Krazyniks Posted June 19, 2021 Report Share Posted June 19, 2021 (edited) 57 minutes ago, AnK said: If Xcloud goes down like Stadia then I don’t think so All these efforts are not for their loyal fanbase & neither for the PC gamers They had abandoned these two core audiences long time ago which was evident in past few years They are in it for the wider casual audience & that’s the only way subscriptions thrive Microsoft would never give up on xcloud . Their entire recent turnaround is mostly because of their success in cloud computing . If it doesn't pick up initially they would keep working on it to improve and make it a success . Also this approach towards subscription hasn't led them to stop making AAA games or exclusives . They are making more of these games and giving access to their subscribers for so little cost . As a gamer (loyal/core audience) what else do you want ... Edited June 19, 2021 by Krazyniks Quote Link to comment Share on other sites More sharing options...
radicaldude Posted June 19, 2021 Report Share Posted June 19, 2021 Just now, Krazyniks said: Microsoft would never give up on xcloud . Their entire recent turnaround is mostly because of their success in cloud computing . If it doesn't pick up initially they would keep working on it to improve and make it a success . Also this approach towards subscription hasn't led them to stop making AAA games or exclusives . They are making more of these games and giving access to their subscribers for so little cost . As a gamer what else do you want ... Let a proper first party Aaa come out on gamepass first. We haven't see many first party Aaa barring a few. We have just seen some trailers. Sometimes I wonder if this is "enjoy it while you can type service". Quote Link to comment Share on other sites More sharing options...
AnK Posted June 19, 2021 Report Share Posted June 19, 2021 1 minute ago, Krazyniks said: Microsoft would never give up on xcloud . Their entire recent turnaround is mostly because of their success in cloud computing . If it doesn't pick up initially they would keep working on it to improve and make it a success . Also this approach towards subscription hasn't led them to stop making AAA games or exclusives . They are making more of these games and giving access to their subscribers for so little cost . As a gamer what else do you want ... Right now it’s a nirvana service no doubt So yeah makes little sense for us as gamers to speculate how things would turn out to be in the future So that’s there Quote Link to comment Share on other sites More sharing options...
radicaldude Posted June 19, 2021 Report Share Posted June 19, 2021 2 minutes ago, Krazyniks said: Microsoft would never give up on xcloud . Their entire recent turnaround is mostly because of their success in cloud computing . If it doesn't pick up initially they would keep working on it to improve and make it a success . Also this approach towards subscription hasn't led them to stop making AAA games or exclusives . They are making more of these games and giving access to their subscribers for so little cost . As a gamer what else do you want ... As I have said before, gaming is a different kettle of wish. A popular streaming service that has a worldwide audience if extremely difficult to achieve. Even Google couldn't do that. Maybe itll be popular in certain geographies. Quote Link to comment Share on other sites More sharing options...
radicaldude Posted June 19, 2021 Report Share Posted June 19, 2021 Just now, AnK said: Right now it’s a nirvana service no doubt So yeah makes little sense for us as gamers to speculate how things would turn out to be in the future So that’s there Im eager to see what they do with acquired studios. The more they acquire, games would get costlier to make. They would have to pass on the cost to the gamer at some point. As they say, there's no free lunch. Alacarte model can't work for eternity. Or can it? Quote Link to comment Share on other sites More sharing options...
Krazyniks Posted June 19, 2021 Report Share Posted June 19, 2021 18 minutes ago, radicaldude said: Im eager to see what they do with acquired studios. The more they acquire, games would get costlier to make. They would have to pass on the cost to the gamer at some point. As they say, there's no free lunch. Alacarte model can't work for eternity. Or can it? For most games in game purchases/micro transactions make up for the bulk of revenues . Now Halo 5 might not make as much revenues as Fortnite but pretty sure it will generate more than enough revenues to become profitable over its lifetime . Also Gamepass service ain't free is it . Let's say it cost only 40$ a year ( if you buy xbox live gold card for 1 year and convert to UGP) and MS has 25 mil subscriber's. That's 1 billion USD from subscriptions alone. Now granted that is nothing compared to amount of money spent in buying studios and cost of making games. But it does give them a huge player base from which they can get lot of additional revenue via in game purchases Quote Link to comment Share on other sites More sharing options...
