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Call of Duty : Black Ops III


Keano

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Snake

 

What? Have you played multiplayer beta..sh*t is exact copy TF multiplayer..

 

Copy cat game failed beat TF on metacritic :P

 

 

Let's see if it's able to beat it once more reviews are out...

 

Yes, I have played the Beta...and no, I dont think its a TF rip off. Just because you run on walls, it's a rip off. lol ok then.

 

And yes, the good ol' metacritic shtick.

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Ank

 

Cancel your order now...OMG

 

 

The Playstation 4 version of Black Ops 3 seems to use a dynamic resolution system. Native resolutions seem to vary between roughly 1360x1080 to 1920x1080.

 

 

It's using dynamic resolution just like Halo 5...Will you play it now? You were bashing Halo 5 for using Dynamic resolution but for some reason you don't mind dynamic resolution here :P

Cutscenes are native 1080p30fps but actual gameplay runs at dynamic resolution @ 60fps just like Halo 5 :P
Game looks absolute sh*t visually..COD:AW looked much better than this sh*t even at 900p resolution...Effects and character models were much better looking in AW...
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Ank

 

Cancel your order now...OMG

 

 

PS4 version of Black Ops III has scaling/dynamic resolution?

 

 

 

 

It's using dynamic resolution just like Halo 5...Will you play it now? You were bashing Halo 5 for using Dynamic resolution but for some reason you don't mind dynamic resolution here :P

 

https://www.youtube.com/watch?v=4KaDm3tTKKc

 

Cutscenes are native 1080p30fps but actual gameplay runs at dynamic resolution @ 60fps just like Halo 5 :P

 

 

Game looks absolute sh*t visually..COD:AW looked much better than this sh*t even at 900p resolution...Effects and character models were much better looking in AW...

Framerate is all over the place,atleast should have kept it stable.

2 years and these devs still dont know how to go about it.

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2FPS in main menu just like COD Ghost?



http://www.pcgamesn.com/call-of-duty-black-ops-iii/black-ops-3-will-be-the-best-pc-game-in-treyarch-history

:rofl:

How is the mp?

It's bigger and more expanded version of TF m.p without Titans and dedicated servers :P If you live in P2P crowded zones then you will have no problems :P

 

 

Tuney beta nahi khela?

 

 

2 years and these devs still dont know how to go about it.

They are using same old modified Quake 3 engine and still can't lock frame-rate 60fps.. AW was quite solid on PS4 and XO... It was full 60fps without any hiccups...It was great on PC as well...

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2FPS in main menu just like COD Ghost?

 

 

 

http://www.pcgamesn.com/call-of-duty-black-ops-iii/black-ops-3-will-be-the-best-pc-game-in-treyarch-history

 

:rofl:

 

 

It's bigger and more expanded version of TF m.p without Titans and dedicated servers :P If you live in P2P crowded zones then you will have no problems :P

 

 

Tuney beta nahi khela?

 

 

I did ,was nothing great about it.

 

How is the lag on xbox one or ps4?

 

Any idea?

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Game is unoptimized for PC

http://www.techpowerup.com/217308/black-ops-iii-12-gb-ram-and-gtx-980-ti-not-enough.html

There is, however, one hitch with the way the game deals with system memory amounts as high as 12 GB and video memory amounts as high as 8 GB. This hitch could possibly be the reason behind the stuttering issues many users are reporting.

In our first play-through of the game with its highest possible settings on our personal gaming machines - equipped with a 2560 x 1600 pixels display, Core i7 "Haswell" quad-core CPU, 12 GB of RAM, a GeForce GTX 980 Ti graphics card, NVIDIA's latest Black Ops III Game Ready driver 385.87, and Windows 7 64-bit to top it all off, we noticed that the game was running out of memory. Taking a peek at Task Manager revealed that in "Ultra" settings (and 2560 x 1600 resolution), the game was maxing out memory usage within our 12 GB, not counting the 1.5-2 GB used up by the OS and essential lightweight tasks (such as antivirus).

What's even more interesting is its video memory behavior. The GTX 980 Ti, with its 6 GB video memory, was developing a noticeable stutter. This stutter disappeared on the GTX TITAN X, with its 12 GB video memory, in which memory load shot up from maxed out 6 GB on the GTX 980 Ti, to 8.4 GB on the video memory. What's more, system memory usage dropped with the GTX TITAN X, down to 8.3 GB.

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Halo 5 visuals are miles better than BO3.Go compare side by side shots...Halo 5 character models look way better than shitty BO3 models.. There are screenshots out there for you to check...Post them here as well :P

 

 

Btw if it's Dynamic on PS4 & still drops to 40fps (at some points)
Then what's the scene with XBone?! :rofl:


DF kab mu kholegi apna?

XO version is 1600x900p60fps

 

 

 

& even you were cribbing about it with regards to depth & field of view

That's different...I don't like low FOV as i get motion sick sometimes when FOV is bad.

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