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MS will definitely release it on PC if Xbox sales are low, but even on PC game won't sell much. AW was one of the most pirated games on PC..There were over 50k downloads from IPT alone when it was launched.

 

Most PC gamers bought it when price dropped to 5$ or for 1$ when it was available as Humble Bundle game. I doubt anyone bought AW for full $60 for PC :P

 

QB will get great reviews but this will not sell much just like AW.

 

I love Remedy and I will support their every game, good or bad.

Edited by WhiteWolf
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Tbh i dont believe their " we love pc gaming and we will support it sh*t "

You talking about Remedy or MS? MS just want to sell their OS..Once Windows 10 install base is strong and steam OS is dead..They will go back to their old ways :P

 

 

Remedy cares about PC gaming, but they can't bring their games TO PC without MS permission as they don't own IP...They need financial backup of companies like MS to make games expensive games like QB..

 

 

Remedy is not as big as CDPR to release their games independently without any publisher support...Their all games are backed by some big publishers

Edited by WhiteWolf
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Well same thing happened with alan wake and MS own the ip not remedy . Why would MS release their game on pc platform if it is a hit on xbox . They need quality exclusives for their brand .

 

Tbh i dont believe their " we love pc gaming and we will support it sh*t "

 

Alan Wake was a success. It wasn't a commercial failure. Of course, it wouldn't be on the same level of success as Halo or Gears of War, but being a new IP, but it definitely performed well. Microsoft held onto it for 2 years before having it ported to Windows. If it would have been a complete failure, they would have ported it almost instantly to recoup their funds.

 

Alan Wake sold 3.2 million copies and the PC version recovered it's costs within 48 hours of release. MS wouldn't even have allowed American Nightmare to be made, if this game wasn't successful. Don't be surprised if it ends up on Xbox One as a remastered edition too.

 

By your logic, even Gears of War would be a commercial failure as it was ported to PC and seeing as how MS owns it's IP too, I guess it should have stayed on Xbox permanently. Heck, even the latest Ultimate edition is going to be on PC, despite the game's success.

 

Microsoft benefits from sales on both platforms, which unlike Sony, dominates software market on PC with Windows. Console owners may from upon this strategy, but for Microsoft, it's more money in their pocket. I know console owners can be very possessive about their exclusivity, but look at it from a gamer's perspective. I own a PS4 and if tomorrow, Bloodborne gets announced on PC, I'd have a choice to pick which version suits me the most. It's not like every Microsoft exclusive arrives on PC, so why be negative about the prospective of a few of it making it to PC?

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Alan Wake was a success. It wasn't a commercial failure. Of course, it wouldn't be on the same level of success as Halo or Gears of War, but being a new IP, but it definitely performed well. Microsoft held onto it for 2 years before having it ported to Windows. If it would have been a complete failure, they would have ported it almost instantly to recoup their funds.

 

Alan Wake sold 3.2 million copies and the PC version recovered it's costs within 48 hours of release. MS wouldn't even have allowed American Nightmare to be made, if this game wasn't successful. Don't be surprised if it ends up on Xbox One as a remastered edition too.

 

Good . Had doubts as game had very long development cycle and went through so many changes , my bad .

 

As for gears it did stay permanently , other titles didnt release . Maybe pc sales were bad , yes i agree that logic is invalid in this case . I dont think microsoft made good money from pc platforms as they discontinued pc releases . If it was worth the hassle only they know . To compete with sony they need to have permanent exclusives , ppl have a mindset that ms games will to pc so lets go for PS . Maybe they want to change it this time . Thats the reason i am little bit negative this gen .

 

But the good news is pc software sales are growing rapidly , that might do the trick again . Of course if they support steam platform or provide better gfwl . I want all the MS games on pc but thats not possible .

 

 

Edited by SpearHea:D
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Good . my bad , had doubts as game has very long development cycle and went through so many changes .

