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Doom Eternal


Heaven Angel
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SEQUEL

 

 

Announcing DOOM Eternal, the direct sequel to the award-winning and best-selling DOOM (2016). Developed by id Software, DOOM Eternal brings the ultimate combination of speed and power with the next leap in push-forward, first-person combat. 

As the DOOM Slayer, return to take your vengeance against the forces of Hell. Set to an all-new pulse pounding soundtrack composed by Mick Gordon, fight across dimensions as you slay new and classic demons with powerful new weapons and abilities.


Witness the worldwide unveiling of DOOM Eternal gameplay at QuakeCon 2018 in Dallas, Texas on August 10th! The reveal will be live for attendees and livestreamed for everyone.

 

Edited by Heaven Angel
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  • 5 weeks later...
On 6/13/2018 at 9:37 AM, stingray said:

Is it me or it looks like the Doom Slayer has changed.. read on some other forums too that praetor suit is different and his arms are visible outside the suitemoji846.png

Probably the suit will get in game upgrades (a bit of RPG element). What do you mean his arms are visible outside the suit?  

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  • 11 months later...

doom-eternal-artwork.original.jpg

 

Doom Eternal is an upcoming first-person shooter video game developed by id Software and published by Bethesda Softworks. The game is set to be released on November 22, 2019 for Google Stadia, Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One. It is the fifth main title in the Doom series and a direct sequel to 2016's Doom.

 

Players once again take on the role of the Doom Slayer, an ancient warrior who battles the demonic forces of Hell, from a first-person perspective. The game continues its predecessor's emphasis on "push-forward" combat, encouraging the player to aggressively engage enemies in order to acquire health and ammo. The player has access to various firearms, such as the Combat Shotgun, Super Shotgun, Heavy Cannon, Rocket Launcher, Plasma Rifle, and Ballista. Melee weapons such as a chainsaw, the "Crucible Blade" energy sword and a retractable arm-blade can also be used. The arm-blade provides the opportunity for a larger variety of quick and violent "glory kill" executions. The Super Shotgun is now equipped with a "Meat Hook", which slingshots the player towards an enemy, functioning as a grappling hook in both combat scenarios and environmental navigation. Armaments including missiles, grenade launchers and flamethrowers can also be attached to the Doom Slayer's armor. New movement mechanics such as wall-climbing and dash moves will also be introduced.

 

 

 

Edit: Duplicate thread - Delete it. Apologies

Edited by Mysteryman
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