SaiKO Posted September 2 Report Share Posted September 2 3 minutes ago, Kazarka said: Ya just give me inside cities. So i know where are all the vendors and important areas inside city. And previous Bethesda games had procedurally generated stuff and all of them had mini map. NMS has every planet procedurally generated and it also got mini map afaik? Bethesda games never had mini maps. They were always compass based. there is a map in your pipboy for fallout. But thats it. You had to open it while accessing your pipboy. No minimap. The elder’s scroll (actual… not tes online) didnt have minimap as well. Only map in inventory. same here. Map in inventory. No minimap. Quote Link to comment Share on other sites More sharing options...
SaiKO Posted September 2 Report Share Posted September 2 (edited) Thats why I said. Its as BGS a BGS game can be. Edited September 2 by SaiKO Quote Link to comment Share on other sites More sharing options...
Vaibhavp Posted September 2 Report Share Posted September 2 No mini map is fine. No campass markers will be amazing. (a la Morrowind). But I suspect Bethesda doesn't have balls to do it. Quote Link to comment Share on other sites More sharing options...
SaiKO Posted September 2 Report Share Posted September 2 3 minutes ago, Vaibhavp said: No mini map is fine. No campass markers will be amazing. (a la Morrowind). But I suspect Bethesda doesn't have balls to do it. Hah! People already hating the ‘no minimap’ aspect on twitter. Some even mentioned in their reviews (must be new to BGS games), and you asking to make it even more hardcore. well, there will be mods for both preferences thats for sure. Quote Link to comment Share on other sites More sharing options...
Vaibhavp Posted September 2 Report Share Posted September 2 26 minutes ago, SaiKO said: Hah! People already hating the ‘no minimap’ aspect on twitter. Some even mentioned in their reviews (must be new to BGS games), and you asking to make it even more hardcore. well, there will be mods for both preferences thats for sure. I would love to play a game where your main goal would be just finding your objectives. Something like survival games but made by Bethesda. Quote Link to comment Share on other sites More sharing options...
TRMNTR Posted September 2 Report Share Posted September 2 Noice! 1 Quote Link to comment Share on other sites More sharing options...
SpearHea:D Posted September 3 Report Share Posted September 3 God bless the modders Quote Link to comment Share on other sites More sharing options...
Kazarka Posted September 3 Report Share Posted September 3 (edited) Why they go with AMD for Starfield? DLSS way to go. They hurting their own game by marketing with AMD. Edited September 3 by Kazarka Quote Link to comment Share on other sites More sharing options...
Purana Khiladi Posted September 3 Report Share Posted September 3 Quote Link to comment Share on other sites More sharing options...
Kazarka Posted September 3 Report Share Posted September 3 Smh KingThrash analysis video Quote Link to comment Share on other sites More sharing options...
Agent 47 Posted September 3 Report Share Posted September 3 19 minutes ago, Kazarka said: Smh KingThrash analysis video TBH that sandstorm doesn't feel very organic and we have seen better but i believe the objective of the game is not to portray realistic sandstorms. It's just the marketing team has hyped this too much so people's expectations have risen a lot. Quote Link to comment Share on other sites More sharing options...
Vaibhavp Posted September 3 Report Share Posted September 3 22 minutes ago, Agent 47 said: TBH that sandstorm doesn't feel very organic and we have seen better but i believe the objective of the game is not to portray realistic sandstorms. It's just the marketing team has hyped this too much so people's expectations have risen a lot. Depends on amount of dust. This is on constructed area so there wouldn't be much. This is how it will look. Quote Link to comment Share on other sites More sharing options...
Kazarka Posted September 3 Report Share Posted September 3 1 hour ago, Agent 47 said: TBH that sandstorm doesn't feel very organic and we have seen better but i believe the objective of the game is not to portray realistic sandstorms. It's just the marketing team has hyped this too much so people's expectations have risen a lot. Ya but king thrash dude is not some technical analyst. He same guy who wanted to walk on a gas planet I would suggest checking DF or NX gamer for detailed technical analysis from people who know what they talking about. Quote Link to comment Share on other sites More sharing options...
SaiKO Posted September 3 Report Share Posted September 3 7 hours ago, Agent 47 said: TBH that sandstorm doesn't feel very organic and we have seen better but i believe the objective of the game is not to portray realistic sandstorms. It's just the marketing team has hyped this too much so people's expectations have risen a lot. A huge open end game with thousand of planets and procedural surface such as this and people expects sandstorm like linear curated games? A highly physic based sandstorm will tax the system even further! Not to mention such 'non-curated' system will require some time. This is a sandstorm segment in Jedi Survivor: This is possible due to this area being linear and curated. Quote Link to comment Share on other sites More sharing options...
SaiKO Posted September 3 Report Share Posted September 3 (edited) It's not possible to ask linear curated type of graphics and set-pieces to an open-end game(in this case, could be lots of reason, technical, time etc). Moderate the expectation with that knowledge. Edited September 3 by SaiKO Quote Link to comment Share on other sites More sharing options...
dylanjosh Posted September 3 Report Share Posted September 3 The mad max game has some kick-a*s sandstorms Quote Link to comment Share on other sites More sharing options...
SaiKO Posted September 3 Report Share Posted September 3 Just now, dylanjosh said: The mad max game has some kick-a*s sandstorms Yeah... The game IS IN that world, it was a core things to have. Quote Link to comment Share on other sites More sharing options...
SaiKO Posted September 3 Report Share Posted September 3 BTW, Starfield doesn't support DualSense on PC. Not even as a generic controller. 1 Quote Link to comment Share on other sites More sharing options...
Purana Khiladi Posted September 3 Report Share Posted September 3 42 minutes ago, SaiKO said: A huge open end game with thousand of planets and procedural surface such as this and people expects sandstorm like linear curated games? A highly physic based sandstorm will tax the system even further! Not to mention such 'non-curated' system will require some time. This is a sandstorm segment in Jedi Survivor: This is possible due to this area being linear and curated. You seem to have excuse for everything. Forbidden west also has sandstorms. Elden Ring has Storm gate. Those are open world games too but do it just fine. Heck even NMS has extreme weather planets. Quote Link to comment Share on other sites More sharing options...
triggr happy ss Posted September 3 Report Share Posted September 3 40 minutes ago, Purana Khiladi said: You seem to have excuse for everything. Forbidden west also has sandstorms. Elden Ring has Storm gate. Those are open world games too but do it just fine. Heck even NMS has extreme weather planets. Vs thread ,not here again. dont know y you ponies bring your sh*t to the xbox threads. Quote Link to comment Share on other sites More sharing options...
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