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29 minutes ago, Krazyniks said:

 

 

So that's how you guys start your morning worrying about future of Series S ... 

Do you guys have an OCD to talk bad about Xbox and just can't help yourself ? 


:console: 

 

Might want to contact that Dev for saying that too 

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38 minutes ago, AnK said:


:console: 

 

Might want to contact that Dev for saying that too 

Does he also complain about Xbox obsessively on Twitter or wherever you read about him first ? If yes (highly doubt it) then I will surely advise him to get checked for OCD as well .

 

Edited by Krazyniks
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2 hours ago, AnK said:

So what happened with Cyberpunk & PS4 after 7 years of launch 

 

will probably start happening with SeriesS at around 2-3 years of launch (if you ask me or look at Exodus it’s already started,f**ckin 512p)& even to stretch it that far developers will be forced to limit their vision on PS5/SX

 

What a pathetic scenario it’s really going to be 

That’s why I never wanted it to sell well & hold any meaningful pull on this gen 

 

In that case you should start praying that Steam Deck doesn't sell well. It will become the new lowest common denominator.

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1 hour ago, Krazyniks said:

 

 

So that's how you guys start your morning worrying about future of Series S ... 

Do you guys have an OCD to talk bad about Xbox and just can't help yourself ? 

 

These guys are paid. No other reason to explain this.

 

I was searching for my toothbrush when they posted this stuff.

 

They come here to even take their sh*t in the morning.

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37 minutes ago, TRMNTR said:

 

In that case you should start praying that Steam Deck doesn't sell well. It will become the new lowest common denominator.


Check my posts regarding that on PC thread 

 

Though it’s just a PC that is being marketed to run games at 30fps 720p 

also no other platform is holding developers bound to make a port for it if they decide to leave it out of their minimum specs in future 

Edited by AnK
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10 minutes ago, AnK said:


Check my posts regarding that on PC thread 

 

Though it’s just a PC that is being marketed to run games at 30fps 720p 

also no other platform is holding developers bound to make a port for it if they decide to leave it out of their minimum specs in future 

 

Not if it sells well. If it does, devs will want their games to work on it. Personally, I don't think XSS or SD will hold back anything.  Game development is quite scalable. That should be pretty obvious by now with XSS. Wherever there are limitations, devs have made cutbacks to the XSS version and not the XSX/PS5 version. I'd be happy to be proven wrong in case you have any points to the contrary.

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9 minutes ago, TRMNTR said:

 

Not if it sells well. If it does, devs will want their games to work on it. Personally, I don't think XSS or SD will hold back anything.  Game development is quite scalable. That should be pretty obvious by now with XSS. Wherever there are limitations, devs have made cutbacks to the XSS version and not the XSX/PS5 version. I'd be happy to be proven wrong in case you have any points to the contrary.

 

 

Such issues mushroom up during the f** end of a consoles life.

 

Example - cyberpunk running on base PS4 and one s. 

 

 

I'm sure deck would see frequent hardware revisions, thus this problem shouldn't occur. If they don't revise the hardware though,  two issues might happen

 

1) crappy performance on the deck

 

2) switch esque bottleneck- just to allow a game to run on all generations of switch, Nintendo abandoned the idea of a more powerful switch pro. 

 

 

 

 

Ps- some esteemed members here were pissed that Forbidden West and GT7 will come out on the PS4......for this exact same reason. 

Edited by radicaldude
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As said in the post 

the biggest & most recent example is failed scalability of CyberPunk 

 

Not only was the game no where near the scale it was promised but also the visuals failed on old hardware 

 

The true artistic vision was achievable only if the devs had focused on next gen. 

The true visual target was achieved by midgen but due to the restrictions of no midgen port without lastgen release Sony is having to go through marketing hell of how to make ppl play it on preferred devices without having to sell it to Last gen owners 

 

 

Even if steam deck sells 115 million like PS4 ,hypothetical future games like Avatar will!! leave it out of the minimum spec 

Coz they are not bound by any agreement to make a port if they want to release on its stronger brethren 

Edited by AnK
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XBox 360 was at 80 million when M$ decided that Ryse,Dead Rising 3,Sunset OverDrive all by third party developers will only release on XBone 

 

I guess idiot shareholders must have ripped a new one into the company :rofl: 

 

PS2’s 150million was left behind as soon as PS360 rolled out 

all idiots 

 

Infact idiots idiots everywhere 

 

It’s like having a discussion with kg kids 

aaahh I’m done 

 

Please give me strength god to not come back & drop my mental level here 

Edited by AnK
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37 minutes ago, AnK said:

As said in the post 

the biggest & most recent example is failed scalability of CyberPunk 

 

 

 

 

 

Cyberpunk is actually quite playable on PS4, now that they have devoted time for optimization.

 

Personally, I think it looks pretty good.

 

I am also of the view that graphics are not everything. I was clearing my backlog on 3ds just a few months ago. 

