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Mysteryman
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We’re thrilled to announce that the latest update for Control is OUT NOW on PlayStation 4. Since launch, Remedy have been listening to community feedback and working flat out behind the scenes on Control.

 

To our Xbox One and PC players, DO NOT PANIC! This update is heading your way very soon.

 

As many of you will know, bug fixing and submission times vary across each platform, which is why we’re not out on all formats yet! All being well, we won’t keep you waiting very long. Stay tuned to our social media channels for more info.

 

In the meantime, take a look at what you can expect as part of our latest update…

 

General
– Bug and crash fixes to missions, combat and overall game play
– Fixed multiple issues with the PC launcher related to DX11/DX12 crashes

 

Performance
– Improved title stability on all platforms
– Improved general frame-rate performance through optimisations made to multiple systems and content

 

UI
– Improved map loading times (map will no longer tease information)
– Motion Blur On/Off toggle added to Options menu
– Film Grain On/Off toggle added to Options menu
– Fixed incorrect UI behaviour on ultra-wide monitors (PC)
– Fixed multiple issues when incorrect subtitles are shown for multiple languages
– Fixed issue when the game centers the aim on Jesse’s head
– Fixed multiple UI related issues

 

Progression
– Fixed an issue when player could not acquire ‘Pierce Charging Efficiency’ and ‘Spin Grouping Efficiency’ upgrade
– Fixed issue when Crafting Charge and personal Mods would not give the Weapon/Mod but take the materials (Sorry. The Board was greedy)
– Fixed issue that prevented players activating the Pierce weapon form upgrade
– Fixed issue when Jesse is unable to cleanse the ‘Transit Corridor South’ Control point upon returning from Prime Candidate Program area in the mission The Face of the Enemy
– Fixed an issue when Heptonstall would not spawn during certain story missions in the “Old Friends” side-mission (still looking for his buddy Remus)
– Fixed issue when Hiss Barrier remains in the Directorial Override mission’s Control Room if the player dies during the binding cut scene

 

Sound
– Fixed issue when certain licensed music tracks play after enabling the ‘Mute Copyrighted Tracks’ option
– Fixed and issue when audio is out of sync in the Dr Darling videos (PS4)

 

Misc
– Fixed issue with the Charge weapon forms erroneous blast radius causing (way) too much visual damage to the environments
– Fixed an issue where game would stall when completing a story mission and unlocking a trophy (PS4)

 

Once again, we want to thank our brilliant players for their amazing support. We can’t wait to tell you more about what we’re up to behind the scenes. In the meantime, have a great week and we’ll speak to you soon.

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19 minutes ago, CarbonCore said:

Y'all know what AWE means in the game right? :P

 

Yeah :lol:

But the multiple detailed references to Alan Wake in the game and also the image in the 'AWE' text make it a very safe bet that it will involve Alan Wake.

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20 hours ago, STICK3Rboy said:

 

Yeah :lol:

But the multiple detailed references to Alan Wake in the game and also the image in the 'AWE' text make it a very safe bet that it will involve Alan Wake.

 

Yeah at this point it is pretty much clears that all 3 games take place in same universe. We might go back to Bright Falls in the expansion, but I doubt you'll see Alan Wake himself because his voice actor is already playing Dr Darling in Control.

 

Unless Darling was Alan Wake all along :O

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1 hour ago, CarbonCore said:

 

Yeah at this point it is pretty much clears that all 3 games take place in same universe. We might go back to Bright Falls in the expansion, but I doubt you'll see Alan Wake himself because his voice actor is already playing Dr Darling in Control.

 

Unless Darling was Alan Wake all along :O

 

Isn't Trench voiced by Max Payne's voice actor?

So Trench is actually Max Payne :panic:

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On 8/31/2019 at 11:14 AM, WhiteWolf said:

Sony will be wasting money by Acquiring Remedy lol. This game gonna be another commercial failure. 

 

NPD August - the game didn't even make it to top 20. 

NPD confirmed that this was the worst August in terms of software sales in more than 20 years and yet Control didn't make it to top 20. 23rd place.

Failed to make the top 20 best selling games on PSN in August too.

  • Astral Chain #10
  • Age of Wonders: Planetfall #15
  • Man of Medan #19
  • Control #23

Won't sell in September either as it is super stacked. 

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Also stop posting twitter post that benji sales guy. He said massive launch for control lol. He is full of sh*t posting fake figures. 

 

GEARS 5 will have same fate. It will also struggle to chart in NPD thanks to GP 1$ deal. On Steam it did alright I guess.

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Just now, WhiteWolf said:

Also stop posting twitter post ifcbenji sales guy. He said massive launch for control lol. He is full of sh*t posting fake figures. 

 

What the fk? Where does he say massive launch? He straight up says don't expect enormous launch and Remedy should be happy with the sale. 

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The mirror Boss Fight reminded me John Woo movies' gun fights. Epic destruction, relentless Fight, 1 vs 1, though a short span. Also the anchor boss fight, awesome use of the powers at disposal.

The creativity in this game is drool worthy. Especially all these altered Items and the structure of old house. Incredible job by remedy.


 

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