions than it does striving for innovation.

 

In many ways, Wolfenstein: The New Order is "First-Person Shooters: The Game," but it gets most of the important details right. It's weird seeing a Wolf game that's not developed by id Software (who is busy with Doom 4), but MachineGames did a great job adapting the franchise in its own way. With a few tweaks, the next iteration could be something truly special.

 

The franchise that helped launch the FPS genre is back and it hasn’t skipped a beat. But more importantly, it’s a ton of fun. Wolfenstein: The New Order is very much a modern FPS with some retro mechanics sprinkled in for good measure. However, the lack of multiplayer means it may not stay in your system of choice for long.

 

While part of me is disappointed at the lack of multiplayer (more Enemy Territory anyone?), the lengthy (by shooter standards) and cinematic campaign was an absolute riot from start to finish, tainted only by the strange inclusion of back-at-base missions that included jarring fetch quests. Wolfenstein: The New Order is a fantastic blend of old-school tropes and contemporary improvements that warrants a second play-through.

 

An over-the-top shooter with fun action, memorable set-piece moments, and decent characters, Wolfenstein: The New Order successfully transform an oldschool game into a modern experience.

 

This isn't the second coming of Wolfenstein 3D, but it doesn't have to be. It's a simple and fun single-player shooter that has arrived to show that Wolfenstein is still relevant.

 

The best Wolfenstein game ever made and one of the best single-player shooters for years, with a brave attempt to tackle serious issues and still have fun at the same time.

 

Despite the lack of multiplayer and fetch-quests that interrupt the blood-spilling action, Wolfenstein: The New Order is a welcome return to form for the series. Its gameplay is good fun, whether you prefer blasting enemies to bits or being sneaky-like. The beautiful presentation makes the most out of the new hardware, and it squeezes some impressive life out of older systems. Blazkowicz's return has a long time coming, but Machine Games has assured that it was worth it.

 

It's a decent shooter with a good few impressive moments, but it can be buggy and it doesn't offer much you can't find elsewhere, with little to tempt you back when it's over. Where it most tries to stand out, in its narrative and setting, it often comes off as juvenile. Overall, it's built on an impressive world but it doesn't do enough with it, and as a result it's curious, but hardly compelling.

 

Wolfenstein: The New Order doesn't make the most of a highly promising premise, but it provides the baseline of gun-toting freedom fighting that fans expect.

Secrets:

 

It wouldn't be a Wolfenstein game without secrets, and in that respect, The New Order continues tradition. There are hidden chambers throughout the game, some activated by a simple switch, like, say, pulling a knight's sword, and others require a more complicated set of entry requirements. These hide several kinds of collectibles, from useless treasures to pieces of codes that can eventually be solved to unlock new game modes.

 

These secrets also tie into The New Order's dual timeline mechanic, which is determined by an early life-and-death choice. Your decision determines some major character-related moments, but it also assigns you either the ability to pick locks or hotwire electronics. Either way, you won't be able to find every secret on your first playthrough of an already 12-15 hour game.

 

Much better than expected.

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Lol another critical mediocre

Wtf has happened to the gaming industry post GTA5/TLOU/Bioshock

 

Not a single game is turning out to be worth the hype

In what universe is lot of 7 and 8 consider mediocre? CoD gets 9 and 10, doesn't mean it's epic.

 

The level design and gun play is way better than Bioshock. Plus, it's not tedious or boring.

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Your post makes it look like a good game

 

It is a good game that puts the 'shooter' back in first person shooter.

 

No multi-player and a contrived narrative plot are the biggest nit-picks. I am mainly getting this for nostalgia and getting into a good slug-fest.

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Lol another critical mediocre

Wtf has happened to the gaming industry post GTA5/TLOU/Bioshock

 

Not a single game is turning out to be worth the hype

Console gen reset, happens every time, been happening since SNES days.

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Judging a game merely by game scores is like visualising 'assets' before undressing... you're never gonna get the full picture ;)

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Judging a game merely by game scores is like visualising 'assets' before undressing... you're never gonna get the full picture ;)

 

ibg.gif

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Not a single game is turning out to be worth the hype

Hmm, no?

  • Dark Souls II (GOTY)
  • Titanfall (bit over-hyped, but whatever. Got very good score.)
  • South Park: The Stick of Truth (GOTY)
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Watching some guy stream this on Twitch and honestly it looks like a fun title. Maybe not full price fun but I could have bought that at 1500 Rs or something.

 

Just such a shame that its 40 GBs. Cause between the average reviews and the fact that its SP only it probably is gonna drop in price pretty soon in a lot of DD places. But who the hell wants to download 40 GB. And retail copies very rarely drop in price in India.

 

Also its really weird hearing German voices shout during combat. Most of my first FPS were WW2 related to its like really bizarre deja vu. :lol:

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