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Size of the mobile game industry


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The DeanBeat: If you blinked, you don’t know how big the mobile gaming industry has become

 

Michael Pachter, analyst with Wedbush Securities, also observed the velocity of change. He said the U.S. retail games sector generated $22.6 billion in revenues in 2008, with digital games selling about $3 billion in that year. By 2013, retail games shrank to $12.5 billion and digital games grew 350 percent to $14 billion, with $12 billion of that driven by free-to-play games on mobile and online. He thinks that the core game business has peaked and that the current generation of consoles will not outsell the last generation. In fact, over the next decade, he said, “consoles will go away.” The installed base of consoles will likely peak around 240 million, as gains by Sony and Microsoft will soak up losses by Nintendo, he said.

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