radicaldude Posted June 19, 2021 Report Share Posted June 19, 2021 (edited) 1 minute ago, Krazyniks said: For most games in game purchases/micro transactions make up for the bulk of revenues . Now Halo 5 might not make as much revenues as Fortnite but pretty sure it will generate more than enough revenues to become profitable over its lifetime . Also Gamepass service ain't free is it . Let's say it cost only 40$ a year ( if you buy xbox live gold card for 1 year and convert to UGP) and MS has 25 mil subscriber's. That's 1 billion USD from subscriptions alone. Now granted that is nothing compared to amount of money spent in buying studios and cost of making games. But it does give them a huge player base from which they can get lot of additional revenue via in game purchases That means episodic content, lootboxes and death of quality single player campaigns. Right? Edited June 19, 2021 by radicaldude Quote Link to comment Share on other sites More sharing options...
radicaldude Posted June 19, 2021 Report Share Posted June 19, 2021 6 minutes ago, Krazyniks said: For most games in game purchases/micro transactions make up for the bulk of revenues . Now Halo 5 might not make as much revenues as Fortnite but pretty sure it will generate more than enough revenues to become profitable over its lifetime . Also Gamepass service ain't free is it . Let's say it cost only 40$ a year ( if you buy xbox live gold card for 1 year and convert to UGP) and MS has 25 mil subscriber's. That's 1 billion USD from subscriptions alone. Now granted that is nothing compared to amount of money spent in buying studios and cost of making games. But it does give them a huge player base from which they can get lot of additional revenue via in game purchases Ala carte vs table d hote. $40 per year vs $70 per title. Great value for the gamer no doubt about that but the company which charges $70 for a game where they have spent millions to develop breaks even faster. To sustain the $40 per year price tag, they'll have to earn via other sources, and thus I feel episodic content is one of the ways forward. They have clearly said that halo infinite will be the last standalone halo title for a long while. Quote Link to comment Share on other sites More sharing options...
Krazyniks Posted June 19, 2021 Report Share Posted June 19, 2021 12 minutes ago, radicaldude said: That means episodic content, lootboxes and death of quality single player campaigns. Right? Going by their E3 showcase I wouldn't say that but you never know what they do in future . None of us can know how things turn out in future . But I do believe that Gamepass is here to stay for long time and will eventually be profitable for MS . Baaki Sony hai na Single player games k liye . 1 Quote Link to comment Share on other sites More sharing options...
hsk_colossus Posted June 19, 2021 Report Share Posted June 19, 2021 58 minutes ago, radicaldude said: That means episodic content, lootboxes and death of quality single player campaigns. Right? why? Most people won’t subscribe if it only does episodic content… it’s got to have a diverse lineup catering to varied interests… other wise it’s not going to work.. Quote Link to comment Share on other sites More sharing options...
WhatsInTheName Posted June 19, 2021 Report Share Posted June 19, 2021 similar findings as by DF: - The PC version runs at 2160p using DLSS in quality mode with an RTX 3080. - SeriesX and PS5 run at a dynamic resolution of 1080p~2160p, but SeriesX maintains a higher average resolution. SeriesS runs at dynamic 576p~1080p resolution. - Loading times are faster on Series S|X. - The 3 console versions maintain a good rate of 60FPS. Series S|X suffer random drops of one or two frames, but they are practically imperceptible. - All versions use Ray-Tracing in global lighting, although it is more limited on consoles. SeriesS in some areas does not seem to render light bounces well. - Regarding shading, the PS5 / SeriesX versions have a somewhat lower quality than the PC. The SeriesS version must settle for a lower quality and the absence of shadows as in certain vegetation. - The PC version still has a clear advantage in texturing, especially due to the use of tessellation. Series S has a somewhat lower quality than PS5/SeriesX. - On PC, the drawing distance and shading in distance are higher compared to SeriesX / PS5. SeriesS, in this case, has a fairly limited draw distance in open areas. Quote Link to comment Share on other sites More sharing options...
