Jump to content

Control


Mysteryman
 Share

Recommended Posts

1 hour ago, WhiteWolf said:

Well i was expecting sharp drops on SX coz IO issues but it drops like 2 frames for a second in most intense action scenes, otherwise it looks pretty solid.

 

But PS5 better coz it gives Control UE for free with Plus. So even if  PS5 had issues, i would have declared PS5 as winner for that very reason. 

 

I think Control overall on consoles is sub-par. Those jagged artifacts, shimmering and what not bothering me too much. 

Link to comment
Share on other sites

9 minutes ago, Maximus said:

 

Game only 26gb on ps5?!

Yes, 

 

 

SX version is same as Windows version in size. Since Xbox and PC same use Windows and DX, so they just ported PC version at low-medium settings, whereas for PS5 they did some extra optimization especially on install size by using Sony's new compression technique or something.

Link to comment
Share on other sites

On 2/2/2021 at 12:54 AM, CarbonCore said:

My GPU, which costs as much as digital PS5, can't run this game 1440p/60 without DLSS. People have some unrealistic expectations from next-gen.

 

are you playing the gamepass version ? DLSS is greyed out for me :-/

 

its the same problem for many others too :https://www.reddit.com/r/XboxGamePass/comments/l1qheo/dlss_not_working_on_control_for_xbox_game_pass_on/

 

 

 

Link to comment
Share on other sites

Just now, Ne0 said:

 

are you playing the gamepass version ? DLSS is greyed out for me :-/

 

its the same problem for many others too :https://www.reddit.com/r/XboxGamePass/comments/l1qheo/dlss_not_working_on_control_for_xbox_game_pass_on/

 

 

 

CC is anti Game pass person. So he playing purchased version. 

Link to comment
Share on other sites

1 minute ago, Ne0 said:

 

are you playing the gamepass version ? DLSS is greyed out for me :-/

 

its the same problem for many others too :https://www.reddit.com/r/XboxGamePass/comments/l1qheo/dlss_not_working_on_control_for_xbox_game_pass_on/

 

 

 

it's not available on the Gamepass version

Link to comment
Share on other sites

10 hours ago, WhiteWolf said:

I don't know. Im just assuming as PS5 version uses low-medium settings 

 

10 hours ago, adity said:

Ewww

 

9 hours ago, WhiteWolf said:

qLO8qVk.png

 

 

 

Source DF 

 

 

 

 

Quote

Remedy itself has already revealed the full specifications of the new versions, which essentially boils down to this: PlayStation 5 and Xbox Series X run at a native 1440p resolution (with no dynamic resolution scaling) with a temporal upscale to 2160p output. Graphics and performance modes are essentially a toggle for ray tracing support, which adds RT reflections on opaque and glass surfaces. RT locks users to 30fps gaming, while disabling it removes the frame-rate cap, with performance only limited by 60Hz v-sync.

 

Quote

Without giving too much away, it's clear that Control in RT graphics mode has a significant amount of headroom beyond 30fps (but nowhere near 60 for the most part, it's worth stressing), the upshot being that in standard gameplay, both Xbox Series X and PlayStation 5 lock to their target frame-rate of 30. The only outlier here is the introduction of improper frame-pacing in very rare scenarios, but otherwise it's nearly faultless. In terms of quality settings and visual features, Series X and PlayStation 5 look like a complete match - with just a small difference in gamma levels.


 

Quote

 

Beyond this, Series X exhibits some stutter not seen on PS5 - regardless of it being set to graphics or performance modes. It crops up with the arrival of UI elements on screen and in standard traversal, and can be distracting. Our understanding is that Remedy is looking to address this in a future patch, but it's the only blemish in what is otherwise a very polished 30fps experience with some beautiful RT work.

The performance mode meanwhile aims to run Control flat-out at 60 frames per second. By and large, it's an excellent experience regardless of which system you play on, and in terms of sheer playability, it's the best way to enjoy the game. It's also at this point that we can factor in Xbox Series S. It lacks the 30fps RT mode and targets performance only, delivering a 60fps experience at native 900p, with a temporal upscale to 1080p.

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...