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Death Stranding


Big Boss
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14 minutes ago, dylanjosh said:

 

 

The video has spoilers so I didn't watch 

 

  1. New graphics options such as fidelity, performance and ultrawide modes.
  2. Monster Energy has been replaced.
  3. Dualsense Support; terrain and cargo load impact triggers/vibrations.
  4. New combat abilities drop kicking, knee kick, etc. also enemies using turrets.
  5. New equippable items gun that shoots lightning, new leg brace, etc.
  6. Firing range to test weapons and compete with other players via rankings.
  7. New vehicle; the Roadster, mostly used for racing/clear roads
  8. Race track built near Timefall farm, can test vehicles and compete with ranked times.
  9. New buildable structures cargo catapult, jump ramp, chiral bridge.
  10. New missions take place inside a new area called the Ruined Factory.
  11. Buddy bots that can be customized and tag along during missions.
  12. New cosmetics change Sam and BB's color schemes, customize backpack with patches.
  13. Replay boss fights.
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38 minutes ago, Mr. Comingle said:

What's wrong with the UI?

 

Just so many menus. Many clicks required to do actions. I remember rolling my eyes everytime I reached i finished a courier and having to button mash through to continue playing. 

Edited by dylanjosh
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12 minutes ago, dylanjosh said:

 

Just so many menus. Many clicks required to do actions. I remember rolling my eyes everytime I reached i finished a courier and having to button mash through to continue playing. 


I think there’s an option to skip all that

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26 minutes ago, dylanjosh said:

 

Just so many menus. Many clicks required to do actions. I remember rolling my eyes everytime I reached i finished a courier and having to button mash through to continue playing. 

 

13 minutes ago, Snake said:


I think there’s an option to skip all that

Yep, R1 to skip.

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  • 3 weeks later...

Started this without knowing what I am going to get into. Just read everywhere that it's a walking simulator with not much gameplay. Honestly, not far from the truth - the game is very chill and for some reason it's very enjoyable. The first 3 hrs I was like let's just get through the main story and be done with it. But 10 hrs in and I am enjoying it. It's the perfect game to kick back relax and down a couple of beers while you take in the amazing scenery and deliver a pizza to one of the distribution centres. The story is okay won't comment much on it as I am not even half way through and will definitely be spending a lot of time on this game. Good stuff. 

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15 minutes ago, SuperT said:

Started this without knowing what I am going to get into. Just read everywhere that it's a walking simulator with not much gameplay. Honestly, not far from the truth - the game is very chill and for some reason it's very enjoyable. The first 3 hrs I was like let's just get through the main story and be done with it. But 10 hrs in and I am enjoying it. It's the perfect game to kick back relax and down a couple of beers while you take in the amazing scenery and deliver a pizza to one of the distribution centres. The story is okay won't comment much on it as I am not even half way through and will definitely be spending a lot of time on this game. Good stuff. 


Keep on Keeping on

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7 minutes ago, Ram Dante said:

Just ended this! Beautiful experience, except for the BTs :furious:

The story was alright, and Lou is a champ :D

 

Is there a way to see the no. of hours played?

Yea, somewhere in log menu and in your activity log.

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1 hour ago, Ram Dante said:

Just ended this! Beautiful experience, except for the BTs :furious:

The story was alright, and Lou is a champ :D

 

Is there a way to see the no. of hours played?


did u get the oxygen mask??

Try using that in BT areas

 

 

Hours played will be in your stats page

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On 3/25/2022 at 12:15 AM, Snake said:


did u get the oxygen mask??

Try using that in BT areas

 

 

Hours played will be in your stats page

Oh I did, but only used when Lou wasn't around. 

Also, I mostly played with lower difficulty levels, so it was mostly very easy to face them. But the problem with BTs are it basically breaks the flow. Just when I hit the stride and get into a zen mode, they come in and ruin the calm.

 

But I guess it was necessary to have that bit of variety in the gameplay, or else it would've just been a pure delivery simulator ?

Edited by Ram Dante
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Planning to start this (directors cut).. seems very divisive. Any updated views ? People seem to retroactively start liking things so just wondering how this has aged?

Edited by RV1709
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