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Star Wars: Battlefront II


Heaven Angel
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13 minutes ago, Heaven Angel said:

 

 

 

XacMcRS.png 

 

 

Yea, so op man. 

 

--

 

You know it's actually bad when IGN (lol) agrees to this. 

 

 

 

In a 20v20 match, there are at least 12 players in one team who never ever touch 5k points aka noobs (sad they can't play as a hero but not my headache). So even if these noobs buy these things, it won't help them because they can't do sh*t. Now onto the top 5 players (where you usually should be in an ez game like this one), they are getting 5k points multiple times (getting rewarded for their skills) in a single game and they actually know how to use them. All I was doing was flaking without getting killed and I was able to touch 4-5k points mark in the first area itself. So yeah....it is an easy game for decent players but hard as f**k for noobs....then again I don't care about them. They will move on to another game after a month or so anyhow.

Edited by kaka_messi
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34 minutes ago, Joe Cool said:

The video was made BEFORE DICE made changes. 

 

Glad the bitching and complaining worked then. You can always count on EA to push the envelope a little too far in the greed territory before the shitstorm causes them to back paddle a bit. 

 

17 minutes ago, Heaven Angel said:

 

So did they got rid of those loot crates and MT's? meme_7.png

 

Baby steps.

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6 hours ago, kaka_messi said:

So you really wanted to play the mp and dominate it but now you feel you won't be able to enjoy the mp part because of this micro transaction thingy?

 

When was the last time you actually played a mp in a fps/tps game with 40 players or more? 

1

 

I think you would love it in case Commanders /Command trees start coming in War Chests or something in Company of Hero 3 and if someone bags an OP commander it is just that you do not have skill so grind some more. 

 

Stop making assumptions, I played enough games in the BETA where one side did not even know how to push up the god-damn objective even if it advances on auto-pilot and all you got to do it keep the flanks open. Heroes f**k the whole situation up, more. 

5 hours ago, Joe Cool said:

Sure. qlOyFdX.gif Did you even play the BETA? 

 

Also, it's not MP only game. It has SP + arcade too. 

 

Does not change anything, Battlefront started and should have remained focussed on its multiplayer side of things if they were so desperate for a campaign they could have made it like the Battlefront 2 single-player where you play as a trooper in the 501 Legion. 

5 hours ago, adity said:

Let's can this toxic discussion until game comes out.

1

 

5 hours ago, Joe Cool said:

The video was made BEFORE DICE made changes. 

 

4 hours ago, Heaven Angel said:

So did they got rid of those loot crates and MT's? meme_7.png

 

 

Capitulation. -_- 

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4 hours ago, ALPHA17 said:

 

I think you would love it in case Commanders /Command trees start coming in War Chests or something in Company of Hero 3 and if someone bags an OP commander it is just that you do not have skill so grind some more. 

 

Well tbh OP commanders were present in CoH2. Brits were released along with a Churchill Croc commander that used to roast infantry or Royal Airforce commander that can call in bombers to level everything in a huge area or Sim City commander that made emplacements almost (almost) impossible to destroy. Same thing happened with Axis elite commander with a tiger ace that had 8000 health and couldn't be destroyed. Soviet had industry commander that would allow you to pump out medium tanks in 8 mins. All these commanders could be bought but I didn't buy any of these commanders and got all of them by playing the game.

 

This didn't stop me from playing/enjoying the game. These OP commanders didn't help a nub sitting at rank 2000 to climb to 1000...so yeah skills do count. Same thing applies to this game...buy whatever you want to buy...don't have skills to hit 5k mark? Well you ain't getting that Hero or OP unit.

Edited by kaka_messi
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26 minutes ago, kaka_messi said:

Well tbh OP commanders were present in CoH2. Brits were released along with a Churchill Croc commander that used to roast infantry or Royal Airforce commander that can call in bombers to level everything in a huge area or Sim City commander that made emplacements almost (almost) impossible to destroy. Same thing happened with Axis elite commander with a tiger ace that had 8000 health and couldn't be destroyed. Soviet had industry commander that would allow you to pump out medium tanks in 8 mins. All these commanders could be bought but I didn't buy any of these commanders and got all of them by playing the game.

 

This didn't stop me from playing/enjoying the game. These OP commanders didn't help a nub sitting at rank 2000 to climb to 1000...so yeah skills do count. Same thing applies to this game...buy whatever you want to buy...don't have skills to hit 5k mark? Well you ain't getting that Hero or OP unit.

3

 

Yeah! Because CoH skill cap allows players that freedom, Battlefront 2 does not allow you to level up classes unless you get a random loot drop. 

 

Imagine if you could only level Soviet commanders because you only got loot drops for them instead of being able to pick any commander as you wished (from a beginner pool).  This game has neither the skill ceiling or the comfort of hiding behind a guaranteed steady grind to success, this game is based on luck to get stuff you need or an inane grind to unlock what you actually want. 

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  • 2 weeks later...

Update from DICE/EA :

  • Epic Star Cards, the highest tier of Star Cards available at launch, have been removed from Crates. To help keep everyone on a level playing field, these Star Cards will primarily be available through crafting, with the exception of special Epic Star Cards available through pre-order, deluxe, and starter packs.
  • You'll need to reach a certain rank to craft upgraded Star Cards. You won't be able to buy a bunch of Crates, grind everything up into crafting materials, and immediately use them to get super powerful Star Cards. You can only upgrade the ability to craft higher tier Star Cards by ranking up through playing the game.
  • Weapons are locked behind specific milestones. While a select few will be found in Crates, the rest can only be attained by play. Want to unlock a new weapon for your Heavy? Play as a Heavy and you’ll gain access to the class’s new weapons. 
  • Class-specific gear and items can be unlocked by playing as them. As you progress through your favourite class, you’ll hit milestones granting you class-specific Crates. These will include a mix of Star Cards and Crafting Parts to benefit your class’s development.

 

Happy now? Tg82mWN.png

 

Like I said here: 

 

Edited by Heaven Angel
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