AronorA Posted February 12, 2014 Report Share Posted February 12, 2014 I'm thinking a 1 map 2-3 GB download. Link to comment Share on other sites More sharing options...
hope Posted February 12, 2014 Report Share Posted February 12, 2014 So gatarfall is ready to play for world now.Lets see how it goes.Hope the smell isnt too bad Link to comment Share on other sites More sharing options...
WhiteWolf Posted February 12, 2014 Report Share Posted February 12, 2014 Link to comment Share on other sites More sharing options...
SpearHea:D Posted February 12, 2014 Report Share Posted February 12, 2014 lol Link to comment Share on other sites More sharing options...
RV1709 Posted February 12, 2014 Report Share Posted February 12, 2014 REGISTERED Same. Zodak get the xbox 1! Link to comment Share on other sites More sharing options...
Snake Posted February 12, 2014 Report Share Posted February 12, 2014 Embargo is up... Training Attrition game mode Pilot Loadouts Titan Loadouts Burn Cards Link to comment Share on other sites More sharing options...
Heaven Angel Posted February 12, 2014 Report Share Posted February 12, 2014 http://www.youtube.com/watch?v=3N4o940JMGQ The bots are fυcking worthless. Just standing idle. Link to comment Share on other sites More sharing options...
Snake Posted February 12, 2014 Report Share Posted February 12, 2014 Currently runs at 792p on the Xbone. will go to 900p close to release. Link to comment Share on other sites More sharing options...
Abdulah Posted February 12, 2014 Report Share Posted February 12, 2014 That AI Link to comment Share on other sites More sharing options...
Heaven Angel Posted February 12, 2014 Report Share Posted February 12, 2014 Currently runs at 792p on the Xbone. will go to 900p close to release. What is 792p? Seriously XBO can't run source engine at 1080p? Link to comment Share on other sites More sharing options...
Sach4life Posted February 12, 2014 Report Share Posted February 12, 2014 Link to comment Share on other sites More sharing options...
ALPHA17 Posted February 12, 2014 Report Share Posted February 12, 2014 Currently runs at 792p on the Xbone. will go to 900p close to release. Source please. What is 792p? Seriously XBO can't run source engine at 1080p? If the source of Snake is reliable, will this question be even worth asking? Link to comment Share on other sites More sharing options...
Big Boss Posted February 12, 2014 Report Share Posted February 12, 2014 So half the time it plays like any other shooter out there, and once Titan drops, it just becomes any other shooter but slower and with different weapons. Very revolutionizing. Link to comment Share on other sites More sharing options...
phreak Posted February 12, 2014 Report Share Posted February 12, 2014 792p Link to comment Share on other sites More sharing options...
Heaven Angel Posted February 12, 2014 Report Share Posted February 12, 2014 Eurogamer updated their article. Update 18:13 GMT: Respawn has confirmed our '792p' pixel count, and has indicated that a resolution increase is on the cards for the final game. http://www.eurogamer.net/articles/digitalfoundry-2014-watch-titanfall-on-xbox-one-at-60fps Plus, Probably the biggest surprise is that, based on our testing, frame-rate doesn't quite remain locked to 60fps - not especially noticeable in most situations, but definitely more of an issue inside the titans. Link to comment Share on other sites More sharing options...
ALPHA17 Posted February 12, 2014 Report Share Posted February 12, 2014 ^ That's it. Wow. Just wow. Link to comment Share on other sites More sharing options...
RV1709 Posted February 12, 2014 Report Share Posted February 12, 2014 Looks like fun. Hardly innovative. I think they have reused assets from mw2. Link to comment Share on other sites More sharing options...
Razpor Posted February 12, 2014 Report Share Posted February 12, 2014 xbox 1 is turning out to be a joke,i mean seriously this game looks like a current gen title,hardy intensive graphically,if it can't even run this at 1080p,i am starting to doubt what Microsoft was even thinking while designing this console. Link to comment Share on other sites More sharing options...
IshmaelIsBack Posted February 12, 2014 Report Share Posted February 12, 2014 ^ That's it. Wow. Just wow. There's nothing to be surprised about here as this was rumored right before even the official announcement at E3 with that magazine cover leak. It's the hardware & I'd actually even prefer a stable 720p60 ( locked ) over a 792p variable. It's quite clear that the resolutiongate bit them and their marketing team. This short bump is nothing but worthless e-peen, moreso if they're sacrificing frames in intense CQC for that. Perhaps even they're trying player feedback in the beta and switch back to 720 if they make much noise about it. Whether the 8% release of that reserved bandwidth with the driver update went live or not is still unknown though. Would be bad if they tone down some FX to push 900. Link to comment Share on other sites More sharing options...
WhiteWolf Posted February 12, 2014 Report Share Posted February 12, 2014 What is 792p? Seriously XBO can't run source engine at 1080p? http://www.gamepur.com/news/13662-titanfall-beta-xbox-one-runs-792p-final-build-resolution-will-be-higher-say.html Abbie further added that Titanfall final build resolution will be higher, however no exact figure was revealed, but it is expected to be around 900p. Someone on Gaf said that 900p is standard resolution for all Xbox one games.. ..If they can't manage 1080p with high res..textures and AA then they should stick with 900p imo.. .900p with HD textures and AA is better than 1080p with no AA and low-res textures ...:| Look what happened with Forza 5....They had to reduce textures and AA to achieve 1080p...I don't want this to happen with other XO games....:| Same is happening with Order 1886....RAD is reducing the resolution to sub-1080p to achieve desired image quality with AA @ 30fps... http://www.neogaf.com/forum/showthread.php?t=603516 Plus, Probably the biggest surprise is that, based on our testing, frame-rate doesn't quite remain locked to 60fps - not especially noticeable in most situations, but definitely more of an issue inside the titans. It's just a beta...Wait till final game is out..... Link to comment Share on other sites More sharing options...
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