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EyePet


KnackChap

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Eyepet

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Developer: Sony London

Publisher: SCEE

Platform: Nintend Playstation 3

Genre: non game Pet simulation

Player: You grandparents, kid brother, soccer moms, dumb girlfriends etc

Release: Who cares 2009

 

 

 

What makes a pet real? Introducing EyePet, the virtual pet that follows your every movement and command…

 

Leipzig Games Convention, 20th August 2008: Sony Computer Entertainment Europe (SCEE) introduced the availability of EyePet for PAL region. It won’t make a mess on the floor or claw at the curtains – EyePet is the ultimate pet for modern living. Forget the hamsters and guinea pigs and get the perfect first pet for kids and adults alike. Developed by SCEE, EyePet is the responsive virtual pet who reacts to your every move and brings entertainment and fun for the whole family; plus it’s pretty cute as well.

 

EyePet comes with an impressive array of abilities all made possible by PLAYSTATION®Eye, the next-generation camera for PLAYSTATION®3 (PS3™). A loveable, simian-like pet, EyePet lives in an on-screen picture of your sitting room as captured second by second on PLAYSTATION Eye. Working in ‘Augmented Reality’, EyePet is fully aware of people in the room and will interact with you and your environment. Place an object in front of the camera that EyePet hasn’t seen before and it’ll know exactly what to do with it, give it something new and it’ll examine it thoroughly. Tickle it by waving your fingers in front of the camera: it laughs, poke it: it jumps, roll it a ball: EyePet chases around the screen after it.

 

An incredibly lifelike little critter, EyePet gives you all the lovable benefits and interaction of a real-life pet without tearing up your sofa or making a mess on the rug. Kids and adults alike will love to customise, dress it and watch its facial expressions that range from the sweet to the cheeky to the hilarious. It’s all made possible by the power of PS3 which has enabled EyePet’s developers to achieve incredible graphics and animation in its facial reactions, lifelike fur and incredibly intelligent interaction with you, your environment and anything you choose to place in front of it.

 

EyePet will be available in late 2009, so prepare to bring a furry ball of mischief into your home and a new friend into your life.

 

 

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my aunt had bought a handheld for my cousin from japan, dont know wat it was called.....but it was very similar u need to feed d pet, put it to sleep.....and things like dat , if d pet died u cannot use d handheld for 2 days or so..... dis seems to be d ps3 version of d same thing, wid grt graphics obviously

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  • 9 months later...

did they show this trailer?

 

my aunt had bought a handheld for my cousin from japan, dont know wat it was called.....but it was very similar u need to feed d pet, put it to sleep.....and things like dat , if d pet died u cannot use d handheld for 2 days or so..... dis seems to be d ps3 version of d same thing, wid grt graphics obviously

Tamaguchi

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It's real, folks. We first learned of EyePet over a year ago, and approached it with both excitement and skepticism. When we had a chance to see EyePet running on PS3 live, we were blown away at how what we originally thought was a concept video had been completely real all along.

 

For those not in the know, EyePet is a virtual pet simulator that takes advantage of the PlayStation Eye. With the addition of a "magic card," players will be able to play with a virtual monkey that lives in augmented reality. The television will display what the PlayStation Eye sees: you, and your body. Your on-screen pet will then be able to respond to all your actions. You'll be able to virtually pet the creature on the head, grab a bowl of food and feed it, and play a variety of mini-games. The tactile sensation of owning a pet will be gone, but in its stead will be an unworldly adorable creature that uses tech that feels like it's from the future.

 

Perhaps it's best summed up with video, as EyePet truly needs to be seen to be understood. You can do so many things with the critter, and his incredibly detailed and lifelike animation makes this "game" all the more believable. For example, you can try sweeping your arm across the bottom of your TV view, and the pet will jump over your arm. When your pet goes to sleep, you can clap loudly and get it to wake up ... (although it might be grumpy!)

 

 

Sony calls the quality of the visuals "Pixar-like" and in our opinion, that's not hyperbole. It's easy to understand why EyePet looks so good: it only has to render the one pet on screen. With all of PS3's rendering capabilities going towards a single character model, it's no surprise the visuals looks so impressive. The detail on the fur is remarkable, but what really sells the experience is the animation. I'll reiterate that the visuals you see in the trailer aren't pre-rendered -- the game really does look like that.

 

EyePet is clearly the precursor to what will undoubtedly be a growing number of Eye (and motion controller?) games.One of the cooler things to do in the game is to drop down the "magic card" on the floor. This simple black card will be detected by the Eye and a spinning holgraphic menu will shoot out of it. Players will be able to gesture Minority Report-style, around the menu to access various options, like toys and health check-ups.

 

Unless you're heartless, you'll want your pet to be happy and well-fed. You'll be able to transform the magic card into an X-ray machine and look at the insides of your friend. You'll see how happy he is, and how hungry he is. You can then transform the card into a food bowl, throwing food for the pet to catch.

 

 

There are a number of toys you can play with, each with their own goals, achievements and objectives. You can play EyePet "just for fun," but gamers will be able to try and beat high scores to the various minigames in the collection. For example, one game has you playing ping pong with your pet. You don't want to beat your pet. Rather, you want to continue the rally for as long as possible.

 

Should you get tired of the toys included in the game, one amazing feature that works better than we'd imagine is the ability to draw and import your own creations. You can play an airplane minigame, for example, by drawing a helicopter for your pet to drive. All it takes is a white piece of paper and a black pen. You'll have to draw the pieces necessary to make a working helicopter, and then you'll be able to scan the image with the Eye. The drawing then gets scanned into the world and your pet will attempt to recreate it. (The more you teach it how to draw, the better he will perform.) Your handwriting and drawing turns a real 3D object in the world. In the flying minigame, you'll use the PS3 controller to guide your pet in a balloon-colllecting minigame.

 

Obviously, EyePet won't be a very compelling experience for the hardcore gamer, but we can't help but be impressed by the confluence of technology and super-cuteness. The fact that EyeToy simply works is a true technological achievement that really clues us into the future of Microsoft's Natal and the PlayStation motion controller. EyePet has been announced for both US and European release, with a holiday target in Europe. The game will be available in two flavors: Blu-ray disc, or bundle which includes the game and PlayStation Eye.

 

soucre: joystiq

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