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NeonXSZ


shadow storm

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Title: NeonXSZ
Genre: Action, Indie, RPG, Early Access
Developer: Intravenous Software
Publisher: None - Independent
Release Date: 22 Aug, 2014

Steam page: http://store.steampowered.com/app/296010/

About the Game

An open-world, remarkably agile first-person shooter where every opponent has unique AI. Loot hundreds of upgrades and ships, with the replayability, procedurally-generated worlds, shops and RPG elements found in games like Diablo.

 

NeonXSZ is a remarkably agile first-person-shooter, in cyberspace, where every opponent has unique AI.

You are the anomaly, injected into cyberspace to stake your place in a war of virus versus machine. During your journey you will fly dozens of ships and loot hundreds of upgrades allowing you to create totally unique spacecraft with which to wage war, but will you protect the operating system or join the infection to bring it down?
Current Features:
  • 100+ hour single player experience
  • 1000 persistent enemies per game from 4 warring factions.
  • Every enemy has unique AI
  • Dozens of ships to loot and fly
  • Fully interactive cockpit.
  • 850+ Upgrades to loot and install in those ships.
  • Fuzzy content. No two games are the same
  • 80 Levels of upgrades used by both the player and enemies
  • Challenge arenas - Scripted multi-stage event arenas with high level loot rewards.
  • Multiple huge totally open game worlds (7.5km x 7.5km)
  • Change the look of the entire world and your ship, at any time, to suit your tastes.
  • AI ships have access to the exact same ships, weapons, upgrades and gadgets as the player.
  • No two AI ships are ever the same.
  • AI ships drop the equipment they have installed, not random loot. If you can kill it, you can loot it.
  • Buy and sell Upgrades, Weapons, and Ship Hulls at hundreds of docking bays throughout the world.
  • Every object is physics-enabled. For example:
  • Weapons and explosions cause knock back.
  • Ships can push each other around.
  • Loot can go into orbit around the player creating defensive walls.
  • Ships can drop energy walls anywhere, blocking incoming fire and the movement of other ships.
  • Physics based shields that swing around ships based on their movement direction.
  • If you see it, you can loot it, fly it, and use it.
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