Jump to content
Sign in to follow this  
Engineer

FIFA 20

Recommended Posts

:wOOtjumpy:

 

BiddvN0.png

 

ICONS

 

CL20ygW.jpg

 

 

SEASON OBJECTIVES

 

 

Season Objectives will be released in 4 ways: Daily, Weekly, Season, and Dynamic Objectives.

  • Daily Objectives are simple tasks which are released each day and contribute XP to your Season Rewards. They will automatically release each day and expire after 24hrs.
  • Weekly Objectives are groups of objectives which have rewards and XP associated with the completion of the individual objectives release each week. In case you miss one week’s objectives they will stay active in the game for a 2nd week, with the exception of the last week of a season which will expire when the Season does.
  • Season Objectives are longer term challenges to finish and from the time they are put live they will remain live until the last day of the season.
  • Finally, Dynamic Objectives are special time-limited release Objective Groups which will not have a regular release schedule and will end after a set period of time determined by the dynamic objective group. These could be tied to campaigns or real world events that are happening in the game during the course of the Season.

That’s not all for objectives this year. We’ve also introduced two other ways to unlock rewards for your play with Foundation and Milestones Objectives. 

  • Foundation Objectives are the place for new players to learn the ropes of FIFA Ultimate Team, with organized learning objectives grouped together by subjects such as trading, team building and Chemistry.
  • Milestones Objectives are long term objective groups which are not tied to any Season. Once a Milestone objective group is created in FUT 20 you’ll be able to continue making progress against these objectives, unlocking their rewards at your pace. From player feedback we know that many of you have been looking for more ways to progress in FUT and Milestones allow us to celebrate and reward key moments in every player’s FUT Club.

Overall there’s going to be more choice in the objectives system both in what you want to do with your time as you continue to progress, and which rewards you want to work towards unlocking.

 

New Customization Options

 

We’ve also added new ways to personalize your club and truly show off your unique style on the pitch. In the past when playing FUT we’ve had a number of custom kits, designed by some amazing artists, which have been loved by our fans - with some of our custom kits being among the most popular kits in Ultimate Team.

 

Make your club truly unique with new options for customisation, including kits, crests, Stadium Themes, Tifos, and celebrations, unlocked via Season Objectives.

 

UqUuNTm.jpg

 

FUT Friendlies

 

One of the things that I'm really excited to talk about is the launch of FUT Friendlies. A new hub to play FUT with your friends locally or online, as well as head to head online in traditional 11v11 gameplay, with or without House Rules.
 

1EfqjNd.jpg

 

  • Mystery Ball brings the element of surprise each time the ball leaves play as it comes in as a new mystery ball type. Each ball has a custom goal value that ranges from 1-3 goals and boosts the player in possession with over the top effects that take their Shooting, Dribbling, Passing, Sprint Speed, or the all powerful All Ball, which brings each of the other effects at the same time.
  • King of the Hill combines the power of dribbling in a control zone with a goal value meter making the focus of the game different than ever before. A control zone will spawn in the attacking zone which you will have to get the ball inside and then continue to control it as the space shrinks and your goal meter starts to fill. Balance your chances between retaining possession and pushing for a max goal value of 3, and then work your way up the pitch and try to score. 

RecKfVW.png

 

Squad Battles

 

Since the launch in FUT 18, Squad Battles has proven to be one of our most popular modes. In FUT 20, you’ll see a new interface which puts a better emphasis on the details of the squad you’re about to face. You’ll see the top three players from each squad, some details on the current tactical setup and formation, the kits and stadium, as well as the ratings for the squad and their chemistry displayed more clearly. Those opponent squads will feature their customization as well, with Tifo and stadium themes carrying into each match.

 

dZDTd13.png

 

To start, we’ve removed the timed refreshes in Squad Battles for FUT 20. You will now be able to refresh 4 new squads whenever you want, until you hit your maximum of 10 refreshes for the weekly competition (up 40 games per week). While those first 10 refreshes are the only squads which will count towards your weekly competition standings, you will be able to continue to refresh and get new opponent squads to work on completing objectives or just for some fresh opponents to play.
 

