Jump to content

No Man's Sky


Heaven Angel
 Share

Recommended Posts

According to the Telegraaf the Dutch company has invented what it calls a "superformula". The company claims that its formula is similar to the one used in No Man's Sky even though the company has never seen the game's source code. The game uses a formula that factors in the player's position in order to accurately and reliably generate the world around the player.

 

In the newspaper a representative of the company says it has tried to seek contact with the developer of the game, Hello Games, many times but says its requests for contact have been ignored ever since.

 

It is not surprising that the No Man's Sky developer has chosen to ignore the claims of the Dutch company. The formula that is used in the game is a custom-built algorithm that is not closely related to the formula of the Dutch company. Both formulas are presumably based on the original Lamé Curves that was first discussed by Gabriel Lamé in 1818.

 

According to the Dutch Chamber of Commerce registery the company that claims ownership of the formula filed for bankruptcy in 2013 before it relaunched its business.

 

http://zerolives.com/article/lvPVBRw9/dutch-company-claims-it-owns-no-mans-sky-world-generation-formula

 

 

:lol: :lol: :lol:

Link to comment
Share on other sites

Gamer who bought No Man's Sky early reaches galaxy center

 

 

The person who paid more than $1,300 to get a copy of No Man's Sky 10 days before its launch date claims to have already "beaten" the game by reaching the center of its galaxy. He says it took around 30 hours.

 

Link to comment
Share on other sites

Wtf 1300 :O

 

Kya Mil gaya bc ch***ye ko 4-5 din peheley khel k lol.

Usse bhi bahut bahut bade bade hain bhai

 

 

Ek ne launch de PS4 leke tod diya tha hammer se.Bolo ab.

Edited by hope
Link to comment
Share on other sites

Sean Murray clarified on Twitter that the official site has the correct release date, not the Steam store page.

PC NMS release will now be global and will be August 12th worldwide. It's so important we get it right and make the best version we can.

 

As for why Hello Games has been so busy in the lead up to the launch, Murray provides an example. "I'm here tonight adding support for 21:9 monitors," he tweeted. "We don't even have one. I've stuck some cardboard to the side of mine.

Edited by joken732a
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...