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Call of Duty: Infinite Warfare


Heaven Angel

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played the game. after playing around 200 hrs of black ops3 was looking forward to this. the movement is def sluggish compared to blops3, it feels a bit heavy and not that responsive. even the guns feels slightly heavier. the maps in the beta however are not that great, almost none of them require and have any areas that support the wallruning or advanced movements. just some ledge here, a window pane there. the game would have been better if it had the advanced warfare type movement system compared to the blops/titfall one.

 

the rigs system is similar to the specialists from black ops 3 but their designs and powers are very bland so far. hopefully the one not avb in the beta are better.

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played the game. after playing around 200 hrs of black ops3 was looking forward to this. the movement is def sluggish compared to blops3, it feels a bit heavy and not that responsive. even the guns feels slightly heavier. the maps in the beta however are not that great, almost none of them require and have any areas that support the wallruning or advanced movements. just some ledge here, a window pane there. the game would have been better if it had the advanced warfare type movement system compared to the blops/titfall one.

 

the rigs system is similar to the specialists from black ops 3 but their designs and powers are very bland so far. hopefully the one not avb in the beta are better.

Bhai I really don't see how have you been looking forward to this game.. It's crap Yaar.. Same thing since advanced warfare..

 

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No problem, but how is the MP gameplay ? So far haven't seen too many good reviews

 

Because it isn't. From what I've heard it's same old .. No good maps or weapons. Fans have lost the root for it and got TF2 instead.

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Game Informer

90/100

 

http://www.gameinformer.com/games/ca...ty-of-war.aspx

Call of Duty: Infinite Warfare features a compelling single-player experience with plenty of optional missions for those looking for more, and robust multiplayer modes for players of every style, whether youre leading the scoreboards in kill confirmed or goofing around with friends taking on an alien invader in an over-the-top amusement park.

 

 

GamingTrend

85/100

http://gamingtrend.com/reviews/we-ar...arfare-review/

While Multiplayer feels largely like more of the same with a few new features and a fresh coat of paint, and Zombies in Spaceland is a goofy, funny romp through 80s nostalgia, the Campaign is where Call of Duty: Infinite Warfare really shines. Infinity Ward brings a level of narrative skill to the series not seen before, with a gripping space opera that makes this one of the best to come out of the series in a while.

 

 

IGN Spain

83/100

http://es.ign.com/call-of-duty-infin...4-xbox-one-y-p

One of the few Call of Duty games that offers a better campaign than its competitive portion. On the single player side you'll find a great experience, but the multiplayer part of the game isn't as bright as we were expecting. Infinity Ward has followed Treyarch's step, making this game feel more like an expansion than a new game.

 

 

GamesRadar+

80/100

http://www.gamesradar.com/call-of-du...arfare-review/

It's not quite a complete reinvention for the series but Infinite Warfare makes some refreshing changes to deliver a confident and exciting shooter.

 

 

 

Gamespot

80/100

http://www.gamespot.com/reviews/call.../1900-6416569/

By venturing beyond Earth--and not just to other planets, but to space itself--Call of Duty found a canvas to produce its best story in years. It reinforces the notion that a game's narrative is only as good as its characters.

 

 

 

Destructoid

70/100

https://www.destructoid.com/review-c...e-397047.phtml

Call of Duty: Infinite Warfare does just enough to stay above the curve and somewhat make up for the appropriately soulless Ghosts. The zombies team did an incredible job with Spaceland, and the multiplayer still ticks all of the right boxes with an ample locomotion system that has since been surpassed by Titanfall. But if you were expecting anything totally new, including the non-inventive space campaign, look elsewhere.

 

 

EGM

70/100

http://www.egmnow.com/articles/revie...arfare-review/

Infinite Warfare is one step forward; two steps back for Call of Duty. The multiplayer is still fun, but suspect microtransactions have left me wary. The campaign also gets more wrong than right with shoddy storytelling overshadowing the usually tight FPS gameplay. At the very least, we got a Zombies experience comparable to what weve seen in the pastand Modern Warfare Remastered was a fun stroll down memory lane.

 

 

 

TheSixthAxis

70/100

http://www.thesixthaxis.com/2016/11/...arfare-review/

Sadly, despite setting off to explore new settings and backdrops for its blockbusting action, Infinite Warfare finds itself treading in the footsteps of others. The campaign is a good and refreshing twist of putting you in command and having you dogfighting in space, and Zombies is the most accessible rendition of the mode yet, but turn to the multiplayer, the beating heart of any COD game and weve been here before.

 

 

Time

50/100

http://time.com/4556344/call-of-duty...arfare-review/

An assemblage of hits and misses, that's the measure of this year's Call of Duty. I could say something about publisher Ubisoft pulling back from its annualized Assassin's Creed franchise, or how even Doctor Who gets a break. But it's probably simplest to remind that it's shooter season, and this year, the alternatives are formidable.

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