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Peter Molyneux's Godus is a failure of trust, and a warning for others


WhiteWolf

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Eurogamer's Wesley Yin-Poole posted an outstanding story earlier today, about one man's disappointment with a gaming company.

 

Bryan Henderson is the 21-year-old chap who won 22 Cans' much publicized Curiosity mobile game challenge, which the company's founder Peter Molyneux promised would feature a "life-changing" prize. Henderson was told he would be named "God of Gods" within 22 Cans' strategy game Godus' multiplayer world. This grand title would come with a royalty check from the game's revenues, starting from the beginning of his reign.

 

In the 20 months since then, Henderson has received nothing. Godus' multiplayer component has not even been completed. Molyneux released an excruciating video yesterday (below) explaining why the game, which raised $750,000 on Kickstarter, has failed to meet the targets its backers were promised.

 

22 Cans' forums and Kickstarter page shows hundreds of messages from fans demanding refunds. Why? Because they paid for something and it hasn't been delivered. Because Molyneux has clearly handed off the project to a reduced internal team, while he looks at something new.

More here

 

http://www.polygon.com/2015/2/11/8020551/peter-molyneuxs-godus-is-a-failure-of-trust-and-a-warning-for-others

 

Steam reviews -

 

http://store.steampowered.com/app/232810

 

:rofl:

 

 

 

*********

Curiosity - what's inside the cube winner video

 

Kya chu....panti hai? :rofl::scratchchin:

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Thats a short novel size article. :|

 

RPS: Do you think that you’re a pathological liar?

Peter Molyneux: That’s a very…
RPS: I know it’s a harsh question, but it seems an important question to ask because there do seem to be lots and lots of lies piling up.
Peter Molyneux: I’m not aware of a single lie, actually. I’m aware of me saying things and because of circumstances often outside of our control those things don’t come to pass, but I don’t think that’s called lying, is it? I don’t think I’ve ever knowingly lied, at all. And if you want to call me on one I’ll talk about it for sure.
RPS: During the Kickstarter for Godus you stated, regarding that you don’t want to use a publisher stating, “It’ll just be you and our unbridled dedication (no publishers).” And five months later you signed with a publisher.
Peter Molyneux: Absolutely. And at that time I wish we had raised enough money to not need a publisher.
RPS: But you got more than you asked–
Peter Molyneux: We could have gone and we were asked to by publishers to publish the Steam version, but we turned that down. The economics of doing Godus, unfortunately Kickstarter didn’t raise enough money. Now the trouble is with Kickstarter, you don’t really fully know how much money you need and I think most people who do Kickstarter would agree with me here. You have an idea, you think you need this much, but as most people will say with Kickstarter, if you ask for too much money up front because of the rules of Kickstarter, it’s very, very hard to ask for the complete development budget. I think Double Fine have gone back and asked for more money because development is a very, very, it’s a very confusing and bewildering time, and it’s very hard to predict what will happen.
RPS: Yes, but you know that. You’ve been working in the industry for over thirty years, you know how much money it costs to make a game and you put a specific amount–
Peter Molyneux: No, I don’t, I disagree John. I have no idea how much money it costs to make a game and anyone that tells you how much it’s going to cost to make a game which is completely a new experience is a fool or a genius.
RPS: But you have to have enough experience to know the basics of budgeting a videogame, you’ve been doing it for thirty years!
RPS: OK, so you said that Bryan will be God Of Gods for six months. Just to double-check on this. When we spoke to you on 2012 you told us that it would be a significant amount of time, you estimated five or ten years.
Peter Molyneux: We what?
RPS: You said five or ten years, is what you told us.
Peter Molyneux: For what?
RPS: For being God Of Gods.
Peter Molyneux: No, I’ve always said that his reign would only last a certain amount of time but the God of Gods role, if Godus continues to be as successful as it is on mobile, could last that long. I mean there are mobile games that are being played now – and there are webgames that are being played now – that are decades old.
RPS: Let me quote, you said: “By the way, there would need to be enough time to make it meaningful for him in every sense of the word, but we could make it five years, we could make it ten years. I think I wanted before–“
Peter Molyneux: And then later on I came out and said it would be six months. And I said that again and again. What are you trying to do? You’re trying to prove that I’m a pathological liar, I suppose, aren’t you.
RPS: I’m trying to establish that you don’t tell the truth.
Peter Molyneux: Let me just ask you one question. Do you think from the line of questioning you’re giving me, that this industry would be better without me?
RPS: I think the industry would be better without your lying a lot.
Peter Molyneux: I don’t think I lie.

Summarized for you. And by that I mean stolen from Neogaf. :P

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