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The Last of Us : Part II


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Dayum

 

• Enemy AI feels much improved and realistic, enemies will mourn their dead partners from a distance,

• Enemies communicate their positions to each other when they spot you. For example, all enemies won't "magically" know where you are; if someone sees you, that person will run to the others to tell them your exact position or area
 

 

This is absolutely mind blowing. 

 

 

Edited by hope
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1 hour ago, WhiteWolf said:

No multiplayer in game. SP only. Looks like SP will be really big.

 

Their biggest game. 

  • We didn’t set out to make the biggest game we’ve ever done, we set out to tell this really ambitious story that became the biggest game we’ve ever done. And that’s why we took as long as we have.
  • The story we laid out four years ago is really complex, has a large cast of characters. The core of it is simple, but where it goes and the twist and turns are complex,” he said.
  • We needed more time for cinematics, we needed more locations, we needed more types of enemies. So the scope of it kept growing.
  • It’s not padded, it has that pacing of the first game. You’re going on this crazy, emotional, harrowing roller coaster ride that has these highs of tension and these slower, more provocative, thoughtful moments...those kind of events are sprinkled throughout the entire game.
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Its a Revenge Story. How far can you go for Revenge??

 

With all those enemies calling names and a personal touch to them. Its gonna be a little hard killing them knowing they have a family and it will build over the game so much that you would think is this Revenge necessary at all.

 

Game is easily 25-30 hours. 

 

I dont know how they would manage to keep things tight all the time but hey its ND here. Only they can do it. 

 

The whole Suburb area shown in the gameplay can be done without killing the Dogs. I dont want to be caught. It will be too tensed to be harrowed by Dogs. 

 

Dont think anyone knows that Ellie is immune to infection. Its a secret still i think. 

 

 

 

 

Good look at the Ellie Statue below

 

https://direct.darkhorse.com/products/the-last-of-us-part-2-ellie-statue

 

Edited by hope
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Looks like fighting Human enemies is more fun than fighting clickers based on previews.

 

I will go full stealth route. Tlou gameplay doesn't work great as full on action game as enemies overwhelm you very fast and fuk u up and now they even added dogs to make things worse lol

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