Django_3101 Posted October 25, 2017 Report Share Posted October 25, 2017 In another news: https://www.bungie.net/en/Help/Article/46101 Players are getting banned for using in-game overlays. Fraps, to start with Framerate and statistics overlays, such as those provided by EVGA Precision XOC, MSi Afterburner, and Fraps, are not compatible with Destiny 2. Quote Link to comment Share on other sites More sharing options...
Clenched_Balls Posted October 25, 2017 Report Share Posted October 25, 2017 In another news:https://www.bungie.net/en/Help/Article/46101 Players are getting banned for using in-game overlays. Fraps, to start with [emoji38] Framerate and statistics overlays, such as those provided by EVGA Precision XOC, MSi Afterburner, and Fraps, are not compatible with Destiny 2.They're not getting banned. It's been confirmed by Deej. It just causes the game to not run at times, nothing more than that. Sent from my Redmi 3S using Tapatalk Quote Link to comment Share on other sites More sharing options...
Tyler Posted October 25, 2017 Author Report Share Posted October 25, 2017 Right, so I played the first couple of missions and stopped there. Game is like butter on the PC even with all the bells and whistles turned on. Absolutely love how it feels. I'm not a fan of the default MKB setup though, on one hand aiming with the mouse is great but the abilities are designed around a controller so it feels a little weird. I'll probably get used to it but will have to remap some stuff. The music really stands out especially the part where you're making you're way to The Farm after the attack. Anyway, Destiny story missions are usually nothing special but it seems they're at least trying to make them feel different. All I want is to power through to 20 and start with the real game. 1 Quote Link to comment Share on other sites More sharing options...
Clenched_Balls Posted October 25, 2017 Report Share Posted October 25, 2017 PSA: Once you get to the part where you need to unlock IO by reaching level 11, don't complete the IO Story missions. Pop a fireteam medallion and grind heroic public events. Every 2 successful heroic public event completions award you with XP equivalent to +1 actual level. So get to level 20 and then go on with completing the remaining story missions. This way, you can hit the 260 power level hardcap in around 2-3 hours from the start of your public event grind, which would otherwise take you 2-3 days to get to. Sent from my Redmi 3S using Tapatalk Quote Link to comment Share on other sites More sharing options...
Tyler Posted October 25, 2017 Author Report Share Posted October 25, 2017 Thanks for the tip. Quote Link to comment Share on other sites More sharing options...
Clenched_Balls Posted October 25, 2017 Report Share Posted October 25, 2017 Right, so I played the first couple of missions and stopped there. Game is like butter on the PC even with all the bells and whistles turned on. Absolutely love how it feels. I'm not a fan of the default MKB setup though, on one hand aiming with the mouse is great but the abilities are designed around a controller so it feels a little weird. I'll probably get used to it but will have to remap some stuff. The music really stands out especially the part where you're making you're way to The Farm after the attack. Anyway, Destiny story missions are usually nothing special but it seems they're at least trying to make them feel different. All I want is to power through to 20 and start with the real game.I felt the same. I ditched MKB after a couple crucible games in the beta and switched back to the controller due to its high aim assist. From then on, there was no going back. Sent from my Redmi 3S using Tapatalk Quote Link to comment Share on other sites More sharing options...
Django_3101 Posted October 25, 2017 Report Share Posted October 25, 2017 1 hour ago, Tyler said: Thanks for the tip. Also, do not go for blue marked quests immediately. They are exotic quests and give a great boost to your power level. they give you weapon close to 20+ of your current power level. reach 260 or 265 with public events do the weekly powerful gear events(should be in your milestone) once you hit around 275+, start with exotic quests. you will reach close to 290 Quote Link to comment Share on other sites More sharing options...
Tyler Posted October 25, 2017 Author Report Share Posted October 25, 2017 Thanks. I won't be touching any exotic reward quests until much later. I went through the Dulfy starter guide btw. Quote Link to comment Share on other sites More sharing options...
yash_495 Posted October 25, 2017 Report Share Posted October 25, 2017 2 minutes ago, Tyler said: Thanks. I won't be touching any exotic reward quests until much later. I went through the Dulfy starter guide btw. quite comprehensive.. also lemme know when playing. we can coop Quote Link to comment Share on other sites More sharing options...
Tyler Posted October 25, 2017 Author Report Share Posted October 25, 2017 Yeah I'll be on tonight around 10:30 - 11:00. Quote Link to comment Share on other sites More sharing options...
ALPHA17 Posted October 25, 2017 Report Share Posted October 25, 2017 14 hours ago, Django_3101 said: In another news: https://www.bungie.net/en/Help/Article/46101 Players are getting banned for using in-game overlays. Fraps, to start with Update on point, http://wp.me/p9fS8X-7zT Quote Link to comment Share on other sites More sharing options...
Clenched_Balls Posted October 25, 2017 Report Share Posted October 25, 2017 https://www.bungie.net/en/News/Article/46426Here's more from Bungie, on the bans. Sent from my Redmi 3S using Tapatalk Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted October 25, 2017 Report Share Posted October 25, 2017 Damn, Blizzard and Bungie taking precautions and very concerned about the hackers. That's good. Quote Link to comment Share on other sites More sharing options...