And all other changes/additions

 

Can't wait :wOOtjumpy:

Share this post


Link to post
Share on other sites

A deep dive into Career Mode on FIFA 20

 

Press Conferences & Player Conversations

 

As we just mentioned, our main drive is adding highly relevant features that would represent an important step forward for Career Mode and especially Manager Career. This year, the new feature lineup is represented by Press Conferences, Player Conversations and all of the intricate tools and logic sitting behind these features.

 

3uOHrI2.jpg

 

The new tools developed in-house by the Career Mode team enabled our producers and designers to leverage this large amount of data and create an enormous variations of story-lines that are deeply rooted in the player’s experience and your way of playing. This means that the experience of each match will be treated differently by the ‘journalists’ and will always feel authentic and dynamic, depending highly on the outcome, goals scored, opponent, time of season or stage of competition, and more.

 

Ltbvqg8.png

krLoIbf.png

 

In the same way as with Press Conferences, the newly added conversations enjoy the same level of complexity. The manager will have to deal with a variety of requests from players as well as happy or disgruntled players that are trying to get their thoughts across. The manager will have to find ways, either through direct actions or by communicating his/her stance in order to mitigate and solve these situations.
 

Player Morale System

 

Morale will be influenced by a multitude of different factors, ranging from play time and wage expectations to a player’s performance on the pitch and how well the team is doing. Secondly, answers in Press Conferences and replies to players in 1-on-1 conversations impact players’ morale as well. Having a high morale will be highly desired as a player’s morale will influence their attributes in upcoming matches.

 

Manager Customization

 

You may have noticed a manager in the screenshots above that you are not familiar with. This manager was created in game with our manager creation tools. We are finally taking a leap towards in-depth customization of your Manager Avatar.
 

ZRQ63Vp.jpg

aSqC6gR.jpg

 

Live News Screenshots

 

Another area where we aimed to deliver more diversity year over year and leverage the player’s in-game experience was the ‘News’. In FIFA 20, we will use gameplay screenshots showing key moments of any given match and creating relevant pieces of news from this content. In this way, we now have the means to highlight memorable moments during your Career Mode experience and allow you to build and surface your own stories.

 

League UI Themes

 

Going even further into the realm of authenticity and creating experiences that are relevant for our users, we wanted to come up with a visual take that is unique for some of the most played leagues within Career Mode. The result is 5 unique Central Menu UI treatments that heavily reflect the authentic branding of: the Premier League, Bundesliga, Ligue 1, LaLiga Santander and MLS. Besides these, our players will still enjoy the UEFA Champions League and UEFA Europa League branded UI accompanying these competitions’ fixtures.

 

9Ilx8NH.jpg

 

Dynamic Player Potential

 

Potential for players within your own squad will evolve over time based on the players’ performance in the previous season. Scored a lot of goals with a young prospect in his breakthrough season? His potential will be even higher in the upcoming season. Kept a run of good performances going with an older player close to retirement? His potential will be higher in the upcoming season which means that the decrease of his attributes will stall for a longer period of time.


Potential will decrease if a player hasn’t been performing well in the previous season or he hasn’t received enough playtime so you must ensure high promising starlets put in the work to achieve their potential.

 

Finally...

Share this post


Link to post
Share on other sites
59 minutes ago, abhinit90 said:

Sadly it looks like that every year :(

 

I skipped since Fifa 16. I tried 18 on PC (baaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaD!). The FUT scene on PC was not to my liking.  Skipped 19 as well. 

Im hoping to bag some of those icons (hopefully its not all luck based).

Edited by icestrok

Share this post


Link to post
Share on other sites
9 minutes ago, icestrok said:

The FUT scene on PC was not to my liking.

 

It has got a lot better this year (FIFA 19). With addition of Rivals the market is more stable and not expensive always. Obviously top tiers are expensive but you also get more value for your players. 

 

Current FUTTIES season has been fantastic; even for new players to jump in and make mega squads. 

Share this post


Link to post
Share on other sites
1 minute ago, VelivolusDas said:

Those are some nice additions to the Career Mode. 👍

 

Dynamic Player Potential will be very good. No more just buying high potential player. 

 

They are also fixing Youth players physical attributes which also helps with managing squad. Looking forward to it as usual. 

