Jump to content

RollerCoaster Tycoon: World


Heaven Angel

Recommended Posts

Atari has announced Rollercoaster Tycoon World, the fourth main entry in the Rollercoaster Tycoon series. :panic: :panic:






The game will be developed by Pipeworks Software and, like previous games in the series, will have players take control of a theme park.


"Many of the new features in RollerCoaster Tycoon World were not possible a few years ago, but we have taken advantage of technological improvements to offer a wildly fun gaming experience that stays true to the storied franchise," Atari CEO Fred Chesnais said in a press release.


Players will be able to build rides, shops and roller coasters, while keeping an eye on things like budget, visitor happiness and technology research.


You will be able to visit other players' parks, and share your rollercoaster blueprints with others so they can build them in their own game.



A new multiplayer mode will also allow four players to manage the same park online.


Atari said RollerCoaster Tycoon World is a full PC experience, and will be "micro-transaction free," so players will have access to all of the content at release.


Rollercoaster Tycoon World will be released in early 2015.


Link to comment
Share on other sites

  • 3 weeks later...

RollerCoaster Tycoon World preview: regaining momentum

RollerCoaster-Tycoon-World-1.jpg

 

I sat through a hands-off demo of Rollercoaster Tycoon World at PAX this weekend, though to be honest I spent a good portion of my time talking to the Pipeworks dev team about the different ways you can torture park goers.

 

From pay toilets and free soda, to blocking off the entrance and trapping park inhabitants forever, to creating roller coasters with the sole intent of rocketing them off the track as quickly as possible, the original RollerCoaster Tycoon was a game that had so much customization you could play out even your most sadistic park manager dreams. And while they were reluctant to confirm or deny my death coaster initiative, from what I saw of Rollercoaster Tycoon World it looks like you’ll be able to do much the same thing.

 

Now, for most normal people that may not really be a selling point, but it is an example that proves why I walked away from RCT World a lot more optimistic than I did walking in. A lot of people, myself included, seemed uncertain as to whether this reincarnated Atari brand would give the RollerCoaster name the due reverence it deserves, and with RollerCoaster Tycoon 4 sounding a sour note with critics, you can be forgiven for expecting the same thing about RCT World.

 

But the developers made a point of emphasizing to me how much they are trying to recreate the series’ original feel, including being able to customize everything from the speed of your rides to the price of your hot dogs. And while it was stressed that the game was still very early in development, it looked like it was on the right track. (Sorry.)

 

For the complete article head over to PCGamer.

Link to comment
Share on other sites

  • 6 months later...
  • 6 months later...
  • 1 month later...

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...