CarbonCore Posted April 3, 2014 Report Share Posted April 3, 2014 It was happening to me too since the launch. Network activity would show continuous download while game loaded and it would stay there for almost 5 min. Then I changed my ISP and connection to 10MB and its been fine so far. The game really is an unoptimized mess. EDIT: This was the 100 page thread I was telling aman about the other day http://answers.ea.com/t5/Titanfall/March-20th-update-Connection-Issues-for-Xbox-One-and-PC/td-p/2484896 Bunch of guys on PC and Xbone have been facing this issue from day 1. Link to comment Share on other sites More sharing options...
triggr happy ss Posted April 4, 2014 Report Share Posted April 4, 2014 Better matchmaking http://www.vg247.com/2014/04/04/titanfall-matchmaking-update-drops-should-make-matches-more-even-from-today/ Link to comment Share on other sites More sharing options...
TheDribbler Posted April 4, 2014 Report Share Posted April 4, 2014 No issues.. whatsoever for me... Only don't find plyrs in SEA region... atleast for CTF, Hardpoint easily... Switch to a Europe server.. and get into matches quickly....in any mode... Link to comment Share on other sites More sharing options...
WhiteWolf Posted April 4, 2014 Report Share Posted April 4, 2014 Drib What's your Origin Id? Link to comment Share on other sites More sharing options...
CarbonCore Posted April 4, 2014 Report Share Posted April 4, 2014 No issues.. whatsoever for me... Only don't find plyrs in SEA region... atleast for CTF, Hardpoint easily... Switch to a Europe server.. and get into matches quickly....in any mode... Yeah player count has been dropping steadily on PC in some regions, I'm seeing same people again and again. Doesn't seem to have the staying power of CoD which is shame. Link to comment Share on other sites More sharing options...
piper Posted April 4, 2014 Report Share Posted April 4, 2014 The #1 reason I did not buy this game is because I did not see myself playing it beyond a month or so. Link to comment Share on other sites More sharing options...
TheDribbler Posted April 4, 2014 Report Share Posted April 4, 2014 Drib What's your Origin Id? its listed in the OP in the titanfall pc thread U not aimbot guy rite as others are implying Link to comment Share on other sites More sharing options...
WhiteWolf Posted April 4, 2014 Report Share Posted April 4, 2014 its listed in the OP in the titanfall pc thread U not aimbot guy rite as others are implying Iam only Gen 1 but CC is Gen 4...So.......yeah Link to comment Share on other sites More sharing options...
CarbonCore Posted April 4, 2014 Report Share Posted April 4, 2014 Iam only Gen 1 but CC is Gen 4...So.......yeah I'm Gen 3 only not 4 yet. Wait, are you saying I use aimbot Link to comment Share on other sites More sharing options...
Django_3101 Posted April 5, 2014 Report Share Posted April 5, 2014 They improved matchmaking or increased time to get into a match.. Waiting for past 5 minutes and not finding matches Link to comment Share on other sites More sharing options...
WhiteWolf Posted April 6, 2014 Report Share Posted April 6, 2014 Titanfall Xbox 360 releases early through retailers, 1GB install confirmed through photos http://www.vg247.com/2014/04/04/titanfall-xbox-360-releases-early-through-retailers-1gb-install-confirmed-through-photos/ 360 version gameplay video coming soon.... Link to comment Share on other sites More sharing options...
SpearHea:D Posted April 7, 2014 Report Share Posted April 7, 2014 Titanfall 360 gameplay videoshttps://www.youtube.com/watch?v=gtDJHQ6797UBetter vid on twitchhttp://www.twitch.tv/cityflex/b/517664890http://www.twitch.tv/cityflex/c/4024302 Link to comment Share on other sites More sharing options...
TheDribbler Posted April 8, 2014 Report Share Posted April 8, 2014 sorry cc and aman.. had to leave yday early.. Aman your net fixed? Link to comment Share on other sites More sharing options...
WhiteWolf Posted April 8, 2014 Report Share Posted April 8, 2014 360 footage Link to comment Share on other sites More sharing options...
phreak Posted April 8, 2014 Report Share Posted April 8, 2014 Woah that looks bad. Link to comment Share on other sites More sharing options...
KnackChap Posted April 8, 2014 Report Share Posted April 8, 2014 DF analysis up. Xbox 360 ver runs as good as the xbone ver. There are times when the game feels uncannily close to the Xbox One version (especially during the less taxing training session) and across the entirety of the clips measured above, we end up with a 46.5fps average - not bad at all. However, different levels exert varying degrees of stress upon the engine, and as you can see from the analysis, performance is variable, perhaps explaining the "above 30fps" marketing. That said, frame-rate does creep below on rare occasions (similar to Xbox One, we can see the odd freeze - a small clutch of duplicate frames) but there's nothing game- breaking. In summary, after a day with the Xbox 360 game, the big takeaway here is that this is Titanfall, and it does appear to be feature- complete on the older console. With just one tenth of the available RAM and far less capable silicon, it's safe to say that Bluepoint Games has more than exceeded expectations. Link to comment Share on other sites More sharing options...
CdrShawnzer Posted April 8, 2014 Report Share Posted April 8, 2014 Link to comment Share on other sites More sharing options...
mango_man Posted April 8, 2014 Report Share Posted April 8, 2014 sorry cc and aman.. had to leave yday early.. Aman your net fixed? ya i guess... and yes I think it was my net that was causing problems...cant be sure tho Link to comment Share on other sites More sharing options...
WhiteWolf Posted April 8, 2014 Report Share Posted April 8, 2014 Iam playing GZ on 360 and it looks stunning on 360..Xbox 360 mein ab bhi jaan hai Anyway, here's the link to full Titanfall DF article http://www.eurogamer.net/articles/digitalfoundry-2014-titanfall-xbox-360-performance-analysis Let's begin with rendering resolution. The Xbox One version ships at 1408x792 with 2x multi-sampling anti-aliasing - a sub-native presentation for a console aimed at the era of the 1080p display. There are few surprises with the Xbox 360 version, which adopts a strategy similar to the Call of Duty titles on older Microsoft hardware. There's a 1040x600 native resolution here, backed up by 2x MSAA. It's a set-up that allows Bluepoint to cram the framebuffer into the 360's 10MB of eDRAM, effectively allowing it to use the hardware anti-aliasing for free with no performance penalty. We'll go into more depth on the various differences between the three available versions of Titanfall later this week, but initial impressions suggest that Bluepoint has done well in retaining the majority of the geometry detail of the Xbox One version. There's a necessary reduction in texture detail compared to the other versions, but nothing that overtly compromises the look of the game. http://www.eurogamer.net/articles/digitalfoundry-2014-titanfall-xbox-360-performance-analysis Great Job by BluePoint games Xbox One vs Xbox 360 Xbox 360 Xbox One Xbox 360 Xbox One Xbox 360 Xbox One *********************************************************** XBOX ONE VS X360 VS PC Link to comment Share on other sites More sharing options...
Aftrunner Posted April 8, 2014 Report Share Posted April 8, 2014 Yeah they dun good. 360 version looks pretty solid. Link to comment Share on other sites More sharing options...
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