Share this post


Link to post
Share on other sites
6 minutes ago, Joe Cool said:

 

Dynamic Player Potential will be very good. No more just buying high potential player. 

 

They are also fixing Youth players physical attributes which also helps with managing squad. Looking forward to it as usual. 

Yes, finally some changes to the career mode. 

Now I can actually develop youths that I want to, rather than banking on some FM type progression. Having said that, I hope FM 2020 takes the cue and does the same.

Share this post


Link to post
Share on other sites

 

Looks amazing :wOOtjumpy:

  • Build your player, pick your gear, and express your style on the streets.
  • From height and facial features to tattoos and hairstyles
  • Create your male or female player in detail and with ease, and take them across various modes in FIFA 20 using the new Avatar system.
  • Get the traditional athletic look, deck yourself out with the latest streetwear, or break boundaries as you find yours and your squad’s perfect style. Switch it up with limited-time item drops to create unique outfits using the VOLTA SHOP.
  • Take your Avatar onto the street and express your style to the world throughout VOLTA FOOTBALL’s range of modes.
  • Complete matches to increase your player’s rating and earn skill points. Max out various traits to earn titles that show off your gameplay personality to the world.

5PWK91v.png

 

  • Custom-built gameplay grounded in football realism. Experience the flow of the street with the authentic small-sided experience in VOLTA FOOTBALL.
  • Play various forms of small-sided football: 3v3 Rush (No GK’s), 4v4, 4v4 Rush, 5v5 and Professional Futsal, each with specific rules, formations and play styles.
  • With stricter rules, direct free kicks, accumulated fouls resulting in penalties, referees, and more structured type of play, get an authentic Futsal experience in VOLTA FOOTBALL.
  • Express your style in VOLTA FOOTBALL with a range of unique and simplified skill moves alongside all the moves from regular 11v11 gameplay.
  • Act up for the cameras with new replay styles and celebrations that help you make the most of your best moments.
  • Pass, lob, and shoot with additional flair, and even bait the defence with a range of taunts. Feeling really adventurous? Show off your swagger with a kneeling header.
  • Play one-twos with the wall, use it to find team-mates, and even use them to celebrate goals.

PLAY IT YOUR WAY

  • Build up your squad in VOLTA TOUR, lead your player through the VOLTA Story Mode, play through Promotion and Relegation in the online VOLTA League, or take your favourite professional teams to the streets in VOLTA KICK-OFF.
  • VOLTA STORY - Take your Avatar across the world and face off against various real-world legends of street football. Build your squad and recruit players as you aim to win the ultimate prize: The VOLTA FOOTBALL World Championship in Buenos Aires.
  • VOLTA TOUR - Match up against community-generated squads in a variety of Single Player Match types in VOLTA Tour. Win games for the chance to recruit a player from the opposition team and build up your squad’s skill and chemistry.
  • VOLTA LEAGUE - Play your way through promotion and relegation against other players with the online VOLTA League, where wins lead to promotion into a higher division.
  • VOLTA KICK-OFF - Take your favourite professional teams back to the streets and compete throughout all of VOLTA FOOTBALL’s locations and match types including House Rules. Play PSG vs. Lyon in Paris, the Madrid derby in the streets of Spain, or Chelsea vs. Spurs in a London cage.

 

 

 

 

 

Share this post


Link to post
Share on other sites

Absymall gameplay. Players are on Skates ffs. There is no downtime in gameplay to actually think to create a goal. Its all f**king nonsense this gameplay now.  Tailored for Kiddies to have some fun. Bullshit.

 

Not interested in Volta so cant comment there but with the amazing changes to Pro Clubs and Career mode it is such a letdown for me to have gameplay like this.

 

 

 

 

Share this post


Link to post
Share on other sites
2 minutes ago, hope said:

Absymall gameplay. Players are on Skates ffs. There is no downtime in gameplay to actually think to create a goal. Its all f**king nonsense this gameplay now.  Tailored for Kiddies to have some fun. Bullshit.

 

It's not a simulation... Each half last for 6 minutes. Second, games are like that in real life too. It's all fast paced and moved on from 80-90s slow era. 

 

Liverpool literally won CL by playing high pressure roller stakes... 🤦‍♀️

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...