WhiteWolf Posted August 2, 2013 Report Share Posted August 2, 2013 Live Stream - http://www.gameinformer.com/p/bethesda.aspx http://new.livestream.com/quakecon/events/2293646 Full Quake-Con Schedule THURSDAY, August 1st Welcome and Annual Keynote with John Carmack 4:30pm – Streaming LiveJohn Carmack, Technical Director | id Software FRIDAY, August 2nd The Evil Within | Gameplay Presentation11:00am - QuakeCon Attendee ExclusiveTango GameworksDemoed by Jason Bergman, Producer | Bethesda Softworks The Elder Scrolls Online | Gameplay Presentation12:30pm – Streaming LivePaul Sage, Creative Director | ZeniMax Online StudiosNick Konkle, Gameplay Lead | ZeniMax Online StudiosRich Lambert, Lead Content Designer | ZeniMax Online StudiosEric Bakutis, Content Lead | ZeniMax Online StudiosGina Bruno, Community Coordinator | ZeniMax Online Studios Wolfenstein: The New Order | Gameplay Presentation2:00pm - QuakeCon Attendee ExclusiveJens Matthies, Creative Director | MachineGamesDemoed by Andreas Öjerfors, Senior Gameplay Designer | MachineGames GameTrailers’ Bonus Round with Geoff Keighley | Creating and Expanding the Virtual World 3:30pm – Streaming Live Moderated by Geoff Keighley, GameTrailers TV Principles of Lighting & Rendering with John Carmack5:00pm – Streaming Live John will present a lecture-style presentation on the physics of light transport and rendering. He will discuss how light behaves in the real world, and the approximations and compromises that are involved in simulating the behavior with computers. Note: not for the technically faint at heart. SATURDAY, August 3rd Dishonored: The Brigmore Witches | Game Presentation11:00am – Streaming LiveRaphael Colantonio, Co-Creative Director | Arkane StudiosRicardo Bare, Lead Designer | Arkane StudiosSeth Shain, Systems Designer/Associate Producer | Arkane Studios PC Perspective Hardware Workshop12:30pm – Streaming at http://pcper.com/workshop From Sketchbook to the Big Screen3:00pm – Streaming LiveHugo Martin | Art Director, Id Software A concept artist for the Jaegers on Pacific Rim and now Art Director at id Software, Hugo will give a presentation of the work he created during the making of the film. Doom 4 to be Revealed at QuakeCon? Link to comment Share on other sites More sharing options...
WhiteWolf Posted August 3, 2013 Author Report Share Posted August 3, 2013 Someone please post that leaked Evil Within video :| Link to comment Share on other sites More sharing options...
meaNmachine Posted August 3, 2013 Report Share Posted August 3, 2013 Someone please post that leaked Evil Within video :| It's not the complete video. 15 second clips :| http://distilleryimage9.s3.amazonaws.com/00082e22fb9011e2a8c922000a1fc80c_102.mp4 http://distilleryimage11.s3.amazonaws.com/c7f0e502fb8e11e2b19622000a1f9d89_102.mp4 http://distilleryimage1.s3.amazonaws.com/d2b9493afb8d11e2a1d122000ae911c2_102.mp4 Link to comment Share on other sites More sharing options...
WhiteWolf Posted August 3, 2013 Author Report Share Posted August 3, 2013 John Carmack's keynote at Quakecon 2013 part 1 Check related videos for part 2,3 and 4........ Spoiler alert: Carmack doesn't take a sip of water until part 5. Some of the things Carmack talks about in this video: - new console cycle- AMD hardware- game controllersPart 1: new console cycleAMD hardwaregame controllersPart 2: KinnectDigital distributionPortable consolesAndriod and iOSCloud gamingCreative vision vs technologyUnified memoryPowerVR and tiled renderingPart 3: displayshead mounted displaymovement trackingsoundlarge scale software developmentoptimizationOpenGLPart 4: OpenGLfunctional programmingHaskellLispSchemestrong and weak typingmultithreadingeventsgarbage collectionQuakeC vs SchemePart 5:programmingQ&A:space AMD vs Nvidia vs Intel GPUsCPU architecturesGPU computingid Tech 5id Software companyPart 6 Q&A: PC and upcoming console hardwareMegaTexturevirtual reality, augmented reality and Google Glassvoxel, ray tracingAMDs virtual texturingconsole cycle beyond Xbox One and PS4SSDstrobe lighting in LCD technologycontrol devices advancementwhen single person can do a AAA game like MW3?Part 7 Q&A:id Tech5 and Tango Gameworks Link to comment Share on other sites More sharing options...
WhiteWolf Posted August 3, 2013 Author Report Share Posted August 3, 2013 Nvidia and intel are giving away so much awesome stuff for free :| Link to comment Share on other sites More sharing options...
WhiteWolf Posted August 3, 2013 Author Report Share Posted August 3, 2013 Carmack :- 360 was much better console than PS3 and also bit more powerful... Carmack was not a fan of PS3 and it's hardware.. Carmack - Kinect is like a zero button mouse oh man MS will not like this Also, he is talking about old Kinect.... Link to comment Share on other sites More sharing options...
TRMNTR Posted August 3, 2013 Report Share Posted August 3, 2013 Also, he is talking about old Kinect.... When does he say that? Kinect 2 is pretty responsive. If he's talking about K2 then maybe he's implying that it needs to be more responsive to be effective? Link to comment Share on other sites More sharing options...
TRMNTR Posted August 3, 2013 Report Share Posted August 3, 2013 Exactly. Link to comment Share on other sites More sharing options...
WhiteWolf Posted August 9, 2013 Author Report Share Posted August 9, 2013 Carmack is such a boss. Always a delight to hear him talk. +1 Link to comment Share on other sites More sharing options...
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