 

As for gears it did stay permanently , other titles didnt release . Maybe pc sales were bad , yes i agree that logic is invalid in this case . I dont think microsoft made good money from pc platforms as they discontinued pc releases . If it was worth the hassle only they know . To compete with sony they need to have permanent exclusives , ppl have a mindset that ms games will to pc so lets go for PS . Maybe they want to change it this time . Thats the reason i am little bit negative this gen .

 

But good news is pc software sales are growly rapidly , that might do the trick again . Of course if they support steam platform or provide better gfwl . I want all the MS games on pc but thats not possible .

 

 

 

A console is not defined by it's exclusive titles alone. I admit it's a good advantage to have strong exclusives, but there are a lot of factors which can drive it to success or failure. Single player focused games like Quantum Break and Alan Wake won't be deemed as system sellers, but they are a good trump card to rope in new audience. Microsoft established an excellent user base from it's previous generation and it has vastly helped them here as well. So while Halo and Forza still continue to be beneficial for their console as permanent exclusives, the others may make sense to be timed exclusives and then have it ported. At the end of the day, it's a business call and one Microsoft weighs in fully before even planning the switch. Trust me, this is a company which plans to leech every penny off you, so they wouldn't port it, unless they really want to. ;)

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At the end of the day, it's a business call and one Microsoft weighs in fully before even planning the switch. Trust me, this is a company which plans to leech every penny off you, so they wouldn't port it, unless they really want to. ;)

 

Till then, thanks for upgrading to Windows 10 and you get.... Uh!... Ummm... Here. Wait, Fable Legends.

 

We love PC gaming, totes, yes, we are still a bit lost. Do not mind us.

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Most people I know bought it when it was 5$ and 1$ during humble bundle sales..

Haha tere dost hai na.. Samaj sakta hun lol

 

Jokes aside that's more like a local issue which let's hope with the regional pricing will change now

Edited by coolbreezester
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Haha tere dost hai na.. Samaj sakta hun lol

 

Jokes aside that's more like a local issue which let's hope with the regional pricing will change now

Iam not talking abt my friends that i know personally.. Iam talking IVG members.. Go check humble bundle thread and see how many bought it when it was available for 1$ :P ..

 

AW was a linear 7-8 hours long game with no replayability, that's why most PC gamers pirated it or bought it when it was available at dirt cheap price...

 

 

btw Tuney kitney k liya tha? Do you know anyone here who bought it at launch for full price?

Edited by WhiteWolf
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Iam not talking abt my friends that i know personally.. Iam talking IVG members.. Go check humble bundle thread and see how many bought it when it was available for 1$

 

 

btw Tuney kitney k liya tha? Do you know anyone here who bought it at launch for full pice?

I played it on 360 . Obviously Indians won't buy it for 60$ and that in no way represents the general demographic of PC gamers. By your assumption even FO4 won't sell on PC

http://www.eurogamer.net/articles/2012-02-20-alan-wake-pc-makes-money-back-in-48-hours

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Fallout is not a linear 7-8 hours game..It's a super popular established IP which offers 200+ hours of gameplay with mod support..You can't really compare AW and FO

I am talking only about the sales .. your statement was based on what you noticed in IVG which ob doesn't reflect the entire PC gaming community. Like its mentioned in the link I posted AW did really well on PC and nobody was waiting for the humble bundle to get/play the game .. beside you know very well that just because somebody is getting the game through humble bundle doesn't mean they haven't played the game before

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I am talking only about the sales .. your statement was based on what you noticed in IVG which ob doesn't reflect the entire PC gaming community. Like its mentioned in the link I posted AW did really well on PC and nobody was waiting for the humble bundle to get/play the game .. beside you know very well that just because somebody is getting the game through humble bundle doesn't mean they haven't played the game before

You have a point but even on sites like GAF, i read many comments where most PC gamers were complaining about length of the game and how it's not super replayable to justify $60 price tag nd all..

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