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Star Wars Jedi: Fallen Order


Heaven Angel
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Damn this feels like a AA title. Instead of copying everything that makes Souls games great, they copied the clunkiness the best. The character is very floaty. It's not a polished game at all.
I also found the platforming very wonky.. Game could have used a couple extra months of polishing.

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5 minutes ago, The Batman said:

The combat feels meh...nothing like soulsborne games. Dodging is pathetic, partyinga is ok.

Hoping it gets better after unlocking the force powers. 

 

Yeah it doesn't feel satisfying like in Fromsoft games where every impact makes that loud squishy sound like you cut something significant. Here you have a fking lightsaber and it feels like you're beating someone with a glowing baton.

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11 hours ago, CarbonCore said:

 

Yeah it doesn't feel satisfying like in Fromsoft games where every impact makes that loud squishy sound like you cut something significant. Here you have a fking lightsaber and it feels like you're beating someone with a glowing baton.

This had helped. Got my dual lightsaber after chapter 2 from the 1st planet. All u need is the push power. Good for crowd control.

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Man the variety in enviornmental hazards, platforming & enemies this game keeps on throwing is so nice. This is such a good pacing. Even the shortcuts which unlock and level design is surprisingly good.

Liked this set piece, although could have been more epic if force pull, slow, would have implemented in somehow. It was like underutilized opportunity.
 

 

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Star Wars Jedi: Fallen Order is the fastest selling digital launch for any Star Wars game ever

 

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Today Electronic Arts Inc. (NASDAQ: EA), Respawn Entertainment and Lucasfilm announced that the critically acclaimed Star Wars Jedi: Fallen Order™ is the fastest-selling digital launch for a Star Wars game in its first two weeks. The game is also now EA’s top-selling Star Wars title on PC in its initial launch window.

 

 

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