 

I found games on it to be quite beautiful looking. (Bravely Default to be specific)

 

Currently playing Raji: An Ancient Epic via gamepass.

 

Same, it looks beautiful and has amazing music. 

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41 minutes ago, radicaldude said:

Such issues mushroom up during the f** end of a consoles life.

 

Example - cyberpunk running on base PS4 and one s. 

 

39 minutes ago, AnK said:

As said in the post 

the biggest & most recent example is failed scalability of CyberPunk

 

Not sure how this fits into the conversation of lowest common denominator. If anything, it's quite the opposite.

Can you guys point out how the PC version (or upcoming next-versions) were compromised due to the devs targeting XB1/PS4?

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15 minutes ago, AnK said:

XBox 360 was at 80 million when M$ decided that Ryse,Dead Rising 3,Sunset OverDrive all by third party developers will only release on XBone 

 

I guess idiot shareholders must have ripped a new one into the company :rofl: 

 

PS2’s 150million was left behind as soon as PS360 rolled out 

all idiots 

 

Infact idiots idiots everywhere 

 

It’s like having a discussion with kg kids 

aaahh I’m done 

 

Please give me strength god to not come back & drop my mental level here 


You start this and than complain about it….

Don’t act so innocent every time… every one knows your modus operandi:roflroll:

 

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31 minutes ago, iam said:

Actually Cyberpunk is an example of sheer incompetence than anything else. You can't have the biggest f**k up in modern AAA gaming as an example and use it to prove your point. 

 

Pretty much this. Not sure why we're taking all these articles for the gospel truth and then regurgitating it everywhere. And giving examples like Cyberpunk to prove a point on lowest common denominators. :doh:

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6 minutes ago, TRMNTR said:

PC version (or upcoming next-versions) were compromised due to the devs targeting XB1/PS4?


See the initial developer vision in their press releases & the infamous demo of them confirming elements that were no longer visible in the final product 

 

But anyway I’m an idiot too see all these things that some just can’t no matter how much it’s visible 

 

I agree once & for all 

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3 minutes ago, TRMNTR said:

 

 

Not sure how this fits into the conversation of lowest common denominator. If anything, it's quite the opposite.

Can you guys point out how the PC version (or upcoming next-versions) were compromised due to the devs targeting XB1/PS4?

 

 

This current gen has taken a tremendous leap forward biggest being the inclusion of a fast SSD. This changes dynamics of games completely. 

 

I have said this many times before, it would be difficult to optimise games on a hardware that came out in 2014, which are meant for systems that came out in late 2020 with 2x-3x raw power. 

 

 

Now xss is perfectly capable now to run current games on 1080p. But Devs are looking ahead. Maybe some want to harness full 12  tflops of xsx. Would want to see that coalition tech demo running on a series s system. 

 

 

https://screenrant.com/xbox-series-x-s-specs-memory-ram-games/

 

 

Now this is a day one GP title. Do give this a read. 

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6 minutes ago, radicaldude said:

 

https://screenrant.com/xbox-series-x-s-specs-memory-ram-games/

 

 

Now this is a day one GP title. Do give this a read. 

 

This is actually what developer said:

 

"While Lekki holds that Microsoft has “made good choices" in providing players with a more affordable current-gen offering and that scaling back a game's graphical horsepower is still easier than cutting back gameplay"

 

Rest is all added masala by press. And you are promoting this practice by giving them more clicks.

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3 minutes ago, AnK said:


See the initial developer vision in their press releases & the infamous demo of them confirming elements that were no longer visible in the final product 

 

But anyway I’m an idiot too see all these things that some just can’t no matter how much it’s visible 

 

I agree once & for all 

 

Have you seen the game running on the old hardware in comparison to PC? They are completely different games. The fact that it was unplayable on last gen (still is) should tell you how many f**ks they gave about the lowest common denominators.  Also, they were never going to achieve their "initial developer vision". That demo was a marketing tool to get people excited. If you haven't realised that by know, there's literally no point discussing it with you.

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3 minutes ago, iam said:

Actually the lowest common denominator is switch. Doom eternal development was restricted because switch was a target platform. 

 

Switch version is actually a completely different game.

 

I am playing it right now and makes full use of Series S hardware. Looks amazing.

 

Don't think it's held back in any way.

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16 minutes ago, Vaibhavp said:

 

This is actually what developer said:

 

"While Lekki holds that Microsoft has “made good choices" in providing players with a more affordable current-gen offering and that scaling back a game's graphical horsepower is still easier than cutting back gameplay"

 

Rest is all added masala by press. And you are promoting this practice by giving them more clicks.

 

 

Yeap agreed. Would have been better if it had a disc drive. Perfect ambivalent home console for full hd screens. 

 

However I wont be surprised if its production is stopped in few years (all energies diverted to produce xsx all digital instead). 

Edited by radicaldude
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