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God of War III


KnackChap
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btw, it looks like what KC was saying is true.. it is not activating the ps3.. I tried to deactivate it from my system so that someone else can download, but it says that the system is not activated...

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yea shantz i also noticed it..... thanks to tinbin

 

but maybe when you play the demo it actiavates...else :nerves:

i've already played it... it didn't activate...

that means we can share one account with whole IVG? :ranting:

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played the game a couple of times....game froze the first time near helios level,a glitch probably.anyway 2nd playthrough was smooth and the action was pure god of war.....more of the same in a good way.the harpy sections weren't greatand i think the gore in the demo is more than in previous games....rippingoff ppls heads and eyeballs left,right and centre and as sam said the ending is just such a tease,it leaves you wanting more.March 2010 cant come soon enough.

 

p.s.:as someone posted earlier do linger on the main menu for sometime to watch a nice little video of kratos in action

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oka.. played the demo.. and yea.. it's awesome. im waiting for the final build though.. to c the added polish ;)

it's the same GOW we all love. and that is a good thing. also, surprisingly, i liked playing with the gauntlets.. and that

icarus' section towards the end

was pretty sweet. the dynamic lighting is awesome sauce.

 

q..did sony not announce that gow 3 would run at 1080p at 60 fps? im framerate oblivious (dint notice any slo downs in this 1 too :nerves: ) but this demo ran @ 720p

 

not that it makes much of a difference but if sony wants this game to b the pinnacle for the ps3, they gotta do better..i mean uc2 has already shown better stuff :P

 

and lastly.. thanks a lot killzone123 :ranting:

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played the game a couple of times....game froze the first time near helios level,a glitch probably.anyway 2nd playthrough was smooth and the action was pure god of war.....more of the same in a good way.the harpy sections weren't greatand i think the gore in the demo is more than in previous games....rippingoff ppls heads and eyeballs left,right and centre and as sam said the ending is just such a tease,it leaves you wanting more.March 2010 cant come soon enough.

 

p.s.:as someone posted earlier do linger on the main menu for sometime to watch a nice little video of kratos in action

 

 

You didn't watch enough of Gametrailers during E3 did you ?? tsk tsk....

 

Now why aren't you here yet with all those games you borrowed fool... :console: Don't leave for rajasthan without returning them..

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God of War III demo performance analysis

At around 2.6GB in size, the God of War III E3 demo is one of the meatiest sampler downloads we've yet experienced, but the lengthy wait is worth it bearing in mind the length and breadth of the content on offer. Indeed, there's so much to show that we've cut the video analysis into two parts with only minor edits.

 

The first effectively covers what was shown in the Sony press conference at E3, the second shows what comes afterwards, and it's here that the demo really comes into its own - becoming that much more of a technical showcase. If you've already eagerly consumed the E3 press materials, skipping ahead to the second vid is probably worthwile.

 

http://www.eurogamer.net/articles/digitalf...mance-blog-post

 

( first vid here )

 

So, part one then. Our initial technical analysis of the E3 demo remains relevant (it is the same code after all), but what is noteworthy is just how clean God of War III is. It's not really so self-evident on compressed internet video assets.

 

The texture work is of an outstanding quality throughout, special effects are used in a subtle and reserved manner, lighting is exemplary. The code appears to be using 2x multisamping anti-aliasing, but similar to Killzone 2, the choice of colour palette helps in adding to the edge-smoothing effect.

 

http://www.eurogamer.net/articles/digitalf...mance-blog-post

 

( second vid )

 

Into part two and the Sony Santa Monica studio's range of effects comes to the fore a touch more prominently. The per-pixel lighting in combination with the high-quality texture work produces some uncanny effects (for example, on the marble). The depth-of-field effect isn't "in your face", it just works and looks superb. The texture filtering employed is of an excellent quality. The only downers are a few low-poly edges and the reduced alpha buffers, but the impact on overall image quality isn't really a problem at all.

 

So, the frame-rate. Yes, it's E3 code. Yes, there's obviously a better-than-usual chance that the final code will improve over what we see in the demo. However, the performance level in the sampler is intriguing. This rendition of God of War III is v-synced (so no tearing), and based on our playthrough across the two videos, we have an average of 36.81FPS, a low of 24FPS and a high of 56FPS.

 

Average frame rates aren't usually that much of a useful stat, but here it's a pretty decent indication of overall performance throughout - which is curious. Locking the game at 30FPS would have produced a more visually consistent look, as well as a more predictable, "reliable" feel from the controls - plus less judder on-screen in panning shots and the like.

 

Overall though, small quibbles aside, this demo is great stuff, and the timing of its release just weeks before the US demo is released as part of the God of War Collection is curious. Will this self-same E3 demo be the same sampler included as a PSN redeem code within the package? Has Europe actually had the "exclusive" here?

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You can tell by playing it.

 

The digital foundary report is quiet similar to what I posted yesterday. Hardly holds 60 but rarely falls below 30.

 

I actually had another go at the demo today and took me around 30-40 mins to clear it cause I went back back and forth and tried all kinds of stuff. The 2 areas where the frame rate def falls below 30- is the chimera battle and the cyclops section. The only place where u can see the game running at the highest framerate is when the camera closes in on kratos. As this point I would rather call this a 30fps game with occasional bumps than a 60fps game with drops, hope its the other way by the time of release.

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You didn't watch enough of Gametrailers during E3 did you ?? tsk tsk....

 

Now why aren't you here yet with all those games you borrowed fool... :console: Don't leave for rajasthan without returning them..

nope dint catch the trailer.....must have been in pilani with every bloody thing on the internet blocked and dloads capped at 20mb

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