radicaldude Posted June 19, 2021 Report Share Posted June 19, 2021 4 minutes ago, hsk_colossus said: why? Most people won’t subscribe if it only does episodic content… it’s got to have a diverse lineup catering to varied interests… other wise it’s not going to work.. https://www.gamesradar.com/halo-infinite-is-meant-to-be-the-last-standalone-halo-title-for-at-least-the-next-10-years/ Quote Link to comment Share on other sites More sharing options...
hsk_colossus Posted June 19, 2021 Report Share Posted June 19, 2021 8 minutes ago, radicaldude said: https://www.gamesradar.com/halo-infinite-is-meant-to-be-the-last-standalone-halo-title-for-at-least-the-next-10-years/ Using a single game as example? even though halo has a single player campaign and multiplayer is free to play .. subscription is not required Quote Link to comment Share on other sites More sharing options...
radicaldude Posted June 19, 2021 Report Share Posted June 19, 2021 Just now, hsk_colossus said: Using a single game as example? even though halo has a single player campaign and multiplayer is free to play .. subscription is not required By the tone of the article, it seems they would launch episodes of halo from now on. Don't know if they have changed their intent/view about this in 2021. Another possible episodic release https://wccftech.com/microsoft-the-initiative-episodic-black-mirror-divisive/ No info on this yet this year. Quote Link to comment Share on other sites More sharing options...
triggr happy ss Posted June 19, 2021 Report Share Posted June 19, 2021 2 hours ago, radicaldude said: Once they acquire more Studios, getting games day one would become even more costly for them. And if some of the games coming out of these big studios fail, then it would be interesting to see how they react to it. However as their gamepass list is curated, they still control what they want to feed to gamers. They have the power on what you can play. So maybe if games coming out of their first party/acquired studios fail, they'll populate the list with older third party titles. What do you mean by this? Quote Link to comment Share on other sites More sharing options...
hsk_colossus Posted June 19, 2021 Report Share Posted June 19, 2021 6 minutes ago, radicaldude said: By the tone of the article, it seems they would launch episodes of halo from now on. Don't know if they have changed their intent/view about this in 2021. Another possible episodic release https://wccftech.com/microsoft-the-initiative-episodic-black-mirror-divisive/ No info on this yet this year. they have announced plenty of games, many of them single player games… you can google them… and regarding the initiative, they have already announced their project.. perfect dark reboot Quote Link to comment Share on other sites More sharing options...
radicaldude Posted June 19, 2021 Report Share Posted June 19, 2021 5 minutes ago, triggr happy ss said: What do you mean by this? Spending billions of dollars on acquisition then offering them as a part of a subscription service. Millions of dollars are spent on game development these days. The cost has to be passed on to the customers at some point. Quote Link to comment Share on other sites More sharing options...
hsk_colossus Posted June 19, 2021 Report Share Posted June 19, 2021 1 minute ago, radicaldude said: Spending billions of dollars on acquisition then offering them as a part of a subscription service. Millions of dollars are spent on game development these days. The cost has to be passed on to the customers at some point. you mean like price increase of games? Ya probably, they will increase the price of subscribtion…but why worry about something that may happen after 3 years… Ģặmể prices increased and nobody said anything.. same is going to happen with subscription… it’s about money after all for all companies.. Quote Link to comment Share on other sites More sharing options...
triggr happy ss Posted June 19, 2021 Report Share Posted June 19, 2021 18 minutes ago, hsk_colossus said: Using a single game as example? even though halo has a single player campaign and multiplayer is free to play .. subscription is not required Stop replying man i was hoping to see a page full of radicle and ank going back and forth in this useless discussion ,you spoilt it now . we were so close 4 Quote Link to comment Share on other sites More sharing options...
radicaldude Posted June 19, 2021 Report Share Posted June 19, 2021 (edited) 17 minutes ago, triggr happy ss said: Stop replying man i was hoping to see a page full of radicle and ank going back and forth in this useless discussion ,you spoilt it now . we were so close No wonder you have just played multiplayer games for the last few years ( on xbox ). Eager to see if this trend changes. Edited June 19, 2021 by radicaldude Quote Link to comment Share on other sites More sharing options...
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