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Destiny of Spirits


Ichigo Uzumaki

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Today, Sony officially revealed Destiny of Spirits (via GameTrailers’ E3 Live Stream). It's a free-to-play "social" RPG under development at Sony-owned Studio Japan with help from Q-Entertainment.

Due out in 2013, Destiny of Spirits is considered a "location-based strategy game... where players from around the world work cooperatively in turn-based action to battle fierce bosses to unlock an expansive virtual world."

"Using location technology, the game places players on a global map, creating a hyper-social experience, where the player is connected to and working with others collectively to progress and unlock powerful new Spirits that can be unleashed during combat to defeat enemies."

As you can see, the crux of Destiny of Spirits is its interactivity and "location technology" that tethers players and spirits to specific real-life locations. It's built on Sony's new Destiny Engine, and promises "hours and hours of dynamic content with the option to purchase items to create an even better experience."

 

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