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PlayStation vs Xbox thread


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36 minutes ago, BK__317 said:

 

For a 7 inch 720P screen,games running at 540P-720P is fine.

 

It's an handheld you know and has a tegra chip which most entry level phones these days perform better than that. For an RDNA2 4TF custom SOC in the series S,540P is pathetic,might as well enter PS1 generation resolutions just to get 120FPS at this point on the console lmao.

 

Series S scales with Series X. 

 

They both suffer together whenever ray tracing/ next gen features are used. 

 

And Series S versions always look good. 

 

As I said you have no interest in buying system yet obsessed with it.

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5 minutes ago, Vaibhavp said:

 

Series S scales with Series X. 

 

They both suffer together whenever ray tracing/ next gen features are used. 

 

And Series S versions always look good. 

 

As I said you have no interest in buying system yet obsessed with it.


truth be told, even ps5 and xsx are both pathetic, unable to go beyond 30fps when you turn RT on and crank settings to high. 30fps in 2022 on the most powerful next gen console, what a joke 

 

this whole conversation is a joke from the beginning itself 

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2 minutes ago, Azathoth said:


truth be told, even ps5 and xsx are both pathetic, unable to go beyond 30fps when you turn RT on and crank settings to high. 30fps in 2022 on the most powerful next gen console, what a joke 

 

this whole conversation is a joke from the beginning itself 

 

Ray tracing is wrecking havoc.

 

I didn't care for ray tracing, but after playing Metro Exodus, I think it's legit. Unless it becomes efficient, we are looking at low resolution/ frame rate.

 

Using it just for puddle reflection has ruined its name.

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3 hours ago, Mr. Comingle said:

Fortnite runs on 120 fps and is made with UE5. I don't mean this as a smartass answer. UE5 is a scalable engine and has tools to reduce overhead. It's up to the devs how much they want to push it. The engine itself won't be taxing imo.

 

Like @BK__317 said, Fortnite achieves high FPS on UE5 because it's a port and doesn't use any notable features that make up UE5.

 

1 hour ago, Azathoth said:


this state is as things stand now with ue5

 

matrix demo was practically a non-feasible level of performance 

 

ue5 isn’t still fully optimized isn’t it? it’s still evolving 
 

I mean, the engine development isn’t independent of ps5/xsx/xss hardware capabilities is it? 
 

in 2-3 years, things could be much different 

 

Sure, but what's the point of speculation? Currently, we can only talk about the present state of UE5 and that was my point. With some compromises devs can maybe probably get to 60fps right now but 120fps is far-fetched. 

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1 hour ago, Vaibhavp said:

 

Ray tracing is wrecking havoc.

 

I didn't care for ray tracing, but after playing Metro Exodus, I think it's legit. Unless it becomes efficient, we are looking at low resolution/ frame rate.

 

Using it just for puddle reflection has ruined its name.



True. Console doesn't have AI image reconstruction like DLSS or FSR.

On PC RTX is not causing issues because all of us do play RTX games with DLSS2.0 or FSR to get those sweet FPS back.
For console the image reconstruction isn't implemented. Thus, native or checkerboard resolution, compromised RT and FPS both. 

RT is very heavy and although it makes games looks excellent on PC side and reduce devtime alot, the hardwares on console is holding the tech back.

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33 minutes ago, SaiKO said:



True. Console doesn't have AI image reconstruction like DLSS or FSR.

On PC RTX is not causing issues because all of us do play RTX games with DLSS2.0 or FSR to get those sweet FPS back.
For console the image reconstruction isn't implemented. Thus, native or checkerboard resolution, compromised RT and FPS both. 

RT is very heavy and although it makes games looks excellent on PC side and reduce devtime alot, the hardwares on console is holding the tech back.

 

 

 

If you are ready to shell out $1000 + on consoles, they'll be more than happy to give you RTX. 

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26 minutes ago, triggr happy ss said:

Will this make a difference on xbox consoles?

 

Only time and implementation can tell.. Basically Nvidia DLSS of AMD on papers..

 

How Xbox did the FPS boost, I have some confidence on this.. 

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2 minutes ago, radicaldude said:

 

 

 

If you are ready to shell out $1000 + on consoles, they'll be more than happy to give you RTX. 

 

Futurama Reaction GIF

 

Gimme 4K Native 60 FPS Full RT

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2 minutes ago, radicaldude said:

I think sony should come out with a no holds barred PS5 pro targeted towards enthusiasts for $1500+ or so with all the bells and whistles. 

I'm sure they must have considered this at some point of time but in the present market  such a product would have a very niche audience IMO. Also considereing the present dire condition of the silicon industry, it seems even more unlikely. Personally speaking, if such a product existed with a solid support of games form the industry, I would gladly take it as I prefer consoles over PC. Helps me differentiate my work space from my game space.

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2 hours ago, Vaibhavp said:

 

Series S scales with Series X. 

 

They both suffer together whenever ray tracing/ next gen features are used. 

 

And Series S versions always look good. 

 

As I said you have no interest in buying system yet obsessed with it.

 

Dude,can you please throw this "obsessed" word out of the window.What's your point in saying that?

 

We are in a XBox vs Playstation thread ffs,you and everyone else here is obsessed with console wars.I don't own an RTX 3080 but i can say that RX 6900XT performs better in rasterization perfomance and RT Cores help on the nvidia side but still amd is a better choice in the long run with more future proofing blah blah..i can basically go on writing paragraphs cause i'm interested in this stuff and just type in what i have in my mind.You act like i'm sitting down preparing hundreds of papers to rant about a white box that plays videogames to nobodies on the internet.

 

You don't have to own something to say how weak it is,we all know that switch is pathetic with it's tegra processor.Are you gonna say to me that i'm obsessed with switch if i rant about how weak the hardware is?

 

You aren't adding anything to the discussion and calling me obsessed just because i wrote what i know is just stupid,i'm sorry.

Edited by BK__317
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2 hours ago, Azathoth said:


truth be told, even ps5 and xsx are both pathetic, unable to go beyond 30fps when you turn RT on and crank settings to high. 30fps in 2022 on the most powerful next gen console, what a joke 

 

this whole conversation is a joke from the beginning itself 

 

Bingo.

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7 minutes ago, Aloy said:

I'm sure they must have considered this at some point of time but in the present market  such a product would have a very niche audience IMO. Also considereing the present dire condition of the silicon industry, it seems even more unlikely. Personally speaking, if such a product existed with a solid support of games form the industry, I would gladly take it as I prefer consoles over PC. Helps me differentiate my work space from my game space.

 

Aren't PS5 Pro consoles planned in the near future,many reputable resetera members who have connections in the industry confirmed that something like that is being planned.

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3 minutes ago, BK__317 said:

 

Aren't PS5 Pro consoles planned in the near future,many reputable resetera members who have connections in the industry confirmed that something like that is being planned.

 

 

For this to take off, they should pause release of marquee titles on the pc . 

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1 minute ago, BK__317 said:

 

Aren't PS5 Pro consoles planned in the near future,many reputable resetera members who have connections in the industry confirmed that something like that is being planned.

I dunno about the rumors (haven't been up on gaming news) but in my mind a PS5 Pro at $500 differs from a really high end system say at 1000$ which would basically be PC Ultra equivalent system made for even the most demanding AAA games. The pro consoles would just elongate the lifelines of the current generation by focusing on the shortcomings (Ray tracing i think) 

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