ALPHA17 Posted October 25, 2017 Report Share Posted October 25, 2017 (edited) 1 hour ago, Clenched_Balls said: https://www.bungie.net/en/News/Article/46426 Here's more from Bungie, on the bans. Linked in news piece above. 1 hour ago, Heaven Angel said: Damn, Blizzard and Bungie taking precautions and very concerned about the hackers. That's good. There has been no mention about why the players have been banned. Seems less of concern and more of preemption. Edited October 25, 2017 by ALPHA17 Quote Link to comment Share on other sites More sharing options...
Django_3101 Posted October 26, 2017 Report Share Posted October 26, 2017 5 hours ago, Clenched_Balls said: https://www.bungie.net/en/News/Article/46426 Here's more from Bungie, on the bans. Sent from my Redmi 3S using Tapatalk further update: Update: As part of our ban review process, we have identified a group of players who were banned in error. Those players have been unbanned. The bans were not related to the third-party applications listed above. We will continue to review the process we use to ensure a fun and fair game. banned in error Quote Link to comment Share on other sites More sharing options...
PS Fan Posted October 26, 2017 Report Share Posted October 26, 2017 Using 3rd party app on PC to record and capture footage will lead to ban Quote Link to comment Share on other sites More sharing options...
ALPHA17 Posted October 26, 2017 Report Share Posted October 26, 2017 4 hours ago, WhiteWolf said: Using 3rd party app on PC to record and capture footage will lead to ban No. Quote Link to comment Share on other sites More sharing options...
Django_3101 Posted October 26, 2017 Report Share Posted October 26, 2017 https://www.bungie.net/en/Explore/Detail/News/46427 wanted to let you know what we're up to. Here’s a short list of updates we’re working on: New systems and rewards to give our most engaged players additional, optional pursuits. Better incentives for players who complete challenging Prestige activities. Better rewards and replay value for strikes, adventures, and Lost Sectors. Private matches for the competitive community (we are targeting early 2018). Crucible tuning like adjusted Supremacy scoring and better spawning rules. Better incentives for completing Crucible matches (and penalties for quitting competitive games). Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards. Changes to make the mod economy more interesting and impactful. Ongoing improvements to Exotics, including adjustments to reduce instances of duplication. New ways to spend surplus currency and materials (looking at you Legendary Shards). An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time. Next week, we will be deploying Patch 1.0.6 General Fixed an issue with collision detection on the Bureaucratic Walk emote Fixed an issue causing players to encounter empty public spaces too often in free roam Crucible Updated Mercy Rule settings to allow Mercy to activate slightly later in the match, allowing a wider range of scores to trigger it. Clash Reduced score limit to 50 (was 75) Control Reduced score limit to 90 (was 100) Reduced influence that enemy-controlled zones exert over the spawning system Survival Reduced round time limit to 2 minutes (down from 3) Reduced life count to 6 (down from 8) Supremacy Increased score-to-win to 70 (up from 50) We now grant one point for defeating an enemy Guardian Adjusted the influence that enemy crests have on the spawning system 1 Quote Link to comment Share on other sites More sharing options...
Clenched_Balls Posted October 27, 2017 Report Share Posted October 27, 2017 https://www.bungie.net/en/Explore/Detail/News/46427 wanted to let you know what we're up to. Here’s a short list of updates we’re working on: New systems and rewards to give our most engaged players additional, optional pursuits. Better incentives for players who complete challenging Prestige activities. Better rewards and replay value for strikes, adventures, and Lost Sectors. Private matches for the competitive community (we are targeting early 2018). Crucible tuning like adjusted Supremacy scoring and better spawning rules. Better incentives for completing Crucible matches (and penalties for quitting competitive games). Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards. Changes to make the mod economy more interesting and impactful. Ongoing improvements to Exotics, including adjustments to reduce instances of duplication. New ways to spend surplus currency and materials (looking at you Legendary Shards). An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time. Next week, we will be deploying Patch 1.0.6 General Fixed an issue with collision detection on the Bureaucratic Walk emote Fixed an issue causing players to encounter empty public spaces too often in free roam Crucible Updated Mercy Rule settings to allow Mercy to activate slightly later in the match, allowing a wider range of scores to trigger it. Clash Reduced score limit to 50 (was 75) Control Reduced score limit to 90 (was 100) Reduced influence that enemy-controlled zones exert over the spawning system Survival Reduced round time limit to 2 minutes (down from 3) Reduced life count to 6 (down from 8) Supremacy Increased score-to-win to 70 (up from 50) We now grant one point for defeating an enemy Guardian Adjusted the influence that enemy crests have on the spawning systemWoah!!! That's a lot of awesome news right there. Sent from my Redmi 3S using Tapatalk Quote Link to comment Share on other sites More sharing options...
Django_3101 Posted October 27, 2017 Report Share Posted October 27, 2017 (edited) 18 minutes ago, Clenched_Balls said: Woah!!! That's a lot of awesome news right there. on paper yes. hopefully, rewards are not tokens and more tokens on top of that. Edited October 27, 2017 by Django_3101 Quote Link to comment Share on other sites More sharing options...
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